Player Matchup

Arachne
Arachne
CloutedMarYT
Arachne
Level 47
God Stats
5W - 4L
1,508 SR
Queue Stats
59W - 84L
1,221 Elo+
Party 1
Danzaburou
Danzaburou
CloutedTukkYT
Danzaburou
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
38W - 48L
1,095 Elo+
Party 1
Surtr
Surtr
DarklordIra
Surtr
Level 80
God Stats
15W - 20L
1,417 SR
Queue Stats
120W - 132L
1,371 Elo+
Solo
Merlin
Merlin
Your_Local_Gay1
Merlin
Level 62
God Stats
8W - 11L
1,502 SR
Queue Stats
102W - 97L
1,447 Elo+
Solo
Yemoja
Yemoja
cloutedreaper
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 43L
1,055 Elo+
Party 1
Team Averages
Level 43
1,485 SR
1,238 Elo+

VS

Team Averages
Level 42
1,275 SR
1,500 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
AMW Project
Bakasura
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Medusa
Medusa
AMW Smeagol
Medusa
Level 46
God Stats
1W - 1L
1,009 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Poseidon
Poseidon
Gamer5491957
Poseidon
Level 7
God Stats
1W - 1L
1,215 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Moneiroi
Gilgamesh
Level 4
God Stats
1W - 1L
1,154 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CloutedMarYT
Arachne
12
3 / 2 / 1
7,098
507
4,958
10,912
3,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
CloutedTukkYT
Danzaburou
11
2 / 6 / 1
6,921
494
3,538
11,275
4,209
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 6 / 1
6,343
453
5,061
13,875
10,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 6 / 0
5,540
396
2,234
8,553
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 2 / 0
4,317
308
385
2,366
1,471
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
4 / 0 / 6
8,330
595
8,113
6,140
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
AMW Project
Bakasura
13
8 / 1 / 1
8,378
598
5,738
11,365
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
11
4 / 3 / 4
7,103
507
4,305
6,449
2,489
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Gamer5491957
Poseidon
11
2 / 1 / 5
6,803
486
7,305
5,138
1,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Moneiroi
Gilgamesh
12
3 / 3 / 0
7,527
538
5,073
11,126
9,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
8
Kills
21
22
Deaths
8
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
0
6
7
W
Bakasura
AMW Project
Bakasura
8
1
1
8.5
W
Medusa
4
3
4
2
L
Arachne
CloutedMarYT
Arachne
3
2
1
1.75
L
Danzaburou
CloutedTukkYT
Danzaburou
2
6
1
0.42
L
3
6
1
0.58
W
Poseidon
Gamer5491957
Poseidon
2
1
5
4.5
W
Gilgamesh
Moneiroi
Gilgamesh
3
3
0
1
L
0
6
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,176
Damage
30,534
46,981
Taken
40,218
22,826
Mitigated
19,856
8,435
Healing
10,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,113
228
285
4,240
6,140
2,242
578
2,015
4,125
58,557
0
W
Bakasura
AMW Project
Bakasura
5,738
3,630
0
2,360
11,365
4,316
848
1,052
10,313
0
51,386
W
Medusa
4,305
2,438
153
584
6,449
2,489
273
65
6,384
0
33,246
L
Arachne
CloutedMarYT
Arachne
4,958
4,309
25
3,381
10,912
3,981
0
3,042
7,646
0
38,983
L
Danzaburou
CloutedTukkYT
Danzaburou
3,538
2,134
0
408
11,275
4,209
741
897
10,192
0
41,762
L
5,061
1,427
0
3,099
13,875
10,286
19
5,690
8,045
391
32,626
W
Poseidon
Gamer5491957
Poseidon
7,305
1,678
0
0
5,138
1,530
598
39
5,099
41,697
0
W
Gilgamesh
Moneiroi
Gilgamesh
5,073
1,789
0
2,390
11,126
9,279
597
870
10,256
0
38,445
L
2,234
135
0
1,315
8,553
2,879
0
5,035
3,338
32,876
0
L
385
137
72
135
2,366
1,471
0
754
1,612
4,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,219
Gold Earned
38,141
241
Minions Killed
370
0
Camps Cleared
0
1,033,784
Distance Traveled
1,369,319
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,330
595
83
6
0
251,838
2
W
Bakasura
8,378
598
90
6
0
321,678
1
W
Medusa
7,103
507
61
4
0
232,519
0
L
Arachne
7,098
507
62
4
0
293,379
0
L
Danzaburou
6,921
494
71
5
0
235,785
0
L
Surtr
6,343
453
45
3
0
221,131
0
W
Poseidon
6,803
486
66
5
0
274,447
0
W
Gilgamesh
7,527
538
70
5
0
288,837
0
L
Merlin
5,540
396
56
4
0
214,927
2
L
Yemoja
4,317
308
7
1
0
68,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role