Player Matchup

Hercules
Hercules
ChaòsDunk
Hercules
Level 69
God Stats
1W - 6L
1,364 SR
Queue Stats
12W - 13L
1,200 Elo+
Party 1
Bakasura
Bakasura
Crayfiish
Bakasura
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,356 Elo+
Party 1
Osiris
Osiris
MikeArk
Osiris
Level 60
God Stats
0W - 2L
1,291 SR
Queue Stats
10W - 15L
1,384 Elo+
Party 1
Skadi
Skadi
Peppermintsy
Skadi
Level 17
God Stats
0W - 1L
1,927 SR
Queue Stats
0W - 7L
1,094 Elo+
Party 1
Vulcan
Vulcan
juggerdonk
Vulcan
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 24L
1,094 Elo+
Party 1
Team Averages
Level 86
1,516 SR
1,226 Elo+

VS

Team Averages
Level 129
1,661 SR
1,523 Elo+
Sol
Sol
PootyBooty69
Sol
Level 87
God Stats
5W - 7L
1,420 SR
Queue Stats
281W - 301L
1,491 Elo+
Solo
Mulan
Mulan
SpiffNinja66
Mulan
Level 147
God Stats
10W - 20L
1,527 SR
Queue Stats
301W - 279L
1,540 Elo+
Party 2
Fafnir
Fafnir
iBoondoxx
Fafnir
Level 127
God Stats
1W - 0L
1,735 SR
Queue Stats
10W - 4L
1,530 Elo+
Party 2
Anubis
Anubis
iDizzycow
Anubis
Level 129
God Stats
2W - 0L
1,739 SR
Queue Stats
6W - 3L
1,538 Elo+
Party 2
Pele
Pele
omega panzer
Pele
Level 157
God Stats
9W - 6L
1,883 SR
Queue Stats
382W - 363L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChaòsDunk
Hercules
8
1 / 4 / 3
5,881
420
5,717
14,348
11,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Crayfiish
Bakasura
9
0 / 7 / 3
5,805
415
5,207
15,590
4,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
MikeArk
Osiris
11
1 / 3 / 1
6,338
453
5,403
11,326
6,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 3 / 0
7,068
505
5,333
8,224
3,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
juggerdonk
Vulcan
10
1 / 6 / 1
5,829
416
6,895
8,840
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,843
560
5,291
8,286
2,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 2 / 5
7,687
549
8,540
11,641
12,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
iBoondoxx
Fafnir
11
1 / 0 / 14
7,738
553
4,143
9,254
10,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
iDizzycow
Anubis
13
8 / 0 / 8
8,665
619
14,023
10,668
5,265
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
10 / 1 / 7
8,392
599
10,432
8,564
2,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
6
Kills
23
23
Deaths
6
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hercules
ChaòsDunk
Hercules
1
4
3
0.63
L
Bakasura
Crayfiish
Bakasura
0
7
3
0.21
L
Osiris
MikeArk
Osiris
1
3
1
0.5
L
3
3
0
1
W
2
3
2
1
W
2
2
5
2.25
W
Fafnir
iBoondoxx
Fafnir
1
0
14
8
W
Anubis
iDizzycow
Anubis
8
0
8
12
L
Vulcan
juggerdonk
Vulcan
1
6
1
0.25
W
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,555
Damage
42,429
58,328
Taken
48,413
28,321
Mitigated
33,466
10,617
Healing
20,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ChaòsDunk
Hercules
5,717
1,563
0
3,912
14,348
11,045
0
6,258
8,000
0
16,434
L
Bakasura
Crayfiish
Bakasura
5,207
3,333
0
2,424
15,590
4,781
0
4,779
10,589
0
20,439
L
Osiris
MikeArk
Osiris
5,403
934
0
3,769
11,326
6,887
0
3,005
7,721
0
35,486
L
5,333
2,478
0
12
8,224
3,121
0
4,395
3,829
0
48,933
W
5,291
2,323
0
3,746
8,286
2,763
1,875
0
8,066
65,448
0
W
8,540
849
0
4,303
11,641
12,495
453
680
9,914
2,029
52,322
W
Fafnir
iBoondoxx
Fafnir
4,143
1,028
0
3,917
9,254
10,164
449
1,058
8,196
18,127
0
W
Anubis
iDizzycow
Anubis
14,023
385
0
7,894
10,668
5,265
1,116
3,407
6,829
62,498
0
L
Vulcan
juggerdonk
Vulcan
6,895
2,059
0
500
8,840
2,487
0
5,702
3,138
37,369
0
W
10,432
2,078
0
928
8,564
2,779
847
1,750
6,311
0
41,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,921
Gold Earned
40,325
272
Minions Killed
362
0
Camps Cleared
0
1,381,926
Distance Traveled
1,415,211
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,881
420
13
1
0
304,047
5
L
Bakasura
5,805
415
50
4
0
316,859
2
L
Osiris
6,338
453
69
5
0
251,159
0
L
Skadi
7,068
505
91
7
0
250,032
0
W
Sol
7,843
560
115
8
0
286,838
4
W
Mulan
7,687
549
81
6
0
249,869
0
W
Fafnir
7,738
553
20
1
0
290,417
0
W
Anubis
8,665
619
91
7
0
244,695
3
L
Vulcan
5,829
416
49
4
0
259,829
0
W
Pele
8,392
599
55
4
0
343,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role