Player Matchup

Artio
Artio
AggrievedDrip04
Artio
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,621 Elo+
Party 2
Hun Batz
Hun Batz
AllResolve7
Hun Batz
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,707 Elo+
Party 2
Nu Wa
Nu Wa
VinsmokeRocky
Nu Wa
Level 102
God Stats
1W - 2L
1,856 SR
Queue Stats
11W - 15L
1,621 Elo+
Party 2
Danzaburou
Danzaburou
reddpanda7
Danzaburou
Level 42
God Stats
1W - 2L
1,738 SR
Queue Stats
4W - 4L
1,621 Elo+
Party 2
Osiris
Osiris
xNuke52
Osiris
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,621 Elo+
Party 2
Team Averages
Level 109
1,619 SR
1,638 Elo+

VS

Team Averages
Level 123
1,565 SR
1,540 Elo+
Serqet
Serqet
IIlFad3IIl
Serqet
Level 159
God Stats
5W - 7L
1,872 SR
Queue Stats
276W - 274L
1,591 Elo+
Party 1
Discordia
Discordia
ThatSilverZ
Discordia
Level 142
God Stats
1W - 2L
1,740 SR
Queue Stats
313W - 342L
1,522 Elo+
Party 1
Horus
Horus
Vastus350
Horus
Level 135
God Stats
21W - 18L
1,378 SR
Queue Stats
135W - 118L
1,568 Elo+
Solo
Hachiman
Hachiman
iBillyB0B
Hachiman
Level 147
God Stats
17W - 12L
1,334 SR
Queue Stats
256W - 221L
1,518 Elo+
Solo
Cabrakan
Cabrakan
zTestie
Cabrakan
Level 31
God Stats
6W - 2L
1,500 SR
Queue Stats
36W - 42L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,531
443
6,618
18,554
17,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
AllResolve7
Hun Batz
15
4 / 6 / 1
9,172
540
9,684
19,575
6,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
0 / 5 / 1
7,626
449
6,986
8,894
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
reddpanda7
Danzaburou
13
1 / 3 / 1
7,788
458
9,254
13,534
6,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
xNuke52
Osiris
13
1 / 4 / 0
7,695
453
10,186
19,223
11,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
IIlFad3IIl
Serqet
17
15 / 2 / 3
10,928
643
14,485
14,155
6,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
ThatSilverZ
Discordia
15
0 / 1 / 6
9,187
540
8,123
8,094
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Vastus350
Horus
14
4 / 1 / 7
8,889
523
12,171
15,334
11,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
iBillyB0B
Hachiman
15
1 / 1 / 5
9,107
536
11,881
14,036
6,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
zTestie
Cabrakan
15
1 / 2 / 6
8,582
505
10,390
15,521
16,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
7
Kills
21
21
Deaths
7
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Hun Batz
AllResolve7
Hun Batz
4
6
1
0.75
W
Serqet
IIlFad3IIl
Serqet
15
2
3
8.25
W
Discordia
ThatSilverZ
Discordia
0
1
6
3
W
Horus
Vastus350
Horus
4
1
7
7.5
L
0
5
1
0.1
W
Hachiman
iBillyB0B
Hachiman
1
1
5
3.5
L
Danzaburou
reddpanda7
Danzaburou
1
3
1
0.5
L
Osiris
xNuke52
Osiris
1
4
0
0.25
W
Cabrakan
zTestie
Cabrakan
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,728
Damage
57,050
79,780
Taken
67,140
44,291
Mitigated
44,139
27,091
Healing
23,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,618
1,453
903
5,403
18,554
17,542
0
1,933
16,574
27,956
0
L
Hun Batz
AllResolve7
Hun Batz
9,684
2,697
0
5,616
19,575
6,415
0
3,705
14,483
0
73,198
W
Serqet
IIlFad3IIl
Serqet
14,485
2,987
0
1,354
14,155
6,553
0
1,170
12,985
0
81,796
W
Discordia
ThatSilverZ
Discordia
8,123
538
0
2,021
8,094
3,025
365
3,717
4,377
87,629
0
W
Horus
Vastus350
Horus
12,171
4,901
1,571
5,486
15,334
11,211
46
5,157
10,177
0
36,001
L
6,986
1,256
0
1,033
8,894
2,315
0
2,565
6,329
65,352
0
W
Hachiman
iBillyB0B
Hachiman
11,881
7,083
0
8,717
14,036
6,566
472
2,772
11,264
0
85,639
L
Danzaburou
reddpanda7
Danzaburou
9,254
5,501
0
5,722
13,534
6,415
297
0
13,437
0
57,895
L
Osiris
xNuke52
Osiris
10,186
5,312
0
8,414
19,223
11,604
0
8,645
9,610
1,059
52,054
W
Cabrakan
zTestie
Cabrakan
10,390
1,222
0
4,613
15,521
16,784
0
1,084
14,437
54,398
712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,812
Gold Earned
46,693
422
Minions Killed
522
0
Camps Cleared
0
1,617,363
Distance Traveled
1,690,266
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,531
443
42
2
0
347,049
0
L
Hun Batz
9,172
540
106
6
0
355,465
0
W
Serqet
10,928
643
127
7
0
398,487
2
W
Discordia
9,187
540
141
8
0
306,639
6
W
Horus
8,889
523
31
2
0
373,193
2
L
Nu Wa
7,626
449
108
6
0
318,294
0
W
Hachiman
9,107
536
143
8
0
321,292
1
L
Danzaburou
7,788
458
96
6
0
305,934
0
L
Osiris
7,695
453
70
4
0
290,621
3
W
Cabrakan
8,582
505
80
5
0
290,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role