Player Matchup

Ymir
Ymir
Bronze III
FENRIR_29
Ymir
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,400 MMR
Party 2
Cerberus
Cerberus
Bronze III
Mr_MaMvz
Cerberus
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,400 MMR
Party 2
Camazotz
Camazotz
Bronze III
TheWildHyena
Camazotz
Bronze III
Level 148
God Stats
2W - 2L
1,514 SR
Queue Stats
2W - 2L
1,465 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 128
1,505 SR
1,422 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 135
1,571 SR
1,402 MMR
Cliodhna
Cliodhna
Gold V
Danimal234
Cliodhna
Gold V
Level 125
God Stats
17W - 16L
1,713 SR
Queue Stats
209W - 207L
1,425 MMR
Solo
Hades
Hades
Bronze III
KingHelfo
Hades
Bronze III
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
251W - 323L
1,447 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
Waly96x
Ah Puch
Bronze III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,334 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 1 / 12
10,204
729
4,113
11,889
12,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
Mr_MaMvz
Cerberus
16
4 / 2 / 9
10,695
764
9,180
16,937
13,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
TheWildHyena
Camazotz
17
8 / 0 / 5
10,838
774
13,689
13,424
6,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
VulcanAh Muzen CabNe ZhaCabrakanKali

VS

Bans
FreyaAgniHeraKhepriPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Danimal234
Cliodhna
13
0 / 2 / 1
8,670
619
8,564
10,840
3,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
KingHelfo
Hades
13
1 / 6 / 1
8,582
613
6,014
13,050
7,969
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Waly96x
Ah Puch
14
1 / 5 / 1
9,261
662
14,525
9,003
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
13
Kills
2
3
Deaths
13
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Danimal234
Cliodhna
0
2
1
0.25
W
Ymir
1
1
12
7
L
Hades
KingHelfo
Hades
1
6
1
0.25
W
Cerberus
Mr_MaMvz
Cerberus
4
2
9
4.25
W
Camazotz
TheWildHyena
Camazotz
8
0
5
10.5
L
Ah Puch
Waly96x
Ah Puch
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,982
Damage
29,103
42,250
Taken
32,893
32,541
Mitigated
13,505
15,990
Healing
4,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Danimal234
Cliodhna
8,564
398
0
1,452
10,840
3,354
270
3,976
6,660
0
32,964
W
Ymir
4,113
706
0
4,504
11,889
12,677
559
6,192
5,697
16,845
0
L
Hades
KingHelfo
Hades
6,014
63
67
2,055
13,050
7,969
198
5,294
7,457
30,695
946
W
Cerberus
Mr_MaMvz
Cerberus
9,180
562
161
4,303
16,937
13,558
682
8,141
8,796
40,193
2,438
W
Camazotz
TheWildHyena
Camazotz
13,689
4,650
0
7,022
13,424
6,306
2,238
6,301
7,123
0
63,632
L
Ah Puch
Waly96x
Ah Puch
14,525
300
0
1,102
9,003
2,182
501
3,606
5,220
45,452
978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,737
Gold Earned
26,513
201
Minions Killed
178
0
Camps Cleared
0
792,098
Distance Traveled
690,232
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,670
619
56
4
0
239,127
2
W
Ymir
10,204
729
27
2
0
245,451
4
L
Hades
8,582
613
55
4
0
235,394
1
W
Cerberus
10,695
764
109
8
0
253,998
0
W
Camazotz
10,838
774
65
5
0
292,649
1
L
Ah Puch
9,261
662
67
5
0
215,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role