Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
LaCruix-killz-u
Ganesha
Level 66
God Stats
11W - 6L
1,370 SR
Queue Stats
204W - 226L
1,508 Elo+
Solo
Yemoja
Yemoja
Quantumachinist
Yemoja
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
SolusViator
Sun Wukong
Level 104
God Stats
5W - 4L
1,500 SR
Queue Stats
524W - 407L
1,550 Elo+
Party 1
Pele
Pele
coachklein
Pele
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 91L
1,486 Elo+
Solo
Team Averages
Level 92
1,474 SR
1,507 Elo+

VS

Team Averages
Level 66
1,445 SR
1,469 Elo+
Yemoja
Yemoja
BRYCENATER
Yemoja
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
SavigeDodo
Amaterasu
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
373W - 340L
1,615 Elo+
Solo
Heimdallr
Heimdallr
itskbot
Heimdallr
Level 47
God Stats
2W - 3L
1,285 SR
Queue Stats
124W - 115L
1,348 Elo+
Party 2
Kukulkan
Kukulkan
leavegametv
Kukulkan
Level 23
God Stats
1W - 0L
1,439 SR
Queue Stats
9W - 12L
1,382 Elo+
Party 2
Izanami
Izanami
toriiino
Izanami
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 68L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
2 / 4 / 4
7,858
786
14,534
11,285
5,842
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 4 / 3
6,600
660
2,202
9,046
6,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 5 / 2
7,280
728
4,134
15,789
12,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
SolusViator
Sun Wukong
16
4 / 5 / 3
8,156
816
14,681
17,128
24,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
1 / 2 / 2
6,383
638
3,602
5,372
2,038
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BRYCENATER
Yemoja
14
1 / 2 / 10
8,188
819
2,166
9,780
7,238
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
SavigeDodo
Amaterasu
14
1 / 3 / 16
8,269
827
8,456
14,593
11,114
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
itskbot
Heimdallr
16
5 / 0 / 14
9,514
951
11,272
9,581
5,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
leavegametv
Kukulkan
17
7 / 2 / 11
10,059
1,006
15,331
7,109
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
toriiino
Izanami
14
5 / 3 / 7
9,295
930
17,561
13,017
6,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
8
Kills
19
20
Deaths
10
14
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
4
4
1
W
Yemoja
BRYCENATER
Yemoja
1
2
10
3
L
0
4
3
0.38
L
1
5
2
0.4
W
Amaterasu
SavigeDodo
Amaterasu
1
3
16
3
L
Sun Wukong
SolusViator
Sun Wukong
4
5
3
1.1
L
1
2
2
1
W
Heimdallr
itskbot
Heimdallr
5
0
14
12
W
Kukulkan
leavegametv
Kukulkan
7
2
11
6.25
W
Izanami
toriiino
Izanami
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,153
Damage
54,786
58,620
Taken
54,080
51,478
Mitigated
34,669
15,020
Healing
26,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
14,534
872
445
2,057
11,285
5,842
0
4,192
7,093
26,434
0
W
Yemoja
BRYCENATER
Yemoja
2,166
526
7,637
1,535
9,780
7,238
504
2,158
7,622
6,098
0
L
2,202
0
1,191
1,272
9,046
6,427
0
2,951
6,095
10,059
0
L
4,134
933
2,737
1,749
15,789
12,364
92
2,986
12,803
9,810
0
W
Amaterasu
SavigeDodo
Amaterasu
8,456
2,043
1,202
2,768
14,593
11,114
657
4,325
10,268
0
12,625
L
Sun Wukong
SolusViator
Sun Wukong
14,681
1,224
1,550
2,802
17,128
24,807
0
5,992
11,136
0
24,495
L
3,602
178
149
1,068
5,372
2,038
0
1,376
3,996
0
4,076
W
Heimdallr
itskbot
Heimdallr
11,272
6,019
1,434
3,332
9,581
5,754
2,537
4,968
4,613
0
25,460
W
Kukulkan
leavegametv
Kukulkan
15,331
1,211
889
1,677
7,109
3,866
958
2,621
4,488
37,322
0
W
Izanami
toriiino
Izanami
17,561
13,438
1,628
4,705
13,017
6,697
3,701
6,798
6,219
0
33,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,277
Gold Earned
45,325
76
Minions Killed
115
0
Camps Cleared
0
821,467
Distance Traveled
987,429
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,858
786
26
3
0
200,587
0
W
Yemoja
8,188
819
4
0
0
183,996
0
L
Ganesha
6,600
660
3
0
0
137,845
0
L
Yemoja
7,280
728
8
1
0
161,564
1
W
Amaterasu
8,269
827
3
0
0
226,767
0
L
Sun Wukong
8,156
816
34
3
0
194,606
0
L
Pele
6,383
638
5
1
0
126,865
0
W
Heimdallr
9,514
951
21
2
0
213,139
0
W
Kukulkan
10,059
1,006
51
5
0
181,566
0
W
Izanami
9,295
930
36
4
0
181,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role