Player Matchup

Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
alpha jym
Poseidon
Level 149
God Stats
3W - 5L
1,500 SR
Queue Stats
79W - 68L
1,539 Elo+
Party 1
Ne Zha
Ne Zha
romain06113
Ne Zha
Level 139
God Stats
6W - 3L
1,794 SR
Queue Stats
158W - 122L
1,639 Elo+
Party 1
Team Averages
Level 138
1,598 SR
1,560 Elo+

VS

Team Averages
Level 125
1,467 SR
1,413 Elo+
Anubis
Anubis
GROMBOM
Anubis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 61L
1,475 Elo+
Solo
Medusa
Medusa
MagicznyRomek
Medusa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,205 Elo+
Solo
Sylvanus
Sylvanus
SewuhaS
Sylvanus
Level 158
God Stats
15W - 8L
1,400 SR
Queue Stats
291W - 241L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 5 / 5
7,704
642
9,967
11,352
4,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
alpha jym
Poseidon
14
4 / 3 / 2
8,560
713
9,710
8,103
2,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
12
1 / 3 / 4
7,537
628
11,739
13,789
12,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GROMBOM
Anubis
13
2 / 5 / 5
8,730
728
7,878
11,459
5,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 0 / 4
10,367
864
15,016
9,451
4,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
SewuhaS
Sylvanus
14
3 / 1 / 6
8,508
709
7,108
13,034
13,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
6
Kills
11
11
Deaths
6
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
5
5
0.7
W
Anubis
GROMBOM
Anubis
2
5
5
0.9
W
6
0
4
8
W
Sylvanus
SewuhaS
Sylvanus
3
1
6
6
L
Poseidon
alpha jym
Poseidon
4
3
2
1.67
L
Ne Zha
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,416
Damage
30,002
33,244
Taken
33,944
19,663
Mitigated
23,541
6,897
Healing
9,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,967
5,148
0
3,448
11,352
4,391
0
3,964
7,388
0
28,617
W
Anubis
GROMBOM
Anubis
7,878
650
0
2,596
11,459
5,428
169
3,197
7,952
35,001
0
W
15,016
6,105
0
250
9,451
4,255
2,230
2,297
7,023
0
64,695
W
Sylvanus
SewuhaS
Sylvanus
7,108
1,648
3,418
2,788
13,034
13,858
249
4,007
8,607
13,552
2,901
L
Poseidon
alpha jym
Poseidon
9,710
738
0
250
8,103
2,867
0
3,530
4,573
35,922
1,344
L
Ne Zha
11,739
1,367
0
3,199
13,789
12,405
0
7,234
6,555
0
33,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,801
Gold Earned
27,605
150
Minions Killed
162
0
Camps Cleared
0
594,697
Distance Traveled
645,065
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,704
642
37
3
0
174,652
0
W
Anubis
8,730
728
49
4
0
179,697
0
W
Medusa
10,367
864
94
8
0
252,288
4
W
Sylvanus
8,508
709
19
2
0
213,080
1
L
Poseidon
8,560
713
85
7
0
203,743
0
L
Ne Zha
7,537
628
28
2
0
216,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role