Player Matchup

Lancelot
Lancelot
Acadian12
Lancelot
Level 74
God Stats
2W - 2L
1,296 SR
Queue Stats
2W - 10L
1,114 Elo+
Party 3
Scylla
Scylla
Siilan
Scylla
Level 152
God Stats
7W - 13L
1,827 SR
Queue Stats
85W - 110L
1,598 Elo+
Solo
Bellona
Bellona
hageon
Bellona
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,114 Elo+
Party 3
Sylvanus
Sylvanus
iTZNoXiiZ
Sylvanus
Level 149
God Stats
3W - 5L
1,500 SR
Queue Stats
177W - 154L
1,546 Elo+
Party 2
Janus
Janus
ĴÄŃŨŞ
Janus
Level 4
God Stats
4W - 1L
1,952 SR
Queue Stats
5W - 1L
1,905 Elo+
Party 2
Team Averages
Level 87
1,615 SR
1,456 Elo+

VS

Team Averages
Level 122
1,549 SR
1,584 Elo+
Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
DANSH3P
Kuzenbo
Level 127
God Stats
8W - 2L
1,921 SR
Queue Stats
230W - 177L
1,667 Elo+
Party 1
Ymir
Ymir
ItsBullMoose
Ymir
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
310W - 276L
1,612 Elo+
Party 1
Apollo
Apollo
RhysezPiecez
Apollo
Level 65
God Stats
9W - 11L
1,521 SR
Queue Stats
381W - 390L
1,543 Elo+
Party 1
Scylla
Scylla
Torvalt
Scylla
Level 164
God Stats
6W - 7L
1,301 SR
Queue Stats
333W - 249L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Acadian12
Lancelot
10
1 / 3 / 1
6,030
548
4,621
9,282
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Siilan
Scylla
9
0 / 7 / 1
5,839
531
3,262
8,163
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
hageon
Bellona
11
1 / 2 / 2
6,690
608
5,878
11,512
7,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
iTZNoXiiZ
Sylvanus
9
0 / 4 / 2
5,446
495
3,137
11,668
6,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
11
4 / 2 / 0
6,961
633
6,259
5,367
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
8 / 1 / 5
7,195
654
9,280
9,965
3,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
DANSH3P
Kuzenbo
11
1 / 1 / 3
5,871
534
6,494
9,615
10,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 6
6,080
553
4,342
10,358
7,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
11
0 / 1 / 3
5,989
544
2,149
8,547
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Torvalt
Scylla
12
8 / 1 / 3
7,564
688
8,428
6,686
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
18
18
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
1
5
10.5
L
Lancelot
Acadian12
Lancelot
1
3
1
0.5
W
Kuzenbo
DANSH3P
Kuzenbo
1
1
3
2.5
W
1
2
6
2
W
Apollo
0
1
3
1.5
L
Scylla
Siilan
Scylla
0
7
1
0.07
W
Scylla
Torvalt
Scylla
8
1
3
9.5
L
Bellona
hageon
Bellona
1
2
2
1
L
Sylvanus
iTZNoXiiZ
Sylvanus
0
4
2
0.25
L
Janus
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,157
Damage
30,693
45,992
Taken
45,171
21,204
Mitigated
27,249
10,511
Healing
14,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,280
2,668
0
1,890
9,965
3,939
0
2,224
7,741
0
44,302
L
Lancelot
Acadian12
Lancelot
4,621
1,135
0
981
9,282
3,122
0
2,446
6,688
0
37,049
W
Kuzenbo
DANSH3P
Kuzenbo
6,494
1,994
0
2,810
9,615
10,349
0
0
9,615
27,076
0
W
4,342
997
1,861
2,646
10,358
7,139
0
4,149
6,209
15,297
0
W
Apollo
2,149
1,056
0
3,686
8,547
3,201
396
4,196
4,351
0
43,411
L
Scylla
Siilan
Scylla
3,262
132
0
507
8,163
2,612
0
5,127
2,808
33,807
0
W
Scylla
Torvalt
Scylla
8,428
1,214
0
1,240
6,686
2,621
259
1,760
4,926
52,883
459
L
Bellona
hageon
Bellona
5,878
1,787
0
5,681
11,512
7,806
0
5,112
5,701
0
44,755
L
Sylvanus
iTZNoXiiZ
Sylvanus
3,137
1,118
15
2,533
11,668
6,067
0
3,405
8,211
17,241
9,203
L
Janus
6,259
813
0
794
5,367
1,597
636
1,925
3,392
47,858
148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,966
Gold Earned
32,699
345
Minions Killed
278
0
Camps Cleared
0
1,153,783
Distance Traveled
1,195,061
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,195
654
68
6
0
279,078
0
L
Lancelot
6,030
548
69
6
0
273,759
0
W
Kuzenbo
5,871
534
32
3
0
233,544
2
W
Ymir
6,080
553
13
1
0
233,835
5
W
Apollo
5,989
544
71
6
0
211,057
0
L
Scylla
5,839
531
63
6
0
221,598
2
W
Scylla
7,564
688
94
9
0
237,547
3
L
Bellona
6,690
608
82
7
0
201,390
4
L
Sylvanus
5,446
495
49
4
0
207,859
0
L
Janus
6,961
633
82
7
0
249,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role