Player Matchup

Arachne
Arachne
 
Arachne
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Epicdurum02
Persephone
Level 105
God Stats
0W - 3L
1,502 SR
Queue Stats
22W - 25L
1,527 Elo+
Solo
Neith
Neith
SarmikJr
Neith
Level 85
God Stats
7W - 14L
1,733 SR
Queue Stats
260W - 257L
1,492 Elo+
Solo
Mercury
Mercury
Zeko59
Mercury
Level 34
God Stats
7W - 7L
1,495 SR
Queue Stats
9W - 20L
1,419 Elo+
Solo
Team Averages
Level 119
1,546 SR
1,488 Elo+

VS

Team Averages
Level 150
1,517 SR
1,681 Elo+
Scylla
Scylla
Emfeza
Scylla
Level 219
God Stats
15W - 1L
2,015 SR
Queue Stats
184W - 77L
1,744 Elo+
Party 1
Ishtar
Ishtar
IgoreSHik
Ishtar
Level 59
God Stats
1W - 0L
1,276 SR
Queue Stats
65W - 61L
1,413 Elo+
Solo
Thanatos
Thanatos
ProClaW
Thanatos
Level 162
God Stats
7W - 1L
1,295 SR
Queue Stats
150W - 47L
1,739 Elo+
Party 1
Guan Yu
Guan Yu
Xalerice
Guan Yu
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 12L
1,919 Elo+
Party 1
Atlas
Atlas
freékill
Atlas
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 63L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 6 / 0
7,015
438
4,090
17,691
6,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
 
Bacchus
10
1 / 4 / 3
6,587
412
7,531
15,503
11,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
Epicdurum02
Persephone
12
1 / 5 / 2
7,452
466
8,560
10,379
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
SarmikJr
Neith
13
1 / 4 / 1
7,805
488
6,599
12,338
4,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Zeko59
Mercury
13
3 / 6 / 0
7,902
494
6,432
14,964
4,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Emfeza
Scylla
18
9 / 2 / 3
11,151
697
12,679
7,772
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
IgoreSHik
Ishtar
12
0 / 3 / 4
7,886
493
5,228
11,175
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
ProClaW
Thanatos
16
7 / 2 / 1
9,707
607
10,676
15,579
7,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Xalerice
Guan Yu
16
6 / 0 / 7
10,127
633
16,380
13,933
19,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
freékill
Atlas
13
2 / 0 / 10
9,123
570
4,673
12,699
12,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
24
25
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
6
0
0.17
L
Bacchus
 
Bacchus
1
4
3
0.63
W
Scylla
Emfeza
Scylla
9
2
3
5.25
L
Persephone
Epicdurum02
Persephone
1
5
2
0.4
W
Ishtar
IgoreSHik
Ishtar
0
3
4
0.67
W
Thanatos
ProClaW
Thanatos
7
2
1
3.75
L
Neith
SarmikJr
Neith
1
4
1
0.38
W
Guan Yu
Xalerice
Guan Yu
6
0
7
9.5
L
Mercury
Zeko59
Mercury
3
6
0
0.5
W
Atlas
freékill
Atlas
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,212
Damage
49,636
70,875
Taken
61,158
30,533
Mitigated
47,352
16,040
Healing
33,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,090
2,330
0
6,570
17,691
6,308
827
2,371
15,320
0
37,179
L
Bacchus
 
Bacchus
7,531
1,379
0
1,513
15,503
11,702
0
5,646
9,857
30,697
0
W
Scylla
Emfeza
Scylla
12,679
2,072
0
2,398
7,772
3,330
2,854
4,371
3,401
103,240
0
L
Persephone
Epicdurum02
Persephone
8,560
1,153
0
2,423
10,379
3,586
0
5,657
4,717
47,410
0
W
Ishtar
IgoreSHik
Ishtar
5,228
2,856
0
3,751
11,175
5,007
1,144
2,232
8,943
0
49,411
W
Thanatos
ProClaW
Thanatos
10,676
4,063
0
14,168
15,579
7,057
726
3,203
12,376
0
76,604
L
Neith
SarmikJr
Neith
6,599
2,165
0
4,854
12,338
4,678
0
1,746
10,592
0
56,240
W
Guan Yu
Xalerice
Guan Yu
16,380
3,821
2,364
7,168
13,933
19,718
891
1,750
12,183
3,650
78,409
L
Mercury
Zeko59
Mercury
6,432
3,886
0
680
14,964
4,259
0
3,275
11,689
0
63,731
W
Atlas
freékill
Atlas
4,673
2,003
0
3,462
12,699
12,240
353
4,997
7,702
27,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,761
Gold Earned
47,994
375
Minions Killed
530
0
Camps Cleared
0
1,463,447
Distance Traveled
1,584,532
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,015
438
75
5
0
272,113
0
L
Bacchus
6,587
412
39
2
0
295,329
2
W
Scylla
11,151
697
173
11
0
314,714
2
L
Persephone
7,452
466
73
5
0
289,304
4
W
Ishtar
7,886
493
72
5
0
250,387
4
W
Thanatos
9,707
607
106
7
0
364,154
2
L
Neith
7,805
488
106
7
0
274,729
2
W
Guan Yu
10,127
633
149
9
0
348,266
0
L
Mercury
7,902
494
82
5
0
331,972
0
W
Atlas
9,123
570
30
2
0
307,011
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role