Player Matchup

Nu Wa
Nu Wa
Aceen
Nu Wa
Level 128
God Stats
6W - 3L
1,500 SR
Queue Stats
188W - 166L
1,567 Elo+
Party 2
Ganesha
Ganesha
CRAZYDEBA
Ganesha
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 23L
1,624 Elo+
Party 2
Ratatoskr
Ratatoskr
LeonOnSmurf
Ratatoskr
Level 49
God Stats
2W - 1L
1,276 SR
Queue Stats
25W - 38L
1,308 Elo+
Party 3
Jing Wei
Jing Wei
Menzle
Jing Wei
Level 145
God Stats
4W - 1L
1,282 SR
Queue Stats
152W - 155L
1,524 Elo+
Party 3
Surtr
Surtr
slayer124
Surtr
Level 69
God Stats
5W - 5L
1,443 SR
Queue Stats
9W - 9L
1,426 Elo+
Solo
Team Averages
Level 103
1,400 SR
1,490 Elo+

VS

Team Averages
Level 95
1,543 SR
1,450 Elo+
Aphrodite
Aphrodite
Azeiyah
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Eset
Eset
Celecte
Eset
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 43L
1,504 Elo+
Solo
Izanami
Izanami
Horducki
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
Hγper
Fenrir
Level 171
God Stats
1W - 1L
1,715 SR
Queue Stats
12W - 13L
1,275 Elo+
Party 1
King Arthur
King Arthur
SChaosM
King Arthur
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 67L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aceen
Nu Wa
15
5 / 3 / 8
9,549
597
13,000
8,864
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
CRAZYDEBA
Ganesha
13
0 / 4 / 17
9,100
569
6,929
17,042
21,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
LeonOnSmurf
Ratatoskr
15
7 / 3 / 3
9,799
612
6,541
12,840
5,413
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
Menzle
Jing Wei
18
14 / 1 / 4
12,055
753
21,105
11,436
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
slayer124
Surtr
14
1 / 1 / 2
8,839
552
11,131
17,006
17,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Azeiyah
Aphrodite
9
0 / 5 / 5
6,498
406
2,045
11,947
9,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Eset
Celecte
Eset
12
3 / 5 / 1
7,506
469
7,624
13,255
5,422
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Horducki
Izanami
9
1 / 9 / 4
6,404
400
5,312
15,318
4,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fenrir
Hγper
Fenrir
14
7 / 7 / 2
8,981
561
13,866
18,269
9,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
SChaosM
King Arthur
15
1 / 1 / 1
8,710
544
11,223
18,620
20,256
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
27
Kills
12
12
Deaths
27
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Aceen
Nu Wa
5
3
8
3
L
Aphrodite
Azeiyah
Aphrodite
0
5
5
0.5
W
Ganesha
CRAZYDEBA
Ganesha
0
4
17
2.13
L
Eset
Celecte
Eset
3
5
1
0.7
L
Izanami
Horducki
Izanami
1
9
4
0.33
L
Fenrir
Hγper
Fenrir
7
7
2
1.14
W
Ratatoskr
LeonOnSmurf
Ratatoskr
7
3
3
2.83
W
Jing Wei
Menzle
Jing Wei
14
1
4
16
L
King Arthur
SChaosM
King Arthur
1
1
1
1.5
W
Surtr
slayer124
Surtr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,706
Damage
40,070
67,188
Taken
77,409
52,848
Mitigated
49,491
21,593
Healing
15,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Aceen
Nu Wa
13,000
2,122
139
1,322
8,864
3,842
668
2,145
6,719
81,010
0
L
Aphrodite
Azeiyah
Aphrodite
2,045
825
1,366
2,603
11,947
9,218
0
2,162
9,785
10,574
0
W
Ganesha
CRAZYDEBA
Ganesha
6,929
1,422
0
2,821
17,042
21,129
227
4,665
12,377
30,580
0
L
Eset
Celecte
Eset
7,624
785
261
3,951
13,255
5,422
0
5,650
7,605
52,954
0
L
Izanami
Horducki
Izanami
5,312
3,087
0
2,067
15,318
4,977
0
5,131
10,187
0
30,305
L
Fenrir
Hγper
Fenrir
13,866
5,727
0
2,487
18,269
9,618
0
4,258
14,011
0
68,739
W
Ratatoskr
LeonOnSmurf
Ratatoskr
6,541
2,705
0
579
12,840
5,413
876
2,007
10,833
0
65,225
W
Jing Wei
Menzle
Jing Wei
21,105
18,070
0
8,553
11,436
5,169
0
1,229
10,207
0
120,077
L
King Arthur
SChaosM
King Arthur
11,223
493
0
2,699
18,620
20,256
0
3,799
14,821
1,892
85,569
W
Surtr
slayer124
Surtr
11,131
5,124
0
8,179
17,006
17,295
0
1,125
15,881
1,215
63,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,342
Gold Earned
38,099
510
Minions Killed
409
0
Camps Cleared
0
1,616,372
Distance Traveled
1,553,143
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,549
597
120
8
0
304,534
0
L
Aphrodite
6,498
406
14
1
0
331,179
1
W
Ganesha
9,100
569
13
1
0
309,378
1
L
Eset
7,506
469
91
6
0
277,177
0
L
Izanami
6,404
400
40
3
0
305,461
0
L
Fenrir
8,981
561
98
6
0
330,567
0
W
Ratatoskr
9,799
612
103
6
0
399,463
0
W
Jing Wei
12,055
753
162
10
0
299,608
4
L
King Arthur
8,710
544
166
10
0
308,759
7
W
Surtr
8,839
552
112
7
0
303,389
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role