Player Matchup

Shiva
Shiva
 
Shiva
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
CORKSCREW16
Hachiman
Level 127
God Stats
1W - 2L
1,274 SR
Queue Stats
74W - 88L
1,383 Elo+
Party 1
Chernobog
Chernobog
KittyMaid420
Chernobog
Level 155
God Stats
4W - 8L
1,500 SR
Queue Stats
323W - 372L
1,509 Elo+
Party 3
Vamana
Vamana
Luisrojas10O
Vamana
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 143L
1,454 Elo+
Solo
Sobek
Sobek
ltz MorphinTime
Sobek
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 82L
1,368 Elo+
Party 1
Team Averages
Level 112
1,455 SR
1,443 Elo+

VS

Team Averages
Level 80
1,500 SR
1,379 Elo+
Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Dubri3l
Olorun
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 2
Apollo
Apollo
LobotomyAdvocate
Apollo
Level 142
God Stats
9W - 15L
1,500 SR
Queue Stats
669W - 657L
1,521 Elo+
Solo
Nu Wa
Nu Wa
Nwty
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 2
Thoth
Thoth
TommyT408
Thoth
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
4 / 1 / 19
8,810
881
10,820
13,685
10,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
CORKSCREW16
Hachiman
16
9 / 4 / 14
9,698
970
18,744
10,839
5,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
KittyMaid420
Chernobog
17
7 / 2 / 9
9,793
979
9,076
11,131
5,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
14
3 / 4 / 17
8,447
845
6,078
13,024
13,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
3 / 4 / 12
9,139
914
4,845
14,287
15,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 5 / 9
8,186
819
7,814
13,790
21,140
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Dubri3l
Olorun
14
3 / 5 / 5
7,738
774
7,861
11,905
6,130
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 6 / 5
6,990
699
4,917
8,774
4,015
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Nwty
Nu Wa
15
4 / 5 / 6
8,140
814
14,804
11,101
4,548
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
TommyT408
Thoth
15
2 / 5 / 4
7,928
793
11,529
7,523
2,972
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
42
26
Kills
13
15
Deaths
26
71
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
1
19
13.5
L
Achilles
 
Achilles
3
5
9
1.5
W
Hachiman
CORKSCREW16
Hachiman
9
4
14
4
L
Olorun
Dubri3l
Olorun
3
5
5
1.1
W
Chernobog
KittyMaid420
Chernobog
7
2
9
5.75
L
1
6
5
0.58
W
Vamana
3
4
17
2.88
L
Nu Wa
Nwty
Nu Wa
4
5
6
1.4
L
Thoth
TommyT408
Thoth
2
5
4
0.8
W
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,563
Damage
46,925
62,966
Taken
53,093
50,842
Mitigated
38,805
23,460
Healing
10,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,820
973
4,550
3,720
13,685
10,719
0
8,248
5,437
0
19,612
L
Achilles
 
Achilles
7,814
993
260
1,922
13,790
21,140
0
1,688
12,102
0
14,684
W
Hachiman
CORKSCREW16
Hachiman
18,744
9,411
1,494
2,207
10,839
5,120
92
6,089
4,750
0
35,528
L
Olorun
Dubri3l
Olorun
7,861
4,261
2,144
3,978
11,905
6,130
0
1,111
10,794
12,881
0
W
Chernobog
KittyMaid420
Chernobog
9,076
5,868
0
3,648
11,131
5,509
3,289
6,126
5,005
0
31,956
L
4,917
2,123
52
233
8,774
4,015
0
445
8,329
0
10,355
W
Vamana
6,078
2,356
1,001
2,171
13,024
13,702
74
5,759
7,265
0
12,882
L
Nu Wa
Nwty
Nu Wa
14,804
3,353
425
1,531
11,101
4,548
0
889
10,212
26,386
756
L
Thoth
TommyT408
Thoth
11,529
1,032
0
0
7,523
2,972
0
712
6,811
22,941
913
W
4,845
0
1,337
3,332
14,287
15,792
488
7,122
7,165
7,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,887
Gold Earned
38,982
122
Minions Killed
80
0
Camps Cleared
0
945,496
Distance Traveled
848,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,810
881
17
2
0
220,908
0
L
Achilles
8,186
819
19
2
0
194,640
0
W
Hachiman
9,698
970
29
3
0
167,167
0
L
Olorun
7,738
774
15
2
0
166,531
0
W
Chernobog
9,793
979
57
6
0
153,361
0
L
Apollo
6,990
699
9
1
0
149,868
0
W
Vamana
8,447
845
13
1
0
193,108
0
L
Nu Wa
8,140
814
15
2
0
164,014
0
L
Thoth
7,928
793
22
2
0
173,255
0
W
Sobek
9,139
914
6
1
0
210,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role