Player Matchup

Anubis
Anubis
DrDosenSchmerz69
Anubis
Level 101
God Stats
14W - 13L
1,454 SR
Queue Stats
51W - 57L
1,429 Elo+
Party 1
Bacchus
Bacchus
MAD_Crystal
Bacchus
Level 109
God Stats
10W - 7L
1,583 SR
Queue Stats
44W - 41L
1,567 Elo+
Party 1
Thanatos
Thanatos
Oh_Bane
Thanatos
Level 149
God Stats
4W - 4L
1,134 SR
Queue Stats
40W - 36L
1,485 Elo+
Party 1
Team Averages
Level 120
1,390 SR
1,494 Elo+

VS

Team Averages
Level 43
1,457 SR
1,358 Elo+
Merlin
Merlin
EnoughHoopla
Merlin
Level 39
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 2L
1,232 Elo+
Solo
Susano
Susano
lMoonI-
Susano
Level 22
God Stats
4W - 3L
1,615 SR
Queue Stats
47W - 40L
1,422 Elo+
Party 2
Bellona
Bellona
s_i_m_o06
Bellona
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 10
12,320
821
12,463
12,992
7,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
MAD_Crystal
Bacchus
16
2 / 5 / 12
10,772
718
8,226
16,241
21,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Oh_Bane
Thanatos
18
10 / 7 / 5
12,484
832
16,417
16,605
10,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 4 / 12
10,571
705
8,910
10,094
3,775
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Susano
lMoonI-
Susano
15
2 / 7 / 7
10,565
704
8,903
15,650
5,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
s_i_m_o06
Bellona
16
10 / 6 / 3
11,417
761
17,623
20,325
20,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
16
Kills
13
14
Deaths
17
27
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
L
Merlin
1
4
12
1.75
W
Bacchus
MAD_Crystal
Bacchus
2
5
12
1.6
W
Thanatos
Oh_Bane
Thanatos
10
7
5
1.79
L
Susano
lMoonI-
Susano
2
7
7
0.79
L
Bellona
s_i_m_o06
Bellona
10
6
3
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,106
Damage
35,436
45,838
Taken
46,069
40,141
Mitigated
29,748
18,467
Healing
3,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,463
436
0
6,335
12,992
7,683
1,350
2,503
10,032
67,128
0
L
Merlin
8,910
846
107
999
10,094
3,775
464
4,868
4,986
43,624
0
W
Bacchus
MAD_Crystal
Bacchus
8,226
1,132
0
556
16,241
21,618
347
3,547
12,286
21,497
0
W
Thanatos
Oh_Bane
Thanatos
16,417
5,307
0
11,576
16,605
10,840
1,995
2,884
13,444
0
42,971
L
Susano
lMoonI-
Susano
8,903
1,332
0
1,345
15,650
5,422
269
6,275
9,059
0
38,224
L
Bellona
s_i_m_o06
Bellona
17,623
3,225
0
1,526
20,325
20,551
174
9,638
10,246
0
41,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,576
Gold Earned
32,553
176
Minions Killed
180
0
Camps Cleared
0
747,224
Distance Traveled
749,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,320
821
105
7
0
243,401
0
L
Merlin
10,571
705
75
5
0
225,490
0
W
Bacchus
10,772
718
24
2
0
247,554
0
W
Thanatos
12,484
832
47
3
0
256,269
0
L
Susano
10,565
704
60
4
0
248,808
0
L
Bellona
11,417
761
45
3
0
275,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role