Player Matchup

Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Haelboi
Fenrir
Level 108
God Stats
1W - 0L
1,608 SR
Queue Stats
6W - 4L
1,427 Elo+
Party 1
Gilgamesh
Gilgamesh
KakashiDende
Gilgamesh
Level 82
God Stats
1W - 1L
1,297 SR
Queue Stats
13W - 24L
1,431 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Othala254
Morgan Le Fay
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,361 Elo+
Party 1
Hel
Hel
ProjectPat2213
Hel
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,482 Elo+
Party 1
Team Averages
Level 76
1,481 SR
1,440 Elo+

VS

Team Averages
Level 74
1,453 SR
1,515 Elo+
Ares
Ares
 
Ares
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
HTxCasio
Yemoja
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,634 Elo+
Party 2
The Morrigan
The Morrigan
Hederal
The Morrigan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 64L
1,351 Elo+
Solo
Merlin
Merlin
Trevalansky
Merlin
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 121L
1,513 Elo+
Party 2
Sol
Sol
XLWarDaddy13
Sol
Level 67
God Stats
0W - 4L
1,264 SR
Queue Stats
87W - 91L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
1 / 3 / 9
9,253
771
5,651
10,899
4,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Haelboi
Fenrir
16
5 / 5 / 9
10,514
876
8,349
15,626
9,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gilgamesh
KakashiDende
Gilgamesh
17
5 / 2 / 7
10,561
880
7,277
13,889
11,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Othala254
Morgan Le Fay
18
4 / 4 / 8
10,009
834
14,735
13,210
6,282
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 1 / 13
9,964
830
8,185
5,731
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
0 / 6 / 7
7,744
645
4,823
15,780
11,640
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
HTxCasio
Yemoja
14
2 / 4 / 7
8,269
689
4,724
11,267
5,685
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

The Morrigan
Hederal
The Morrigan
3
0 / 1 / 1
3,538
295
0
641
7
Merlin
18
4 / 3 / 7
9,579
798
12,108
9,162
3,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 3 / 5
9,875
823
19,759
14,007
6,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
41
17
Kills
14
15
Deaths
17
46
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
3
9
1.83
L
Ares
 
Ares
0
6
7
0.58
L
Yemoja
HTxCasio
Yemoja
2
4
7
1.38
W
Fenrir
Haelboi
Fenrir
5
5
9
1.9
L
The Morrigan
Hederal
The Morrigan
0
1
1
0.5
W
Gilgamesh
KakashiDende
Gilgamesh
5
2
7
4.25
W
Morgan Le Fay
Othala254
Morgan Le Fay
4
4
8
2
W
2
1
13
8.5
L
Merlin
4
3
7
2.5
L
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,197
Damage
41,414
59,355
Taken
50,857
37,238
Mitigated
27,580
25,056
Healing
16,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,651
2,834
829
2,942
10,899
4,907
4,449
9,395
1,504
0
18,785
L
Ares
 
Ares
4,823
206
1,454
1,193
15,780
11,640
37
4,652
10,643
10,122
0
L
Yemoja
HTxCasio
Yemoja
4,724
1,489
3,215
1,062
11,267
5,685
114
4,272
6,649
9,255
0
W
Fenrir
Haelboi
Fenrir
8,349
728
1,385
2,647
15,626
9,530
248
8,864
5,991
0
13,724
L
The Morrigan
Hederal
The Morrigan
0
0
0
0
641
7
0
0
587
0
0
W
Gilgamesh
KakashiDende
Gilgamesh
7,277
1,281
610
3,099
13,889
11,354
1,257
7,930
5,959
0
18,945
W
Morgan Le Fay
Othala254
Morgan Le Fay
14,735
663
1,312
2,331
13,210
6,282
1,070
9,719
3,491
29,851
4,678
W
8,185
929
6,888
3,013
5,731
5,165
494
4,552
1,179
21,254
0
L
Merlin
12,108
1,046
704
1,455
9,162
3,902
287
5,156
3,725
29,803
0
L
19,759
4,698
2,144
5,395
14,007
6,346
431
6,541
7,216
37,364
1,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,301
Gold Earned
39,005
136
Minions Killed
109
0
Camps Cleared
0
1,192,041
Distance Traveled
767,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,253
771
45
4
0
234,928
0
L
Ares
7,744
645
12
1
0
189,235
0
L
Yemoja
8,269
689
12
1
0
182,493
0
W
Fenrir
10,514
876
18
2
0
256,849
0
L
The Morrigan
3,538
295
0
0
0
0
0
W
Gilgamesh
10,561
880
17
1
0
239,154
0
W
Morgan Le Fay
10,009
834
31
3
0
217,638
0
W
Hel
9,964
830
25
2
0
243,472
0
L
Merlin
9,579
798
43
4
0
180,244
0
L
Sol
9,875
823
42
4
0
215,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role