Player Matchup

Tyr
Tyr
Cryptic-Sol
Tyr
Level 148
God Stats
1W - 1L
1,747 SR
Queue Stats
94W - 66L
1,646 Elo+
Party 1
Artemis
Artemis
GR0U
Artemis
Level 147
God Stats
23W - 14L
1,679 SR
Queue Stats
447W - 437L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
Jesterlicious
Baron Samedi
Level 88
God Stats
12W - 6L
1,765 SR
Queue Stats
128W - 86L
1,934 Elo+
Party 1
Team Averages
Level 128
1,730 SR
1,685 Elo+

VS

Team Averages
Level 118
1,632 SR
1,392 Elo+
Sun Wukong
Sun Wukong
King7R
Sun Wukong
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,261 Elo+
Party 2
Athena
Athena
LEGENDAYXX
Athena
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,261 Elo+
Party 2
Bastet
Bastet
Witxhery
Bastet
Level 127
God Stats
0W - 3L
1,895 SR
Queue Stats
129W - 135L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 8
9,891
824
13,782
11,645
14,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
GR0U
Artemis
15
5 / 2 / 6
9,701
808
14,295
10,925
4,579
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Jesterlicious
Baron Samedi
14
4 / 3 / 7
9,228
769
13,958
11,960
5,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
King7R
Sun Wukong
10
0 / 6 / 3
7,229
602
8,479
15,829
14,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
LEGENDAYXX
Athena
13
1 / 3 / 4
8,687
724
8,290
16,622
16,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bastet
Witxhery
Bastet
13
5 / 5 / 1
9,418
785
11,133
15,721
6,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
14
Kills
6
6
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
Artemis
GR0U
Artemis
5
2
6
4
W
Baron Samedi
Jesterlicious
Baron Samedi
4
3
7
2.5
L
Sun Wukong
King7R
Sun Wukong
0
6
3
0.25
L
Athena
LEGENDAYXX
Athena
1
3
4
1
L
Bastet
Witxhery
Bastet
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,035
Damage
27,902
34,530
Taken
48,172
23,977
Mitigated
37,459
14,150
Healing
4,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,782
5,290
0
2,103
11,645
14,268
696
3,104
8,541
0
37,989
W
Artemis
GR0U
Artemis
14,295
9,631
0
4,058
10,925
4,579
1,153
2,173
8,752
0
41,542
W
Baron Samedi
Jesterlicious
Baron Samedi
13,958
1,553
2,838
5,151
11,960
5,130
775
3,084
8,876
34,185
0
L
Sun Wukong
King7R
Sun Wukong
8,479
1,728
239
941
15,829
14,292
0
4,893
10,936
0
17,953
L
Athena
LEGENDAYXX
Athena
8,290
2,734
0
1,000
16,622
16,404
0
5,602
11,020
19,539
0
L
Bastet
Witxhery
Bastet
11,133
2,842
0
1,950
15,721
6,763
0
3,520
12,201
0
37,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,820
Gold Earned
25,334
169
Minions Killed
105
0
Camps Cleared
0
657,985
Distance Traveled
644,849
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,891
824
41
3
0
239,346
0
W
Artemis
9,701
808
77
6
0
213,379
0
W
Baron Samedi
9,228
769
51
4
0
205,260
3
L
Sun Wukong
7,229
602
19
2
0
208,281
1
L
Athena
8,687
724
33
3
0
207,820
0
L
Bastet
9,418
785
53
4
0
228,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role