Player Matchup

Hou Yi
Hou Yi
Clutchisgod
Hou Yi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 21L
750 Elo+
Party 2
Cthulhu
Cthulhu
gingerfrickface
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 25L
832 Elo+
Party 2
Aphrodite
Aphrodite
shayjoy
Aphrodite
Level 106
God Stats
0W - 6L
1,039 SR
Queue Stats
2W - 28L
837 Elo+
Party 2
Team Averages
Level 53
1,346 SR
806 Elo+

VS

Team Averages
Level 37
1,754 SR
1,624 Elo+
Mercury
Mercury
ElijaNoir
Mercury
Level 26
God Stats
46W - 11L
2,025 SR
Queue Stats
94W - 52L
1,624 Elo+
Party 1
Jormungandr
Jormungandr
NovaAmadeus
Jormungandr
Level 24
God Stats
76W - 33L
1,737 SR
Queue Stats
94W - 52L
1,624 Elo+
Party 1
Ah Puch
Ah Puch
ky0umi
Ah Puch
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 52L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
1 / 6 / 0
6,978
698
4,679
11,662
4,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 7 / 0
5,954
595
4,759
17,057
9,278
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
shayjoy
Aphrodite
10
0 / 6 / 1
6,496
650
3,031
11,929
5,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ElijaNoir
Mercury
14
7 / 1 / 11
9,318
932
11,822
8,394
3,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
NovaAmadeus
Jormungandr
14
7 / 0 / 12
9,636
964
8,824
9,174
8,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
ky0umi
Ah Puch
13
5 / 0 / 13
8,369
837
15,465
5,216
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
55
1
Kills
19
19
Deaths
1
1
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
6
0
0.17
W
Mercury
ElijaNoir
Mercury
7
1
11
12.5
W
Jormungandr
NovaAmadeus
Jormungandr
7
0
12
13
L
0
7
0
0
W
Ah Puch
ky0umi
Ah Puch
5
0
13
11.5
L
Aphrodite
shayjoy
Aphrodite
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,469
Damage
36,111
40,648
Taken
22,784
19,458
Mitigated
14,792
5,502
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
4,679
2,346
0
495
11,662
4,732
0
7,595
4,067
0
15,961
W
Mercury
ElijaNoir
Mercury
11,822
6,368
0
2,733
8,394
3,867
1,099
2,584
5,810
0
44,256
W
Jormungandr
NovaAmadeus
Jormungandr
8,824
1,932
0
3,291
9,174
8,629
539
3,995
5,179
26,139
610
L
4,759
351
0
0
17,057
9,278
0
11,353
5,704
16,763
0
W
Ah Puch
ky0umi
Ah Puch
15,465
1,758
0
2,063
5,216
2,296
709
1,796
3,420
38,720
338
L
Aphrodite
shayjoy
Aphrodite
3,031
533
2,620
2,387
11,929
5,448
0
5,331
6,598
14,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,428
Gold Earned
27,323
95
Minions Killed
130
0
Camps Cleared
0
450,081
Distance Traveled
604,391
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,978
698
44
4
0
146,259
0
W
Mercury
9,318
932
53
5
0
236,118
3
W
Jormungandr
9,636
964
30
3
0
178,853
0
L
Cthulhu
5,954
595
19
2
0
166,013
0
W
Ah Puch
8,369
837
47
5
0
189,420
0
L
Aphrodite
6,496
650
32
3
0
137,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role