Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FloralBeast
Izanami
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Guan Yu
Guan Yu
HAL0 JAC0B
Guan Yu
Level 111
God Stats
12W - 6L
1,500 SR
Queue Stats
436W - 417L
1,547 Elo+
Solo
Team Averages
Level 119
1,500 SR
1,516 Elo+

VS

Team Averages
Level 97
1,520 SR
1,474 Elo+
Vamana
Vamana
Boombers
Vamana
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
IlIRemIlI
Baron Samedi
Level 92
God Stats
1W - 3L
1,398 SR
Queue Stats
18W - 17L
1,505 Elo+
Party 1
Ne Zha
Ne Zha
NUMB3R1PL4Y3R
Ne Zha
Level 107
God Stats
5W - 7L
1,661 SR
Queue Stats
293W - 294L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
6 / 0 / 4
10,403
800
13,910
17,006
8,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
FloralBeast
Izanami
14
2 / 1 / 6
9,678
744
11,602
13,495
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
HAL0 JAC0B
Guan Yu
15
4 / 1 / 7
9,856
758
9,790
12,727
11,998
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Boombers
Vamana
13
2 / 4 / 0
8,796
677
10,910
19,136
14,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
IlIRemIlI
Baron Samedi
14
0 / 4 / 1
8,175
629
12,203
10,663
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 4 / 1
8,183
629
9,218
14,628
11,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
12
Kills
2
2
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
0
4
8
L
Vamana
Boombers
Vamana
2
4
0
0.5
W
Izanami
FloralBeast
Izanami
2
1
6
5
W
Guan Yu
HAL0 JAC0B
Guan Yu
4
1
7
7.5
L
Baron Samedi
IlIRemIlI
Baron Samedi
0
4
1
0.13
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,302
Damage
32,331
43,228
Taken
44,427
25,629
Mitigated
31,288
21,235
Healing
8,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
13,910
3,817
0
11,620
17,006
8,456
923
4,677
12,011
47,462
0
L
Vamana
Boombers
Vamana
10,910
4,894
0
3,673
19,136
14,607
326
6,975
12,161
0
29,560
W
Izanami
FloralBeast
Izanami
11,602
7,830
0
4,364
13,495
5,175
2,125
3,485
9,597
0
65,406
W
Guan Yu
HAL0 JAC0B
Guan Yu
9,790
756
1,939
3,312
12,727
11,998
410
4,178
8,417
0
21,890
L
Baron Samedi
IlIRemIlI
Baron Samedi
12,203
1,209
1,595
2,598
10,663
4,993
297
2,188
8,475
32,842
0
L
9,218
1,761
0
858
14,628
11,688
143
4,761
9,867
0
33,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,937
Gold Earned
25,154
163
Minions Killed
119
0
Camps Cleared
0
727,335
Distance Traveled
735,359
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,403
800
62
5
0
244,618
0
L
Vamana
8,796
677
36
3
0
263,555
0
W
Izanami
9,678
744
85
7
0
210,148
0
W
Guan Yu
9,856
758
16
1
0
272,569
3
L
Baron Samedi
8,175
629
48
4
0
226,710
0
L
Ne Zha
8,183
629
35
3
0
245,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role