Player Matchup

Nike
Nike
AdoraAurora
Nike
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,599 Elo+
Party 1
Maui
Maui
BigKoc2019
Maui
Level 115
God Stats
3W - 0L
1,857 SR
Queue Stats
127W - 132L
1,504 Elo+
Party 1
Loki
Loki
FortniteGodOwO
Loki
Level 27
God Stats
3W - 0L
1,693 SR
Queue Stats
20W - 13L
1,480 Elo+
Party 1
Ra
Ra
Kingsuperman64
Ra
Level 129
God Stats
13W - 7L
1,587 SR
Queue Stats
292W - 283L
1,465 Elo+
Party 3
Medusa
Medusa
StarCoaches9360
Medusa
Level 126
God Stats
2W - 0L
1,693 SR
Queue Stats
283W - 284L
1,441 Elo+
Party 3
Team Averages
Level 100
1,666 SR
1,498 Elo+

VS

Team Averages
Level 107
1,583 SR
1,455 Elo+
Vulcan
Vulcan
Dank_Magician-27
Vulcan
Level 100
God Stats
1W - 3L
1,216 SR
Queue Stats
381W - 356L
1,504 Elo+
Party 2
Guan Yu
Guan Yu
EVILAVENGER1010
Guan Yu
Level 146
God Stats
10W - 18L
1,717 SR
Queue Stats
97W - 123L
1,491 Elo+
Solo
Cernunnos
Cernunnos
LLTKQ
Cernunnos
Level 78
God Stats
29W - 20L
1,884 SR
Queue Stats
171W - 151L
1,380 Elo+
Solo
Kuzenbo
Kuzenbo
cooldaman
Kuzenbo
Level 125
God Stats
5W - 2L
1,722 SR
Queue Stats
466W - 432L
1,472 Elo+
Party 2
Thanatos
Thanatos
luiscepaluiscepa
Thanatos
Level 87
God Stats
9W - 11L
1,373 SR
Queue Stats
41W - 60L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,832
486
4,765
11,561
3,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 3
6,084
507
3,036
11,331
8,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
12 / 0 / 3
8,304
692
8,245
6,991
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 2 / 7
7,689
641
8,574
8,546
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 1
6,056
505
7,365
8,278
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,238
520
6,406
8,076
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 3 / 0
6,852
571
7,650
10,661
12,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
LLTKQ
Cernunnos
10
1 / 3 / 1
5,900
492
6,341
8,930
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
cooldaman
Kuzenbo
10
3 / 2 / 0
6,481
540
3,794
12,412
11,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 6 / 1
5,988
499
4,400
12,762
5,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
19
Kills
7
7
Deaths
19
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
1
0
3
2.5
L
1
5
1
0.3
L
1
3
0
0.33
W
12
0
3
13.5
W
5
2
7
4.25
L
Cernunnos
LLTKQ
Cernunnos
1
3
1
0.5
W
1
3
1
0.5
L
Kuzenbo
cooldaman
Kuzenbo
3
2
0
1.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,985
Damage
28,591
46,707
Taken
52,841
20,262
Mitigated
35,532
17,890
Healing
19,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,765
740
0
3,406
11,561
3,712
0
1,564
9,997
0
43,085
W
3,036
915
241
3,789
11,331
8,512
0
2,974
8,357
21,084
0
L
6,406
1,665
0
334
8,076
3,069
0
3,126
4,950
46,948
329
L
7,650
753
0
3,624
10,661
12,346
329
0
10,661
5,153
50,434
W
8,245
2,985
0
4,323
6,991
2,045
0
362
6,629
0
43,459
W
8,574
860
427
3,313
8,546
3,314
0
4,892
3,654
66,008
0
L
Cernunnos
LLTKQ
Cernunnos
6,341
3,663
0
3,808
8,930
2,895
0
2,538
6,392
0
43,889
W
7,365
3,326
0
2,391
8,278
2,679
224
1,848
6,430
0
43,293
L
Kuzenbo
cooldaman
Kuzenbo
3,794
2,006
258
4,107
12,412
11,949
0
3,654
8,758
12,843
0
L
4,400
1,164
0
7,721
12,762
5,273
0
2,292
10,470
0
45,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,965
Gold Earned
31,459
355
Minions Killed
303
0
Camps Cleared
0
1,278,893
Distance Traveled
1,196,912
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,832
486
65
5
0
227,279
0
W
Maui
6,084
507
38
3
0
242,461
0
L
Vulcan
6,238
520
69
6
0
239,695
0
L
Guan Yu
6,852
571
89
7
0
193,624
0
W
Loki
8,304
692
79
7
0
323,096
0
W
Ra
7,689
641
104
9
0
253,985
0
L
Cernunnos
5,900
492
68
6
0
239,180
1
W
Medusa
6,056
505
69
6
0
232,072
0
L
Kuzenbo
6,481
540
17
1
0
257,839
0
L
Thanatos
5,988
499
60
5
0
266,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role