Player Matchup

Cabrakan
Cabrakan
CherryCoke85
Cabrakan
Level 135
God Stats
0W - 2L
1,283 SR
Queue Stats
91W - 113L
1,363 Elo+
Solo
Hun Batz
Hun Batz
DeathbyFloki
Hun Batz
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
197W - 194L
1,617 Elo+
Party 2
Hera
Hera
Middys Milky
Hera
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,659 Elo+
Party 2
Aphrodite
Aphrodite
Sinister Snyder
Aphrodite
Level 98
God Stats
0W - 2L
1,285 SR
Queue Stats
19W - 24L
1,465 Elo+
Solo
Tiamat
Tiamat
TouchGrass9006
Tiamat
Level 68
God Stats
4W - 1L
1,833 SR
Queue Stats
81W - 72L
1,499 Elo+
Solo
Team Averages
Level 97
1,480 SR
1,521 Elo+

VS

Team Averages
Level 111
1,463 SR
1,501 Elo+
Chaac
Chaac
Darth_Merciless_
Chaac
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 61L
1,553 Elo+
Party 1
Surtr
Surtr
Darth_Revan_III
Surtr
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 66L
1,553 Elo+
Party 1
Cernunnos
Cernunnos
I8-NOOR
Cernunnos
Level 174
God Stats
3W - 2L
1,715 SR
Queue Stats
138W - 143L
1,472 Elo+
Solo
Hel
Hel
Volgenyrrk
Hel
Level 108
God Stats
4W - 3L
1,101 SR
Queue Stats
85W - 97L
1,357 Elo+
Solo
Xing Tian
Xing Tian
xsleepyyy
Xing Tian
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 51L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CherryCoke85
Cabrakan
11
1 / 4 / 2
6,531
933
5,765
10,180
11,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
DeathbyFloki
Hun Batz
11
2 / 4 / 1
6,520
931
8,645
9,052
3,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 3 / 4
5,926
847
10,048
6,892
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Sinister Snyder
Aphrodite
11
1 / 1 / 3
6,245
892
2,240
5,369
2,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 3
5,806
829
9,291
7,322
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 8
7,252
1,036
7,645
12,032
13,818
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 8
6,968
995
6,718
9,862
9,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
I8-NOOR
Cernunnos
14
3 / 0 / 11
7,586
1,084
11,597
9,685
4,760
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
1 / 0 / 8
6,839
977
4,999
7,699
3,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
xsleepyyy
Xing Tian
12
4 / 2 / 8
7,772
1,110
3,877
14,704
13,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
4
Kills
14
14
Deaths
5
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
CherryCoke85
Cabrakan
1
4
2
0.5
W
4
2
8
4
W
2
1
8
6
L
Hun Batz
DeathbyFloki
Hun Batz
2
4
1
0.63
W
Cernunnos
I8-NOOR
Cernunnos
3
0
11
8.5
L
0
3
4
0.67
L
Aphrodite
Sinister Snyder
Aphrodite
1
1
3
2.5
L
0
2
3
0.75
W
1
0
8
5
W
Xing Tian
xsleepyyy
Xing Tian
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,989
Damage
34,836
38,815
Taken
53,982
25,782
Mitigated
45,262
14,589
Healing
32,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
CherryCoke85
Cabrakan
5,765
389
215
1,067
10,180
11,985
0
2,691
7,489
12,819
0
W
7,645
524
371
2,769
12,032
13,818
200
5,833
6,199
2,486
12,460
W
6,718
1,757
3,056
2,743
9,862
9,053
441
4,254
5,608
305
13,821
L
Hun Batz
DeathbyFloki
Hun Batz
8,645
235
422
1,068
9,052
3,340
0
2,378
6,674
0
13,443
W
Cernunnos
I8-NOOR
Cernunnos
11,597
3,164
825
2,053
9,685
4,760
1,689
4,901
4,784
0
25,715
L
10,048
2,699
419
994
6,892
2,640
0
1,967
4,925
16,874
0
L
Aphrodite
Sinister Snyder
Aphrodite
2,240
976
5,185
3,204
5,369
2,943
0
1,499
3,870
6,549
0
L
9,291
458
558
1,457
7,322
4,874
0
2,239
5,083
16,621
0
W
4,999
731
11,144
5,354
7,699
3,808
1,092
4,895
2,804
10,372
0
W
Xing Tian
xsleepyyy
Xing Tian
3,877
610
1,339
2,644
14,704
13,823
72
7,461
7,243
9,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,028
Gold Earned
36,417
76
Minions Killed
89
0
Camps Cleared
0
655,552
Distance Traveled
787,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,531
933
13
2
0
125,192
0
W
Chaac
7,252
1,036
7
1
0
162,242
0
W
Surtr
6,968
995
9
1
0
160,413
0
L
Hun Batz
6,520
931
15
2
0
154,348
0
W
Cernunnos
7,586
1,084
40
6
0
138,668
0
L
Hera
5,926
847
19
3
0
118,890
0
L
Aphrodite
6,245
892
12
2
0
137,837
0
L
Tiamat
5,806
829
17
2
0
119,285
0
W
Hel
6,839
977
21
3
0
169,008
0
W
Xing Tian
7,772
1,110
12
2
0
157,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role