Player Matchup

Artemis
Artemis
ExaltedRoyalty
Artemis
Level 7
God Stats
2W - 2L
1,419 SR
Queue Stats
3W - 2L
1,488 Elo+
Party 1
Rama
Rama
Guero OG
Rama
Level 147
God Stats
9W - 9L
1,312 SR
Queue Stats
61W - 59L
1,557 Elo+
Solo
Poseidon
Poseidon
Hoppo AF
Poseidon
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
156W - 144L
1,532 Elo+
Party 1
Ne Zha
Ne Zha
Player3241
Ne Zha
Level 132
God Stats
3W - 4L
1,386 SR
Queue Stats
17W - 8L
1,654 Elo+
Solo
Geb
Geb
Raíníng
Geb
Level 129
God Stats
240W - 215L
1,562 SR
Queue Stats
383W - 369L
1,601 Elo+
Solo
Team Averages
Level 112
1,436 SR
1,566 Elo+

VS

Team Averages
Level 103
1,444 SR
1,508 Elo+
Thanatos
Thanatos
ATamedFern
Thanatos
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Escadasnordreen
Morgan Le Fay
Level 86
God Stats
10W - 16L
1,396 SR
Queue Stats
39W - 46L
1,549 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rekignition
Kumbhakarna
Level 142
God Stats
9W - 12L
1,286 SR
Queue Stats
197W - 189L
1,394 Elo+
Party 2
Surtr
Surtr
TTV_Zazzex
Surtr
Level 90
God Stats
39W - 25L
1,583 SR
Queue Stats
272W - 286L
1,528 Elo+
Party 2
Skadi
Skadi
Valkyrabbit
Skadi
Level 89
God Stats
5W - 5L
1,454 SR
Queue Stats
402W - 399L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 9
6,739
1,123
4,283
8,030
3,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
13
2 / 1 / 8
7,689
1,282
5,271
4,535
1,836
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Hoppo AF
Poseidon
13
4 / 4 / 7
8,180
1,363
8,450
5,842
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Player3241
Ne Zha
13
5 / 1 / 7
8,576
1,429
8,522
6,441
3,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 0 / 10
8,001
1,334
5,402
3,878
4,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

328

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ATamedFern
Thanatos
12
6 / 6 / 2
8,286
1,381
3,960
10,813
5,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
Escadasnordreen
Morgan Le Fay
13
2 / 2 / 5
8,056
1,343
8,410
5,734
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Rekignition
Kumbhakarna
13
1 / 2 / 6
7,788
1,298
5,936
10,972
10,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Surtr
12
1 / 2 / 5
7,285
1,214
7,393
10,082
12,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 0
5,878
980
0
0
0

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
12
Kills
10
10
Deaths
12
41
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ATamedFern
Thanatos
6
6
2
1.17
L
Morgan Le Fay
Escadasnordreen
Morgan Le Fay
2
2
5
2.25
W
0
4
9
1.13
W
Rama
2
1
8
6
W
Poseidon
Hoppo AF
Poseidon
4
4
7
1.88
W
Ne Zha
Player3241
Ne Zha
5
1
7
8.5
W
1
0
10
6
L
Kumbhakarna
Rekignition
Kumbhakarna
1
2
6
2
L
Surtr
1
2
5
1.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,928
Damage
25,699
28,726
Taken
37,601
15,467
Mitigated
30,825
3,268
Healing
8,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ATamedFern
Thanatos
3,960
114
0
3,622
10,813
5,611
0
4,285
6,518
0
13,472
L
Morgan Le Fay
Escadasnordreen
Morgan Le Fay
8,410
951
0
240
5,734
2,457
0
1,985
3,744
30,269
0
W
4,283
2,307
0
1,257
8,030
3,761
0
5,426
2,426
0
16,304
W
Rama
5,271
3,241
0
0
4,535
1,836
0
2,603
1,855
0
18,483
W
Poseidon
Hoppo AF
Poseidon
8,450
1,170
0
45
5,842
2,143
0
2,468
3,247
28,847
0
W
Ne Zha
Player3241
Ne Zha
8,522
2,366
0
1,120
6,441
3,298
0
3,393
2,911
0
22,925
W
5,402
538
0
846
3,878
4,429
0
2,143
1,688
10,459
0
L
Kumbhakarna
Rekignition
Kumbhakarna
5,936
575
1,528
1,369
10,972
10,703
0
3,718
7,223
15,180
0
L
Surtr
7,393
1,308
0
2,081
10,082
12,054
0
3,803
6,264
2,952
12,520
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,185
Gold Earned
37,293
156
Minions Killed
103
9
Camps Cleared
2
588,924
Distance Traveled
431,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,286
1,381
23
4
0
98,199
0
L
Morgan Le Fay
8,056
1,343
47
8
2
121,193
0
W
Artemis
6,739
1,123
30
5
1
98,224
0
W
Rama
7,689
1,282
21
4
2
113,982
0
W
Poseidon
8,180
1,363
49
8
2
101,073
0
W
Ne Zha
8,576
1,429
45
8
3
128,380
0
W
Geb
8,001
1,334
11
2
1
147,265
0
L
Kumbhakarna
7,788
1,298
19
3
0
117,482
0
L
Surtr
7,285
1,214
14
2
0
94,249
0
L
Skadi
5,878
980
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role