Player Matchup

Ullr
Ullr
 
Ullr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
FreDrugz
Maui
Level 142
God Stats
4W - 3L
1,406 SR
Queue Stats
234W - 226L
1,567 Elo+
Solo
Bacchus
Bacchus
VenomAdder
Bacchus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,513 Elo+
Solo
Fenrir
Fenrir
Wamfer
Fenrir
Level 126
God Stats
5W - 4L
1,298 SR
Queue Stats
112W - 101L
1,444 Elo+
Solo
Cupid
Cupid
XxFragosoxX
Cupid
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 24L
1,637 Elo+
Party 1
Team Averages
Level 113
1,441 SR
1,532 Elo+

VS

Team Averages
Level 142
1,622 SR
1,554 Elo+
Mercury
Mercury
DrLightSkin
Mercury
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
754W - 755L
1,525 Elo+
Solo
Arachne
Arachne
Heavendayo
Arachne
Level 158
God Stats
5W - 2L
1,749 SR
Queue Stats
186W - 196L
1,381 Elo+
Solo
Cupid
Cupid
StumpyyIV
Cupid
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,733 Elo+
Party 2
Artio
Artio
TheKumarEffect
Artio
Level 159
God Stats
1W - 0L
1,862 SR
Queue Stats
17W - 14L
1,626 Elo+
Party 2
Hercules
Hercules
kiriakosrantitis
Hercules
Level 158
God Stats
7W - 9L
1,500 SR
Queue Stats
458W - 456L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
6 / 4 / 4
10,950
730
18,278
15,923
9,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maui
15
2 / 3 / 9
9,354
624
7,842
15,177
19,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
VenomAdder
Bacchus
15
0 / 4 / 10
8,817
588
11,024
15,574
23,721
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Wamfer
Fenrir
15
4 / 8 / 7
10,177
678
14,953
23,936
29,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
0 / 5 / 9
9,013
601
9,751
12,807
6,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DrLightSkin
Mercury
17
7 / 4 / 8
11,047
736
13,529
14,503
6,434
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arachne
Heavendayo
Arachne
16
2 / 3 / 16
11,016
734
5,856
12,600
11,790
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cupid
StumpyyIV
Cupid
19
6 / 2 / 13
12,097
806
14,111
12,484
6,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 2 / 16
12,527
835
24,162
27,256
37,388
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
3 / 2 / 13
10,959
731
12,315
23,673
35,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
90
12
Kills
24
24
Deaths
13
39
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
6
4
4
2
W
Mercury
DrLightSkin
Mercury
7
4
8
2.75
L
Maui
2
3
9
2.17
W
Arachne
Heavendayo
Arachne
2
3
16
3.33
W
Cupid
StumpyyIV
Cupid
6
2
13
6.25
W
6
2
16
7
L
Bacchus
VenomAdder
Bacchus
0
4
10
1.25
L
Fenrir
Wamfer
Fenrir
4
8
7
0.94
L
0
5
9
0.9
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,848
Damage
69,973
83,417
Taken
90,516
88,571
Mitigated
97,176
19,669
Healing
48,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
18,278
8,425
117
685
15,923
9,625
1,181
5,332
10,591
0
49,166
W
Mercury
DrLightSkin
Mercury
13,529
7,388
1,255
2,078
14,503
6,434
3,481
4,184
9,954
0
30,675
L
Maui
7,842
692
1,066
3,121
15,177
19,184
0
3,700
11,477
14,297
0
W
Arachne
Heavendayo
Arachne
5,856
3,333
3,690
3,177
12,600
11,790
817
4,299
7,841
0
10,472
W
Cupid
StumpyyIV
Cupid
14,111
6,617
1,751
3,368
12,484
6,054
2,703
5,268
6,863
0
37,828
W
24,162
1,293
9,944
11,284
27,256
37,388
478
3,770
22,855
39,465
1,880
L
Bacchus
VenomAdder
Bacchus
11,024
990
2,135
1,803
15,574
23,721
0
3,988
11,586
15,884
0
L
Fenrir
Wamfer
Fenrir
14,953
1,614
1,183
3,839
23,936
29,158
394
5,914
18,022
5,317
14,560
L
9,751
3,548
4,408
1,312
12,807
6,883
280
3,348
9,459
0
25,253
W
12,315
1,893
1,491
10,374
23,673
35,510
994
3,149
20,166
0
25,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,311
Gold Earned
57,646
178
Minions Killed
148
0
Camps Cleared
0
1,379,954
Distance Traveled
1,510,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,950
730
75
5
0
268,788
0
W
Mercury
11,047
736
34
2
0
329,895
0
L
Maui
9,354
624
25
2
0
277,081
0
W
Arachne
11,016
734
11
1
0
319,673
0
W
Cupid
12,097
806
51
3
0
263,616
0
W
Artio
12,527
835
22
1
0
305,649
0
L
Bacchus
8,817
588
21
1
0
301,241
0
L
Fenrir
10,177
678
11
1
0
284,016
0
L
Cupid
9,013
601
46
3
0
248,828
0
W
Hercules
10,959
731
30
2
0
291,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role