Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BW x FLYNN
Nu Wa
Level 64
God Stats
4W - 5L
1,694 SR
Queue Stats
309W - 270L
1,669 Elo+
Party 1
Ares
Ares
Demonic Thy
Ares
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 48L
1,399 Elo+
Solo
Rama
Rama
R3L3NTL3SS60
Rama
Level 113
God Stats
2W - 5L
1,500 SR
Queue Stats
237W - 213L
1,526 Elo+
Solo
Fenrir
Fenrir
United-Tyranny
Fenrir
Level 97
God Stats
2W - 4L
1,232 SR
Queue Stats
607W - 591L
1,432 Elo+
Solo
Team Averages
Level 92
1,485 SR
1,505 Elo+

VS

Team Averages
Level 111
1,475 SR
1,427 Elo+
Morgan Le Fay
Morgan Le Fay
GrrStorm
Morgan Le Fay
Level 109
God Stats
42W - 46L
1,516 SR
Queue Stats
1,384W - 1,333L
1,527 Elo+
Solo
Hercules
Hercules
Psycotik420
Hercules
Level 158
God Stats
3W - 2L
1,399 SR
Queue Stats
27W - 26L
1,409 Elo+
Solo
Arachne
Arachne
ShqipE96
Arachne
Level 100
God Stats
74W - 69L
1,492 SR
Queue Stats
154W - 157L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
VaToS II LoCoS
Danzaburou
Level 118
God Stats
36W - 25L
1,414 SR
Queue Stats
148W - 156L
1,424 Elo+
Party 2
Khepri
Khepri
elizardolisboa
Khepri
Level 69
God Stats
4W - 2L
1,552 SR
Queue Stats
6W - 9L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
1 / 2 / 1
7,918
566
11,071
14,917
11,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
13
1 / 2 / 0
7,562
540
6,242
4,671
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 6 / 1
6,217
444
3,040
14,265
9,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
1 / 4 / 0
7,520
537
7,867
11,748
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 6 / 1
6,635
474
2,824
16,047
6,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GrrStorm
Morgan Le Fay
16
2 / 0 / 1
8,977
641
3,537
7,752
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Psycotik420
Hercules
13
1 / 2 / 3
7,501
536
6,969
14,667
14,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
ShqipE96
Arachne
15
10 / 1 / 5
9,435
674
13,318
11,897
5,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
VaToS II LoCoS
Danzaburou
14
5 / 1 / 9
9,091
649
9,351
8,481
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 7
7,203
515
2,597
6,512
5,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
4
Kills
19
20
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
2
1
0.75
L
Nu Wa
1
2
0
0.5
L
0
6
1
0.08
W
Morgan Le Fay
GrrStorm
Morgan Le Fay
2
0
1
2.5
W
Hercules
Psycotik420
Hercules
1
2
3
1.25
L
1
4
0
0.25
W
Arachne
ShqipE96
Arachne
10
1
5
12.5
L
1
6
1
0.25
W
Danzaburou
VaToS II LoCoS
Danzaburou
5
1
9
9.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,044
Damage
35,772
61,648
Taken
49,309
33,430
Mitigated
33,592
12,005
Healing
20,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
11,071
1,867
0
3,373
14,917
11,245
27
3,965
10,248
8,345
59,293
L
Nu Wa
6,242
833
0
463
4,671
1,674
0
1,193
3,478
56,461
299
L
3,040
519
0
1,151
14,265
9,900
71
1,710
12,555
22,407
0
W
Morgan Le Fay
GrrStorm
Morgan Le Fay
3,537
723
0
2,959
7,752
5,164
0
3,157
4,595
87,038
0
W
Hercules
Psycotik420
Hercules
6,969
2,254
0
6,031
14,667
14,328
0
2,449
12,218
11,854
37,491
L
7,867
6,417
0
3,076
11,748
4,146
997
500
11,248
0
60,360
W
Arachne
ShqipE96
Arachne
13,318
8,945
435
5,811
11,897
5,465
1,123
2,860
9,037
0
71,476
L
2,824
638
34
3,908
16,047
6,465
0
834
15,051
0
38,103
W
Danzaburou
VaToS II LoCoS
Danzaburou
9,351
4,412
222
4,476
8,481
3,506
1,017
1,725
6,756
0
57,830
W
2,597
456
0
998
6,512
5,129
0
1,735
4,777
17,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,852
Gold Earned
42,207
418
Minions Killed
457
0
Camps Cleared
0
1,392,562
Distance Traveled
1,457,983
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,918
566
114
8
0
265,553
0
L
Nu Wa
7,562
540
99
7
0
287,167
1
L
Ares
6,217
444
30
2
0
269,211
2
W
Morgan Le Fay
8,977
641
160
11
0
283,677
4
W
Hercules
7,501
536
82
6
0
247,212
0
L
Rama
7,520
537
114
8
0
248,600
0
W
Arachne
9,435
674
97
7
0
326,887
0
L
Fenrir
6,635
474
61
4
0
322,031
0
W
Danzaburou
9,091
649
99
7
0
302,589
0
W
Khepri
7,203
515
19
1
0
297,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role