Player Matchup

Zeus
Zeus
Customs OP
Zeus
Level 180
God Stats
1W - 1L
1,500 SR
Queue Stats
482W - 280L
1,741 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YmirNuts
Ah Muzen Cab
Level 139
God Stats
12W - 1L
1,987 SR
Queue Stats
270W - 114L
1,880 Elo+
Party 2
Xing Tian
Xing Tian
iLytsu
Xing Tian
Level 149
God Stats
5W - 2L
1,500 SR
Queue Stats
15W - 5L
1,884 Elo+
Party 2
Team Averages
Level 156
1,662 SR
1,835 Elo+

VS

Team Averages
Level 60
1,494 SR
1,470 Elo+
Anubis
Anubis
 
Anubis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Pentington
Chaac
Level 71
God Stats
0W - 5L
1,481 SR
Queue Stats
5W - 10L
1,616 Elo+
Party 1
Izanami
Izanami
papa_sublime
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
13 / 0 / 6
8,194
1,171
14,231
4,610
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
YmirNuts
Ah Muzen Cab
13
9 / 0 / 10
7,932
1,133
9,462
5,900
2,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
iLytsu
Xing Tian
10
0 / 1 / 18
6,846
978
4,015
9,375
7,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 9 / 0
4,804
686
3,194
9,812
3,853
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
8
0 / 7 / 1
4,828
690
3,639
11,953
5,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
papa_sublime
Izanami
9
1 / 6 / 0
4,991
713
2,082
8,211
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
2
22
Kills
1
1
Deaths
22
34
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
9
0
0
W
13
0
6
16
L
Chaac
0
7
1
0.07
W
Ah Muzen Cab
YmirNuts
Ah Muzen Cab
9
0
10
14
W
Xing Tian
iLytsu
Xing Tian
0
1
18
9
L
Izanami
papa_sublime
Izanami
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,708
Damage
8,915
19,885
Taken
29,976
11,674
Mitigated
11,857
7,084
Healing
2,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,194
296
0
906
9,812
3,853
0
5,009
4,803
14,001
0
W
14,231
2,623
0
917
4,610
1,501
296
1,502
3,108
29,563
1,828
L
Chaac
3,639
293
0
931
11,953
5,610
0
7,316
4,637
0
13,222
W
Ah Muzen Cab
YmirNuts
Ah Muzen Cab
9,462
4,324
0
2,939
5,900
2,182
1,737
1,029
4,871
0
47,035
W
Xing Tian
iLytsu
Xing Tian
4,015
311
1,421
1,807
9,375
7,991
251
704
8,671
7,318
215
L
Izanami
papa_sublime
Izanami
2,082
1,176
0
578
8,211
2,394
0
4,814
3,397
0
8,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,972
Gold Earned
14,623
117
Minions Killed
60
0
Camps Cleared
0
383,597
Distance Traveled
309,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,804
686
31
4
0
91,269
0
W
Zeus
8,194
1,171
37
5
0
119,138
0
L
Chaac
4,828
690
9
1
0
111,642
0
W
Ah Muzen Cab
7,932
1,133
76
11
0
136,729
0
W
Xing Tian
6,846
978
4
1
0
127,730
0
L
Izanami
4,991
713
20
3
0
106,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role