Player Matchup

Chiron
Chiron
Alfafit
Chiron
Level 18
God Stats
1W - 1L
1,240 SR
Queue Stats
26W - 30L
1,360 Elo+
Party 1
Bacchus
Bacchus
FaaNiK
Bacchus
Level 28
God Stats
7W - 3L
1,627 SR
Queue Stats
29W - 31L
1,394 Elo+
Party 1
Kukulkan
Kukulkan
SDA04
Kukulkan
Level 61
God Stats
8W - 4L
1,500 SR
Queue Stats
70W - 63L
1,633 Elo+
Solo
Ah Puch
Ah Puch
ice40in
Ah Puch
Level 59
God Stats
9W - 11L
1,350 SR
Queue Stats
127W - 120L
1,392 Elo+
Party 1
Fenrir
Fenrir
jayzje
Fenrir
Level 44
God Stats
11W - 17L
1,500 SR
Queue Stats
34W - 36L
1,500 Elo+
Solo
Team Averages
Level 42
1,443 SR
1,456 Elo+

VS

Team Averages
Level 73
1,533 SR
1,558 Elo+
Vulcan
Vulcan
 
Vulcan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AdkInmortal
Chaac
Level 67
God Stats
28W - 20L
1,654 SR
Queue Stats
449W - 418L
1,613 Elo+
Solo
Yu Huang
Yu Huang
Azazel111
Yu Huang
Level 55
God Stats
4W - 5L
1,500 SR
Queue Stats
137W - 129L
1,738 Elo+
Solo
Thanatos
Thanatos
diegofuego
Thanatos
Level 89
God Stats
8W - 7L
1,511 SR
Queue Stats
20W - 18L
1,492 Elo+
Solo
Medusa
Medusa
nvmxlxss
Medusa
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Alfafit
Chiron
12
1 / 4 / 5
6,850
1,142
4,443
9,240
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
FaaNiK
Bacchus
12
2 / 0 / 5
7,718
1,286
4,230
8,170
9,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
SDA04
Kukulkan
12
0 / 1 / 4
6,783
1,131
3,380
2,821
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
ice40in
Ah Puch
12
1 / 1 / 5
7,293
1,216
8,523
5,037
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
jayzje
Fenrir
12
5 / 2 / 3
7,823
1,304
7,268
7,224
4,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

365

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 1 / 4
6,554
1,092
4,598
3,462
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 2 / 4
7,001
1,167
5,855
10,348
9,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yu Huang
Azazel111
Yu Huang
11
0 / 0 / 0
5,801
967
0
0
0
Thanatos
diegofuego
Thanatos
12
1 / 4 / 4
6,903
1,151
5,097
7,409
3,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
nvmxlxss
Medusa
13
7 / 2 / 1
8,976
1,496
11,417
8,837
3,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
9
Kills
8
8
Deaths
9
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
4
2
L
0
2
4
1
W
Chiron
Alfafit
Chiron
1
4
5
0.88
L
Yu Huang
Azazel111
Yu Huang
0
0
0
0
W
Bacchus
FaaNiK
Bacchus
2
0
5
4.5
W
Kukulkan
SDA04
Kukulkan
0
1
4
2
L
Thanatos
diegofuego
Thanatos
1
4
4
0.75
W
Ah Puch
ice40in
Ah Puch
1
1
5
3.5
W
Fenrir
jayzje
Fenrir
5
2
3
3.25
L
Medusa
nvmxlxss
Medusa
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,844
Damage
26,967
32,492
Taken
30,056
20,219
Mitigated
17,410
7,243
Healing
4,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,598
603
0
18
3,462
1,248
0
1,579
1,836
10,843
0
L
5,855
575
0
1,702
10,348
9,589
0
5,029
5,047
0
15,349
W
Chiron
Alfafit
Chiron
4,443
1,877
386
2,012
9,240
3,224
0
1,002
7,318
0
12,379
L
Yu Huang
Azazel111
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
FaaNiK
Bacchus
4,230
570
0
2,369
8,170
9,711
0
1,389
6,781
5,815
0
W
Kukulkan
SDA04
Kukulkan
3,380
140
0
0
2,821
1,127
0
510
2,311
19,052
0
L
Thanatos
diegofuego
Thanatos
5,097
918
0
2,107
7,409
3,126
0
4,337
2,992
0
8,290
W
Ah Puch
ice40in
Ah Puch
8,523
465
0
1,074
5,037
1,895
0
1,217
3,820
28,063
0
W
Fenrir
jayzje
Fenrir
7,268
1,738
0
1,402
7,224
4,262
0
480
6,744
0
13,174
L
Medusa
nvmxlxss
Medusa
11,417
4,419
0
237
8,837
3,447
0
5,188
3,481
0
30,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,467
Gold Earned
35,235
133
Minions Killed
100
6
Camps Cleared
4
634,062
Distance Traveled
479,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,554
1,092
16
3
0
100,968
0
L
Chaac
7,001
1,167
23
4
2
132,174
0
W
Chiron
6,850
1,142
17
3
3
109,349
0
L
Yu Huang
5,801
967
0
0
0
0
0
W
Bacchus
7,718
1,286
3
1
0
144,925
0
W
Kukulkan
6,783
1,131
48
8
0
126,242
0
L
Thanatos
6,903
1,151
9
2
2
123,563
0
W
Ah Puch
7,293
1,216
57
10
1
121,507
0
W
Fenrir
7,823
1,304
8
1
2
132,039
0
L
Medusa
8,976
1,496
52
9
0
123,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role