Player Matchup

Ishtar
Ishtar
Knwifu
Ishtar
Level 44
God Stats
0W - 6L
1,118 SR
Queue Stats
6W - 9L
1,531 Elo+
Party 2
Raijin
Raijin
MadHamInPan
Raijin
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
316W - 306L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
PandamoniumZA
Kuzenbo
Level 29
God Stats
2W - 1L
1,781 SR
Queue Stats
11W - 16L
1,540 Elo+
Party 2
Loki
Loki
darkfireza23
Loki
Level 27
God Stats
1W - 2L
1,491 SR
Queue Stats
5W - 12L
1,397 Elo+
Party 2
Tyr
Tyr
poenskop
Tyr
Level 59
God Stats
2W - 2L
1,812 SR
Queue Stats
11W - 16L
1,540 Elo+
Party 2
Team Averages
Level 57
1,541 SR
1,493 Elo+

VS

Team Averages
Level 105
1,560 SR
1,509 Elo+
Charybdis
Charybdis
 
Charybdis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Ghostii11
Arachne
Level 127
God Stats
1W - 5L
1,278 SR
Queue Stats
166W - 154L
1,529 Elo+
Solo
Mulan
Mulan
ImNotPrepared
Mulan
Level 83
God Stats
23W - 12L
1,983 SR
Queue Stats
224W - 230L
1,466 Elo+
Party 1
Sylvanus
Sylvanus
LaKeiP
Sylvanus
Level 126
God Stats
14W - 8L
1,500 SR
Queue Stats
302W - 313L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
kingens3
Baron Samedi
Level 79
God Stats
178W - 134L
1,537 SR
Queue Stats
386W - 335L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Knwifu
Ishtar
10
1 / 6 / 2
6,368
455
5,420
11,867
4,040
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
14
2 / 1 / 1
7,822
559
6,646
8,980
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
11
2 / 4 / 4
7,059
504
6,025
14,644
18,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 5 / 3
6,625
473
4,933
10,931
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 3 / 0
7,235
517
6,765
15,294
15,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
3 / 3 / 7
7,766
555
10,520
12,442
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Ghostii11
Arachne
13
7 / 0 / 5
8,426
602
9,092
10,703
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 2 / 1
7,882
563
9,751
11,463
6,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
LaKeiP
Sylvanus
12
4 / 3 / 6
7,458
533
8,919
12,974
8,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
kingens3
Baron Samedi
15
3 / 1 / 3
9,237
660
5,969
5,182
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
9
Kills
18
19
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
3
7
2.17
W
Arachne
Ghostii11
Arachne
7
0
5
9.5
W
1
2
1
0.75
L
Ishtar
Knwifu
Ishtar
1
6
2
0.33
W
Sylvanus
LaKeiP
Sylvanus
4
3
6
2.33
L
Raijin
2
1
1
2.5
L
Kuzenbo
2
4
4
1
L
2
5
3
0.7
W
Baron Samedi
kingens3
Baron Samedi
3
1
3
4.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,789
Damage
44,251
61,716
Taken
52,764
44,978
Mitigated
26,622
14,770
Healing
23,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,520
5,803
0
5,772
12,442
4,693
697
3,358
9,030
0
62,233
W
Arachne
Ghostii11
Arachne
9,092
6,874
0
5,476
10,703
4,318
0
3,095
7,372
0
47,197
W
9,751
2,677
0
4,279
11,463
6,884
292
300
11,163
0
58,436
L
Ishtar
Knwifu
Ishtar
5,420
3,986
0
3,050
11,867
4,040
45
3,055
8,812
0
47,299
W
Sylvanus
LaKeiP
Sylvanus
8,919
2,962
1,549
4,231
12,974
8,308
404
3,240
9,680
26,018
6,620
L
Raijin
6,646
849
0
1,160
8,980
3,664
0
3,501
5,479
62,546
576
L
Kuzenbo
6,025
2,848
0
2,940
14,644
18,277
31
4,266
10,378
21,043
0
L
4,933
2,066
0
2,247
10,931
3,615
12
1,992
8,939
0
34,641
W
Baron Samedi
kingens3
Baron Samedi
5,969
137
290
1,796
5,182
2,419
1,016
2,072
2,848
76,745
0
L
6,765
1,065
0
5,373
15,294
15,382
0
1,537
13,757
1,184
45,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,109
Gold Earned
40,769
375
Minions Killed
448
0
Camps Cleared
0
1,375,651
Distance Traveled
1,415,423
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,766
555
92
7
0
259,306
1
W
Arachne
8,426
602
69
5
0
340,052
0
W
Mulan
7,882
563
98
7
0
273,684
0
L
Ishtar
6,368
455
75
5
0
253,860
0
W
Sylvanus
7,458
533
47
3
0
280,691
0
L
Raijin
7,822
559
120
9
0
253,078
5
L
Kuzenbo
7,059
504
24
2
0
262,370
2
L
Loki
6,625
473
68
5
0
325,585
0
W
Baron Samedi
9,237
660
142
10
0
261,690
5
L
Tyr
7,235
517
88
6
0
280,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role