Player Matchup

Cliodhna
Cliodhna
DAR4ANGEL19
Cliodhna
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
107W - 114L
1,486 Elo+
Party 1
Heimdallr
Heimdallr
GR_Posidon
Heimdallr
Level 125
God Stats
93W - 73L
1,622 SR
Queue Stats
310W - 316L
1,532 Elo+
Party 1
Terra
Terra
bilias2007
Terra
Level 100
God Stats
43W - 25L
1,764 SR
Queue Stats
254W - 230L
1,533 Elo+
Party 1
Hercules
Hercules
bouklafather
Hercules
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,298 Elo+
Party 1
Baron Samedi
Baron Samedi
greekdevilgr
Baron Samedi
Level 24
God Stats
3W - 2L
1,678 SR
Queue Stats
7W - 15L
1,349 Elo+
Party 1
Team Averages
Level 75
1,613 SR
1,439 Elo+

VS

Team Averages
Level 127
1,596 SR
1,434 Elo+
Heimdallr
Heimdallr
BoeJonson
Heimdallr
Level 126
God Stats
1W - 0L
1,836 SR
Queue Stats
24W - 22L
1,474 Elo+
Party 2
Fenrir
Fenrir
Cpt_todger
Fenrir
Level 129
God Stats
3W - 2L
1,751 SR
Queue Stats
109W - 123L
1,377 Elo+
Party 2
Hades
Hades
GamerJustin1407
Hades
Level 100
God Stats
136W - 111L
1,613 SR
Queue Stats
139W - 121L
1,536 Elo+
Solo
Janus
Janus
RedyBrek
Janus
Level 152
God Stats
3W - 0L
1,500 SR
Queue Stats
118W - 122L
1,428 Elo+
Party 2
Cerberus
Cerberus
xXJ4CKXXB0N3Xx
Cerberus
Level 128
God Stats
5W - 6L
1,282 SR
Queue Stats
106W - 106L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DAR4ANGEL19
Cliodhna
12
2 / 5 / 2
6,913
494
8,083
14,911
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heimdallr
GR_Posidon
Heimdallr
12
2 / 2 / 1
6,981
499
7,657
10,217
4,321
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
9
1 / 1 / 3
6,521
466
5,481
13,120
8,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
bouklafather
Hercules
10
0 / 4 / 0
5,705
408
943
10,350
7,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
greekdevilgr
Baron Samedi
12
1 / 4 / 0
6,796
485
5,435
11,048
4,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BoeJonson
Heimdallr
12
0 / 2 / 1
6,518
466
6,087
11,504
4,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
Cpt_todger
Fenrir
13
6 / 3 / 5
7,801
557
9,200
12,982
5,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 0 / 2
8,778
627
9,343
5,052
3,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Janus
RedyBrek
Janus
14
1 / 1 / 8
8,037
574
8,510
6,278
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
11
2 / 0 / 4
7,054
504
4,755
13,912
7,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
15
16
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BoeJonson
Heimdallr
0
2
1
0.25
W
Fenrir
Cpt_todger
Fenrir
6
3
5
2.83
L
Cliodhna
DAR4ANGEL19
Cliodhna
2
5
2
0.6
L
Heimdallr
GR_Posidon
Heimdallr
2
2
1
1.25
W
6
0
2
7
W
Janus
RedyBrek
Janus
1
1
8
5
L
Terra
1
1
3
2.5
L
Hercules
bouklafather
Hercules
0
4
0
0
L
Baron Samedi
greekdevilgr
Baron Samedi
1
4
0
0.25
W
Cerberus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,599
Damage
37,895
59,646
Taken
49,728
30,110
Mitigated
23,525
22,879
Healing
19,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BoeJonson
Heimdallr
6,087
2,209
0
5,416
11,504
4,964
0
1,867
9,637
0
50,035
W
Fenrir
Cpt_todger
Fenrir
9,200
2,124
0
1,968
12,982
5,257
0
1,294
11,688
0
48,534
L
Cliodhna
DAR4ANGEL19
Cliodhna
8,083
1,396
0
6,324
14,911
5,172
0
4,091
10,774
32
50,131
L
Heimdallr
GR_Posidon
Heimdallr
7,657
3,358
0
4,228
10,217
4,321
0
1,704
8,513
0
48,888
W
9,343
997
193
2,623
5,052
3,196
122
543
4,509
62,556
0
W
Janus
RedyBrek
Janus
8,510
258
0
2,381
6,278
2,529
0
1,988
4,290
73,106
313
L
Terra
5,481
956
2,530
3,670
13,120
8,209
36
3,367
9,641
20,678
0
L
Hercules
bouklafather
Hercules
943
202
0
1,114
10,350
7,489
0
6,037
4,285
0
24,229
L
Baron Samedi
greekdevilgr
Baron Samedi
5,435
268
588
4,425
11,048
4,919
0
6,631
4,138
48,724
0
W
Cerberus
4,755
428
419
6,547
13,912
7,579
0
5,256
8,656
22,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,916
Gold Earned
38,188
273
Minions Killed
411
0
Camps Cleared
0
1,437,691
Distance Traveled
1,456,710
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,518
466
75
5
0
283,902
6
W
Fenrir
7,801
557
64
5
0
309,962
0
L
Cliodhna
6,913
494
78
6
0
325,138
0
L
Heimdallr
6,981
499
70
5
0
284,954
0
W
Hades
8,778
627
115
8
0
285,320
0
W
Janus
8,037
574
119
9
0
285,280
7
L
Terra
6,521
466
18
1
0
341,774
9
L
Hercules
5,705
408
39
3
0
254,681
0
L
Baron Samedi
6,796
485
68
5
0
231,144
2
W
Cerberus
7,054
504
38
3
0
292,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role