Player Matchup

Eset
Eset
FraggerFox
Eset
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 75L
1,076 Elo+
Party 2
Ullr
Ullr
IDarkDemonl
Ullr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,076 Elo+
Party 2
Baba Yaga
Baba Yaga
komratsans1
Baba Yaga
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 69L
1,076 Elo+
Party 2
Team Averages
Level 28
1,500 SR
1,076 Elo+

VS

Team Averages
Level 91
1,519 SR
1,504 Elo+
Sol
Sol
PrettyPablo
Sol
Level 86
God Stats
21W - 19L
1,454 SR
Queue Stats
143W - 141L
1,396 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
definerednek
Ah Muzen Cab
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
penimuncha
King Arthur
Level 140
God Stats
5W - 10L
1,604 SR
Queue Stats
175W - 120L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 1
7,254
605
6,424
14,406
6,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 6 / 0
8,024
669
4,060
14,783
6,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
komratsans1
Baba Yaga
13
0 / 4 / 1
7,170
598
6,952
11,497
5,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 10
10,240
853
10,301
7,019
3,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
definerednek
Ah Muzen Cab
16
10 / 2 / 6
10,510
876
13,164
11,264
5,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
penimuncha
King Arthur
14
3 / 0 / 15
9,330
778
13,284
15,306
18,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
19
19
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
2
6
0
0.33
W
6
0
10
11
W
Ah Muzen Cab
definerednek
Ah Muzen Cab
10
2
6
6.5
L
Baba Yaga
komratsans1
Baba Yaga
0
4
1
0.13
W
King Arthur
penimuncha
King Arthur
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,436
Damage
36,749
40,686
Taken
33,589
18,299
Mitigated
26,602
3,883
Healing
8,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,424
741
891
1,512
14,406
6,101
0
2,226
12,180
28,130
0
L
4,060
2,852
0
432
14,783
6,706
0
3,812
10,971
0
19,494
W
10,301
2,461
0
2,845
7,019
3,243
2,007
2,477
4,542
36,661
3,980
W
Ah Muzen Cab
definerednek
Ah Muzen Cab
13,164
5,632
0
3,414
11,264
5,327
260
5,219
6,045
0
50,616
L
Baba Yaga
komratsans1
Baba Yaga
6,952
368
0
1,048
11,497
5,492
0
4,007
7,490
15,838
1,073
W
King Arthur
penimuncha
King Arthur
13,284
1,777
329
1,872
15,306
18,032
275
5,546
9,760
0
38,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,448
Gold Earned
30,080
110
Minions Killed
158
0
Camps Cleared
0
518,941
Distance Traveled
724,254
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,254
605
53
4
0
151,803
0
L
Ullr
8,024
669
37
3
0
182,058
0
W
Sol
10,240
853
52
4
0
240,165
2
W
Ah Muzen Cab
10,510
876
67
6
0
233,683
0
L
Baba Yaga
7,170
598
20
2
0
185,080
0
W
King Arthur
9,330
778
39
3
0
250,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role