Player Matchup

Surtr
Surtr
Anti_Jume
Surtr
Level 64
God Stats
6W - 12L
1,400 SR
Queue Stats
145W - 141L
1,504 Elo+
Party 3
Sol
Sol
ChupaMisNut
Sol
Level 108
God Stats
16W - 24L
1,493 SR
Queue Stats
69W - 72L
1,606 Elo+
Solo
Bastet
Bastet
Dropoff
Bastet
Level 67
God Stats
14W - 9L
1,829 SR
Queue Stats
45W - 37L
1,648 Elo+
Solo
Ymir
Ymir
ThiccLil_G
Ymir
Level 89
God Stats
17W - 21L
1,500 SR
Queue Stats
145W - 143L
1,498 Elo+
Party 3
Izanami
Izanami
exonine
Izanami
Level 63
God Stats
9W - 3L
1,961 SR
Queue Stats
41W - 38L
1,492 Elo+
Party 3
Team Averages
Level 78
1,637 SR
1,550 Elo+

VS

Team Averages
Level 127
1,553 SR
1,489 Elo+
Skadi
Skadi
EW202
Skadi
Level 84
God Stats
16W - 13L
1,572 SR
Queue Stats
238W - 226L
1,452 Elo+
Party 1
Fenrir
Fenrir
El_T3K4_
Fenrir
Level 117
God Stats
4W - 3L
1,500 SR
Queue Stats
192W - 213L
1,533 Elo+
Party 2
Freya
Freya
Escudero_Joe
Freya
Level 202
God Stats
4W - 10L
1,500 SR
Queue Stats
742W - 724L
1,478 Elo+
Party 2
Chronos
Chronos
GT_G4EL_
Chronos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 344L
1,521 Elo+
Party 2
Apollo
Apollo
SNUGGLE5TRUGGL3
Apollo
Level 108
God Stats
7W - 6L
1,694 SR
Queue Stats
701W - 675L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Anti_Jume
Surtr
8
0 / 1 / 0
4,703
588
1,190
5,128
2,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
4 / 2 / 1
5,468
684
2,909
5,810
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Dropoff
Bastet
9
2 / 0 / 5
5,129
641
3,347
4,978
1,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 0 / 2
4,976
622
2,807
5,367
4,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
exonine
Izanami
8
1 / 2 / 2
4,397
550
1,883
3,593
964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
EW202
Skadi
6
0 / 2 / 2
4,021
503
3,232
5,910
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
El_T3K4_
Fenrir
8
2 / 1 / 0
4,627
578
2,401
4,900
1,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 0 / 1
4,546
568
2,567
2,939
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
GT_G4EL_
Chronos
9
0 / 3 / 2
4,722
590
620
4,747
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
2 / 3 / 0
4,299
537
1,976
5,408
2,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
4
5
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
Anti_Jume
Surtr
0
1
0
0
W
4
2
1
2.25
W
Bastet
Dropoff
Bastet
2
0
5
4.5
L
Skadi
EW202
Skadi
0
2
2
0.5
L
Fenrir
El_T3K4_
Fenrir
2
1
0
2
L
0
0
1
0.5
L
Chronos
GT_G4EL_
Chronos
0
3
2
0.33
L
2
3
0
0.67
W
1
0
2
2
W
Izanami
exonine
Izanami
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,136
Damage
10,796
24,876
Taken
23,904
10,633
Mitigated
7,703
10,297
Healing
6,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Anti_Jume
Surtr
1,190
165
0
1,665
5,128
2,164
0
2,281
2,561
390
29,350
W
2,909
788
0
1,662
5,810
1,523
0
311
5,499
29,647
0
W
Bastet
Dropoff
Bastet
3,347
1,305
0
3,211
4,978
1,552
0
309
4,669
0
25,257
L
Skadi
EW202
Skadi
3,232
1,783
0
2,051
5,910
1,600
0
1,527
4,383
0
16,246
L
Fenrir
El_T3K4_
Fenrir
2,401
333
0
857
4,900
1,680
0
573
4,251
0
18,547
L
2,567
599
0
1,923
2,939
928
0
32
2,907
27,349
0
L
Chronos
GT_G4EL_
Chronos
620
200
0
485
4,747
1,262
0
1,604
2,953
23,385
0
L
1,976
1,279
0
827
5,408
2,233
0
1,704
3,662
0
15,119
W
2,807
985
209
2,681
5,367
4,430
0
0
5,367
17,221
0
W
Izanami
exonine
Izanami
1,883
1,594
0
869
3,593
964
0
0
3,593
0
25,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,673
Gold Earned
22,215
232
Minions Killed
193
0
Camps Cleared
0
767,678
Distance Traveled
706,411
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,703
588
54
7
0
144,818
1
W
Sol
5,468
684
63
8
0
133,574
0
W
Bastet
5,129
641
39
5
0
187,664
2
L
Skadi
4,021
503
34
4
0
117,785
1
L
Fenrir
4,627
578
32
4
0
174,870
0
L
Freya
4,546
568
54
7
0
139,179
1
L
Chronos
4,722
590
54
7
0
142,472
0
L
Apollo
4,299
537
19
2
0
132,105
0
W
Ymir
4,976
622
22
3
0
152,127
1
W
Izanami
4,397
550
54
7
0
149,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role