Player Matchup

Ymir
Ymir
RG_Burn_The_Gods
Ymir
Level 50
God Stats
0W - 6L
1,170 SR
Queue Stats
38W - 64L
1,205 Elo+
Solo
Cerberus
Cerberus
StrRive
Cerberus
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
142W - 124L
1,455 Elo+
Solo
Nu Wa
Nu Wa
crazy-KobY
Nu Wa
Level 88
God Stats
1W - 4L
1,465 SR
Queue Stats
36W - 47L
1,525 Elo+
Party 1
Bellona
Bellona
its-ElementZ
Bellona
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 156L
1,525 Elo+
Party 1
Awilix
Awilix
toorinnegans
Awilix
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,500 Elo+
Party 1
Team Averages
Level 94
1,427 SR
1,442 Elo+

VS

Team Averages
Level 104
1,549 SR
1,580 Elo+
Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Arsurber
Erlang Shen
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 79L
1,637 Elo+
Party 2
Xbalanque
Xbalanque
IndecisvieJohn
Xbalanque
Level 61
God Stats
3W - 0L
1,799 SR
Queue Stats
17W - 21L
1,652 Elo+
Party 2
Surtr
Surtr
MrInCoN
Surtr
Level 119
God Stats
19W - 10L
1,449 SR
Queue Stats
78W - 70L
1,543 Elo+
Solo
Nox
Nox
peanutbutter tk
Nox
Level 145
God Stats
5W - 5L
1,500 SR
Queue Stats
124W - 101L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,763
476
1,348
6,598
3,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cerberus
StrRive
Cerberus
8
0 / 1 / 0
4,573
457
957
5,806
2,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
9
0 / 4 / 0
5,089
509
4,840
6,135
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
its-ElementZ
Bellona
5
0 / 1 / 2
3,998
400
2,602
6,615
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
7
2 / 0 / 0
4,774
477
2,465
6,121
2,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 1 / 2
5,044
504
1,354
6,525
2,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Arsurber
Erlang Shen
10
1 / 1 / 2
5,457
546
5,312
5,965
4,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
IndecisvieJohn
Xbalanque
10
0 / 0 / 1
5,675
568
1,666
2,826
906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
MrInCoN
Surtr
9
3 / 0 / 1
5,349
535
4,900
7,040
3,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 0 / 1
6,055
606
5,317
5,900
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
2
Kills
8
8
Deaths
2
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
1
2
1
W
Erlang Shen
Arsurber
Erlang Shen
1
1
2
2
W
Xbalanque
IndecisvieJohn
Xbalanque
0
0
1
0.5
W
Surtr
MrInCoN
Surtr
3
0
1
3.5
L
0
2
2
0.5
L
Cerberus
StrRive
Cerberus
0
1
0
0
L
Nu Wa
0
4
0
0
L
Bellona
its-ElementZ
Bellona
0
1
2
1
W
4
0
1
4.5
L
Awilix
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,212
Damage
18,549
31,275
Taken
28,256
15,656
Mitigated
13,570
6,854
Healing
9,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,354
494
0
1,493
6,525
2,189
0
972
5,511
0
31,202
W
Erlang Shen
Arsurber
Erlang Shen
5,312
1,798
0
2,354
5,965
4,977
0
1,112
4,821
1,966
27,879
W
Xbalanque
IndecisvieJohn
Xbalanque
1,666
894
0
1,953
2,826
906
0
265
2,545
0
38,192
W
Surtr
MrInCoN
Surtr
4,900
1,896
0
1,505
7,040
3,472
0
1,419
5,579
109
28,082
L
1,348
160
167
1,451
6,598
3,797
0
1,425
4,824
16,488
0
L
Cerberus
StrRive
Cerberus
957
91
0
1,403
5,806
2,620
0
20
5,786
18,946
0
L
Nu Wa
4,840
2,034
0
620
6,135
2,187
0
3,497
2,638
33,401
0
L
Bellona
its-ElementZ
Bellona
2,602
889
0
1,818
6,615
5,044
0
383
5,906
0
12,993
W
5,317
441
0
1,710
5,900
2,026
0
3,037
2,655
41,229
0
L
Awilix
2,465
496
0
1,395
6,121
2,008
0
882
5,239
0
18,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,197
Gold Earned
27,580
157
Minions Killed
272
0
Camps Cleared
0
873,491
Distance Traveled
956,668
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,044
504
54
5
0
200,994
0
W
Erlang Shen
5,457
546
46
5
0
178,883
0
W
Xbalanque
5,675
568
71
7
0
179,488
1
W
Surtr
5,349
535
39
4
0
196,043
2
L
Ymir
4,763
476
24
2
0
177,633
0
L
Cerberus
4,573
457
35
4
0
161,354
0
L
Nu Wa
5,089
509
53
5
0
159,598
0
L
Bellona
3,998
400
13
1
0
153,958
0
W
Nox
6,055
606
62
6
0
201,260
0
L
Awilix
4,774
477
32
3
0
220,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role