Player Matchup

Cerberus
Cerberus
Jupitar_Twitch
Cerberus
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 72L
1,187 Elo+
Solo
Hou Yi
Hou Yi
RomeA2423
Hou Yi
Level 73
God Stats
5W - 5L
1,500 SR
Queue Stats
199W - 171L
1,374 Elo+
Solo
Baron Samedi
Baron Samedi
definerednek
Baron Samedi
Level 47
God Stats
1W - 1L
1,712 SR
Queue Stats
2W - 6L
1,510 Elo+
Solo
Bellona
Bellona
il1k3boisss6969
Bellona
Level 103
God Stats
2W - 5L
1,530 SR
Queue Stats
15W - 14L
1,064 Elo+
Solo
Thanatos
Thanatos
xXFadedHyenaXx
Thanatos
Level 72
God Stats
6W - 11L
1,500 SR
Queue Stats
433W - 418L
1,280 Elo+
Solo
Team Averages
Level 67
1,548 SR
1,283 Elo+

VS

Team Averages
Level 111
1,525 SR
1,535 Elo+
Surtr
Surtr
BóhbTheDad
Surtr
Level 178
God Stats
17W - 10L
1,295 SR
Queue Stats
287W - 291L
1,622 Elo+
Party 1
Horus
Horus
Kyuukudo
Horus
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
71W - 74L
1,406 Elo+
Party 2
Danzaburou
Danzaburou
SlyGoil
Danzaburou
Level 52
God Stats
157W - 146L
1,463 SR
Queue Stats
185W - 180L
1,439 Elo+
Party 2
Jormungandr
Jormungandr
TreeBuddy
Jormungandr
Level 128
God Stats
8W - 7L
1,500 SR
Queue Stats
239W - 196L
1,580 Elo+
Party 1
Chaac
Chaac
xMindlesshazardx
Chaac
Level 128
God Stats
48W - 39L
1,865 SR
Queue Stats
214W - 164L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 1 / 3
7,634
402
3,843
14,858
14,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
RomeA2423
Hou Yi
11
0 / 4 / 1
7,005
369
6,069
12,162
4,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
definerednek
Baron Samedi
12
1 / 12 / 3
8,566
451
12,522
19,140
10,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 8 / 4
8,642
455
12,102
22,103
19,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
12
5 / 10 / 2
8,308
437
13,449
20,878
8,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 11
11,362
598
22,742
17,868
11,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Kyuukudo
Horus
13
0 / 1 / 8
8,742
460
5,484
14,760
16,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
SlyGoil
Danzaburou
13
1 / 2 / 3
8,321
438
8,591
16,092
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
TreeBuddy
Jormungandr
17
7 / 3 / 10
10,934
575
11,849
19,697
16,671
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
14 / 0 / 6
11,578
609
15,303
15,221
10,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
8
Kills
35
35
Deaths
8
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
13
2
11
9.25
L
Cerberus
0
1
3
1.5
W
Horus
Kyuukudo
Horus
0
1
8
4
L
Hou Yi
RomeA2423
Hou Yi
0
4
1
0.13
W
Danzaburou
SlyGoil
Danzaburou
1
2
3
1.25
W
Jormungandr
TreeBuddy
Jormungandr
7
3
10
4
L
Baron Samedi
definerednek
Baron Samedi
1
12
3
0.21
L
2
8
4
0.5
W
14
0
6
17
L
Thanatos
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,985
Damage
63,969
89,141
Taken
83,638
57,858
Mitigated
62,027
25,737
Healing
36,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,742
10,443
0
7,551
17,868
11,908
815
6,972
10,802
1,537
85,776
L
Cerberus
3,843
293
0
4,553
14,858
14,833
0
42
14,769
45,912
0
W
Horus
Kyuukudo
Horus
5,484
2,576
2,043
5,387
14,760
16,052
377
4,753
9,863
0
16,524
L
Hou Yi
RomeA2423
Hou Yi
6,069
2,466
0
1,361
12,162
4,563
0
139
11,867
0
41,128
W
Danzaburou
SlyGoil
Danzaburou
8,591
4,455
0
6,625
16,092
6,539
556
3,257
12,692
0
68,197
W
Jormungandr
TreeBuddy
Jormungandr
11,849
3,215
0
8,676
19,697
16,671
948
1,041
17,871
80,229
0
L
Baron Samedi
definerednek
Baron Samedi
12,522
1,599
1,983
2,891
19,140
10,376
0
1,468
17,133
50,205
0
L
12,102
5,249
0
5,968
22,103
19,287
0
6,285
15,623
0
70,007
W
15,303
2,944
0
6,562
15,221
10,857
880
342
14,704
0
93,986
L
Thanatos
13,449
5,380
0
8,981
20,878
8,799
0
4,900
15,628
0
49,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,155
Gold Earned
50,937
437
Minions Killed
502
0
Camps Cleared
0
1,600,704
Distance Traveled
1,815,525
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,362
598
130
7
0
414,513
0
L
Cerberus
7,634
402
132
7
0
329,471
2
W
Horus
8,742
460
18
1
0
365,824
0
L
Hou Yi
7,005
369
70
4
0
315,148
0
W
Danzaburou
8,321
438
96
5
0
291,563
0
W
Jormungandr
10,934
575
137
7
0
316,725
0
L
Baron Samedi
8,566
451
90
5
0
282,843
1
L
Bellona
8,642
455
93
5
0
311,709
0
W
Chaac
11,578
609
121
6
0
426,900
0
L
Thanatos
8,308
437
52
3
0
361,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role