Player Matchup

Pele
Pele
Roket24
Pele
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 54L
1,596 Elo+
Party 2
Hercules
Hercules
joxe10
Hercules
Level 128
God Stats
1W - 0L
1,735 SR
Queue Stats
299W - 235L
1,264 Elo+
Solo
Cernunnos
Cernunnos
milak
Cernunnos
Level 116
God Stats
1W - 2L
1,101 SR
Queue Stats
100W - 74L
1,365 Elo+
Party 2
Bacchus
Bacchus
yukki0tsosi
Bacchus
Level 65
God Stats
6W - 3L
1,501 SR
Queue Stats
685W - 652L
1,424 Elo+
Party 3
Tiamat
Tiamat
печенькаВтесте
Tiamat
Level 158
God Stats
2W - 1L
1,751 SR
Queue Stats
55W - 46L
1,480 Elo+
Party 3
Team Averages
Level 124
1,517 SR
1,426 Elo+

VS

Team Averages
Level 40
1,529 SR
1,487 Elo+
Fenrir
Fenrir
JalordITA
Fenrir
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
140W - 112L
1,555 Elo+
Solo
Xing Tian
Xing Tian
Tazdinngo
Xing Tian
Level 39
God Stats
3W - 5L
1,389 SR
Queue Stats
52W - 72L
1,378 Elo+
Solo
Izanami
Izanami
far228
Izanami
Level 49
God Stats
0W - 1L
1,757 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
Артемка
Poseidon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
Гладиатор
Loki
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Roket24
Pele
11
7 / 1 / 2
6,653
605
4,729
8,314
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
joxe10
Hercules
13
6 / 1 / 3
8,275
752
7,252
7,040
4,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
milak
Cernunnos
10
2 / 2 / 9
6,426
584
8,107
8,543
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
yukki0tsosi
Bacchus
10
6 / 1 / 6
6,198
563
5,382
8,232
7,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 3 / 3
6,791
617
5,730
7,765
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JalordITA
Fenrir
12
7 / 4 / 0
7,325
666
9,875
12,464
5,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
Tazdinngo
Xing Tian
8
1 / 1 / 1
5,221
475
2,361
7,944
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
far228
Izanami
7
0 / 4 / 3
4,425
402
2,536
7,253
2,301
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
7
0 / 8 / 1
4,452
405
3,402
8,306
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 8 / 2
4,626
421
2,992
8,307
2,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
25
Kills
8
8
Deaths
25
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
JalordITA
Fenrir
7
4
0
1.75
W
Pele
Roket24
Pele
7
1
2
8
L
Xing Tian
Tazdinngo
Xing Tian
1
1
1
1.5
L
Izanami
far228
Izanami
0
4
3
0.38
W
Hercules
joxe10
Hercules
6
1
3
7.5
W
Cernunnos
milak
Cernunnos
2
2
9
3.25
W
Bacchus
yukki0tsosi
Bacchus
6
1
6
9
L
Poseidon
0
8
1
0.06
L
0
8
2
0.13
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,200
Damage
21,166
39,894
Taken
44,274
21,414
Mitigated
17,380
14,348
Healing
3,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
JalordITA
Fenrir
9,875
3,729
0
1,972
12,464
5,544
0
2,734
9,564
0
49,407
W
Pele
Roket24
Pele
4,729
1,373
0
3,952
8,314
2,688
51
1,198
7,116
0
33,821
L
Xing Tian
Tazdinngo
Xing Tian
2,361
590
0
1,355
7,944
4,729
0
1,046
6,863
14,633
0
L
Izanami
far228
Izanami
2,536
1,951
0
140
7,253
2,301
136
2,802
4,344
0
17,048
W
Hercules
joxe10
Hercules
7,252
2,725
0
3,091
7,040
4,120
0
50
6,990
0
56,249
W
Cernunnos
milak
Cernunnos
8,107
4,295
0
3,724
8,543
2,818
443
1,077
7,466
0
41,919
W
Bacchus
yukki0tsosi
Bacchus
5,382
1,093
225
1,490
8,232
7,980
434
2,133
6,099
15,879
0
L
Poseidon
3,402
832
0
120
8,306
2,381
0
3,542
4,564
24,047
0
L
2,992
421
0
250
8,307
2,425
0
443
7,827
0
17,201
W
5,730
408
0
1,866
7,765
3,808
61
1,305
6,460
42,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,343
Gold Earned
26,049
326
Minions Killed
207
0
Camps Cleared
0
1,078,132
Distance Traveled
1,106,368
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,325
666
78
7
0
249,493
0
W
Pele
6,653
605
54
5
0
256,352
0
L
Xing Tian
5,221
475
26
2
0
205,468
1
L
Izanami
4,425
402
26
2
0
197,289
0
W
Hercules
8,275
752
103
9
0
220,967
0
W
Cernunnos
6,426
584
75
7
0
181,025
0
W
Bacchus
6,198
563
16
1
0
210,770
1
L
Poseidon
4,452
405
49
4
0
224,312
0
L
Loki
4,626
421
28
3
0
229,806
0
W
Tiamat
6,791
617
78
7
0
209,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role