Player Matchup

Ares
Ares
CucPoGod
Ares
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
588W - 583L
1,458 Elo+
Solo
Apollo
Apollo
Dam it Dave 86
Apollo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,275 Elo+
Solo
Merlin
Merlin
Natangf12
Merlin
Level 38
God Stats
8W - 6L
1,449 SR
Queue Stats
27W - 14L
1,723 Elo+
Solo
Vamana
Vamana
Udea-
Vamana
Level 18
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 4L
1,093 Elo+
Solo
Kukulkan
Kukulkan
sweets4Christ
Kukulkan
Level 64
God Stats
2W - 1L
1,839 SR
Queue Stats
37W - 41L
1,663 Elo+
Solo
Team Averages
Level 44
1,511 SR
1,443 Elo+

VS

Team Averages
Level 71
1,561 SR
1,508 Elo+
Olorun
Olorun
ENEMY12191
Olorun
Level 18
God Stats
2W - 1L
1,486 SR
Queue Stats
19W - 13L
1,519 Elo+
Party 2
Cthulhu
Cthulhu
MadKingK
Cthulhu
Level 88
God Stats
64W - 54L
1,638 SR
Queue Stats
315W - 282L
1,623 Elo+
Party 2
Loki
Loki
VincentVanGrow
Loki
Level 69
God Stats
2W - 0L
1,441 SR
Queue Stats
33W - 24L
1,477 Elo+
Party 1
Medusa
Medusa
lymphaticphlegm
Medusa
Level 129
God Stats
1W - 0L
1,660 SR
Queue Stats
31W - 22L
1,507 Elo+
Party 1
Thor
Thor
ncomgeek
Thor
Level 49
God Stats
7W - 6L
1,580 SR
Queue Stats
52W - 65L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 4 / 0
7,174
717
4,021
11,928
10,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 4 / 3
6,651
665
1,633
6,885
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Natangf12
Merlin
14
2 / 1 / 1
7,660
766
7,716
7,540
3,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
Udea-
Vamana
14
1 / 2 / 0
7,385
739
4,296
9,281
6,959
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
sweets4Christ
Kukulkan
13
0 / 2 / 1
6,938
694
2,912
4,720
2,019
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ENEMY12191
Olorun
15
2 / 0 / 6
7,895
790
7,730
3,116
1,423
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
MadKingK
Cthulhu
14
4 / 3 / 7
8,182
818
9,923
12,923
14,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 2 / 7
8,404
840
4,392
7,180
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 0 / 4
8,173
817
4,579
5,591
1,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
14
2 / 0 / 6
7,476
748
6,242
8,684
5,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
13
13
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ares
1
4
0
0.25
L
0
4
3
0.38
W
Olorun
ENEMY12191
Olorun
2
0
6
5
W
Cthulhu
MadKingK
Cthulhu
4
3
7
2.5
L
Merlin
Natangf12
Merlin
2
1
1
2.5
L
Vamana
Udea-
Vamana
1
2
0
0.5
W
5
2
7
4.25
W
0
0
4
2
W
Thor
2
0
6
5
L
Kukulkan
sweets4Christ
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,578
Damage
32,866
40,354
Taken
37,494
25,509
Mitigated
27,284
3,454
Healing
7,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,021
132
0
1,187
11,928
10,260
0
5,168
6,232
12,378
0
L
1,633
1,086
0
472
6,885
3,039
0
2,711
4,174
0
6,658
W
Olorun
ENEMY12191
Olorun
7,730
3,921
127
1,132
3,116
1,423
2,134
1,791
1,325
29,846
0
W
Cthulhu
MadKingK
Cthulhu
9,923
490
143
3,461
12,923
14,985
33
4,476
8,447
19,968
0
L
Merlin
Natangf12
Merlin
7,716
44
0
785
7,540
3,232
0
2,950
4,541
25,702
0
L
Vamana
Udea-
Vamana
4,296
1,538
0
109
9,281
6,959
0
4,204
5,028
0
23,802
W
4,392
597
0
427
7,180
2,893
58
4,108
3,072
0
14,646
W
4,579
1,315
0
676
5,591
1,998
968
546
3,845
0
42,927
W
Thor
6,242
677
0
1,400
8,684
5,985
547
3,728
4,956
0
18,352
L
Kukulkan
sweets4Christ
Kukulkan
2,912
429
195
706
4,720
2,019
0
2,620
2,100
21,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,808
Gold Earned
40,130
159
Minions Killed
208
0
Camps Cleared
0
917,773
Distance Traveled
1,104,368
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,174
717
15
2
0
179,719
0
L
Apollo
6,651
665
18
2
0
139,550
0
W
Olorun
7,895
790
60
6
0
203,854
0
W
Cthulhu
8,182
818
29
3
0
235,689
0
L
Merlin
7,660
766
38
4
0
204,148
2
L
Vamana
7,385
739
48
5
0
207,475
0
W
Loki
8,404
840
22
2
0
248,723
0
W
Medusa
8,173
817
69
7
0
184,537
2
W
Thor
7,476
748
28
3
0
231,565
0
L
Kukulkan
6,938
694
40
4
0
186,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role