Player Matchup

Hachiman
Hachiman
IambicBuffalo91
Hachiman
Level 27
God Stats
2W - 5L
1,285 SR
Queue Stats
577W - 619L
1,457 Elo+
Party 3
Horus
Horus
Jia001
Horus
Level 141
God Stats
3W - 5L
1,304 SR
Queue Stats
282W - 282L
1,457 Elo+
Party 3
Nemesis
Nemesis
ToasterMain1321
Nemesis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,777 Elo+
Party 1
Pele
Pele
Zafrel
Pele
Level 56
God Stats
0W - 1L
1,891 SR
Queue Stats
15W - 12L
1,777 Elo+
Party 1
Poseidon
Poseidon
cerberus2012
Poseidon
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,777 Elo+
Party 1
Team Averages
Level 71
1,496 SR
1,649 Elo+

VS

Team Averages
Level 99
1,501 SR
1,448 Elo+
Zeus
Zeus
BaddDad1968
Zeus
Level 138
God Stats
7W - 4L
1,505 SR
Queue Stats
484W - 578L
1,439 Elo+
Party 2
Merlin
Merlin
DeadBard
Merlin
Level 43
God Stats
4W - 2L
1,500 SR
Queue Stats
104W - 115L
1,481 Elo+
Party 2
Ah Puch
Ah Puch
Lainỵ
Ah Puch
Level 146
God Stats
4W - 0L
1,500 SR
Queue Stats
71W - 35L
1,454 Elo+
Solo
Poseidon
Poseidon
SolRiaga
Poseidon
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 175L
1,414 Elo+
Party 2
Terra
Terra
Zber1
Terra
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 73L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
1 / 5 / 4
6,871
625
3,469
8,562
3,992
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Jia001
Horus
15
0 / 2 / 12
8,362
760
4,254
16,044
21,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
5 / 3 / 4
8,586
781
3,994
13,595
16,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pele
Zafrel
Pele
16
7 / 6 / 4
9,088
826
12,555
15,417
7,825
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
cerberus2012
Poseidon
16
3 / 4 / 6
9,155
832
5,669
9,965
5,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 6
8,109
737
7,105
9,141
3,141
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
DeadBard
Merlin
17
9 / 3 / 7
10,340
940
15,046
7,965
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Puch
Lainỵ
Ah Puch
19
4 / 1 / 13
10,699
973
24,232
6,027
2,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
SolRiaga
Poseidon
15
3 / 5 / 6
9,043
822
8,009
7,566
1,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Terra
Zber1
Terra
15
2 / 2 / 12
9,380
853
2,327
8,237
5,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
64
16
Kills
20
20
Deaths
17
30
Assists
44
Player
Kills
Deaths
Assists
KDA
W
2
6
6
0.83
W
Merlin
DeadBard
Merlin
9
3
7
4.17
L
Hachiman
1
5
4
0.6
L
Horus
Jia001
Horus
0
2
12
3
W
Ah Puch
Lainỵ
Ah Puch
4
1
13
10.5
W
Poseidon
SolRiaga
Poseidon
3
5
6
1.2
L
5
3
4
2.33
L
Pele
Zafrel
Pele
7
6
4
1.5
W
Terra
Zber1
Terra
2
2
12
4
L
Poseidon
cerberus2012
Poseidon
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,941
Damage
56,719
63,583
Taken
38,936
55,023
Mitigated
16,987
22,445
Healing
10,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,105
638
709
760
9,141
3,141
769
1,044
7,961
9,581
648
W
Merlin
DeadBard
Merlin
15,046
1,146
946
913
7,965
3,337
1,639
348
7,593
22,445
2,545
L
Hachiman
3,469
1,166
806
414
8,562
3,992
0
8,153
409
0
6,842
L
Horus
Jia001
Horus
4,254
1,760
4,514
8,764
16,044
21,273
126
13,030
3,014
0
7,143
W
Ah Puch
Lainỵ
Ah Puch
24,232
1,013
413
2,044
6,027
2,767
600
1,091
4,788
51,833
0
W
Poseidon
SolRiaga
Poseidon
8,009
1,145
445
789
7,566
1,895
1,063
734
6,772
19,697
0
L
3,994
699
1,466
1,197
13,595
16,493
0
11,003
2,592
0
7,519
L
Pele
Zafrel
Pele
12,555
1,876
909
3,307
15,417
7,825
0
13,655
1,762
0
29,081
W
Terra
Zber1
Terra
2,327
169
713
2,298
8,237
5,847
329
1,880
6,153
3,437
227
L
Poseidon
cerberus2012
Poseidon
5,669
763
762
306
9,965
5,440
276
9,022
943
24,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,062
Gold Earned
47,571
141
Minions Killed
127
0
Camps Cleared
0
977,003
Distance Traveled
927,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,109
737
8
1
0
158,435
0
W
Merlin
10,340
940
30
3
0
184,118
0
L
Hachiman
6,871
625
7
1
0
150,714
0
L
Horus
8,362
760
11
1
0
236,208
0
W
Ah Puch
10,699
973
51
5
0
208,357
0
W
Poseidon
9,043
822
31
3
0
194,158
0
L
Nemesis
8,586
781
14
1
0
197,843
0
L
Pele
9,088
826
41
4
0
191,198
0
W
Terra
9,380
853
7
1
0
182,229
0
L
Poseidon
9,155
832
68
6
0
201,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role