Player Matchup

Vulcan
Vulcan
Abebomb87
Vulcan
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,868 Elo+
Party 1
Mercury
Mercury
Dmoney099
Mercury
Level 121
God Stats
5W - 4L
1,500 SR
Queue Stats
205W - 141L
1,583 Elo+
Party 1
Bellona
Bellona
Salas665
Bellona
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,243 Elo+
Solo
Xing Tian
Xing Tian
TearDegree
Xing Tian
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 113L
1,583 Elo+
Party 1
Rama
Rama
xChucks466CIA
Rama
Level 127
God Stats
5W - 6L
1,500 SR
Queue Stats
159W - 105L
1,583 Elo+
Party 1
Team Averages
Level 120
1,500 SR
1,572 Elo+

VS

Team Averages
Level 140
1,570 SR
1,625 Elo+
Yu Huang
Yu Huang
DoctorDerbz
Yu Huang
Level 142
God Stats
1W - 0L
1,274 SR
Queue Stats
27W - 34L
1,594 Elo+
Party 2
Medusa
Medusa
PridefulSaiyan16
Medusa
Level 84
God Stats
3W - 1L
1,648 SR
Queue Stats
5W - 8L
1,657 Elo+
Party 2
Geb
Geb
blurthenija
Geb
Level 148
God Stats
1W - 0L
1,610 SR
Queue Stats
19W - 32L
1,658 Elo+
Party 2
Danzaburou
Danzaburou
fantas144
Danzaburou
Level 152
God Stats
2W - 1L
1,697 SR
Queue Stats
22W - 30L
1,587 Elo+
Party 2
Surtr
Surtr
xKingtero
Surtr
Level 173
God Stats
6W - 4L
1,621 SR
Queue Stats
27W - 34L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Abebomb87
Vulcan
14
1 / 5 / 3
8,451
497
11,635
11,451
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Dmoney099
Mercury
16
4 / 2 / 5
9,841
579
9,019
12,378
5,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Salas665
Bellona
14
3 / 1 / 1
8,810
518
5,248
13,111
13,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
TearDegree
Xing Tian
14
1 / 0 / 4
8,802
518
5,277
16,263
17,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
2 / 2 / 4
9,345
550
8,627
13,239
6,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DoctorDerbz
Yu Huang
15
1 / 4 / 2
9,318
548
8,263
11,900
5,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 2 / 0
6,592
388
3,439
5,574
1,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 4
8,199
482
6,814
17,143
18,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
fantas144
Danzaburou
17
5 / 3 / 2
10,867
639
12,994
13,316
6,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
xKingtero
Surtr
16
4 / 0 / 2
9,929
584
9,384
13,407
7,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
11
Kills
10
10
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Abebomb87
Vulcan
1
5
3
0.5
L
Mercury
Dmoney099
Mercury
4
2
5
3.25
W
Yu Huang
DoctorDerbz
Yu Huang
1
4
2
0.5
W
0
2
0
0
L
Bellona
Salas665
Bellona
3
1
1
3.5
L
Xing Tian
TearDegree
Xing Tian
1
0
4
3
W
0
2
4
1
W
Danzaburou
fantas144
Danzaburou
5
3
2
2
L
2
2
4
2
W
Surtr
xKingtero
Surtr
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,806
Damage
40,894
66,442
Taken
61,340
48,672
Mitigated
40,265
16,387
Healing
20,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Abebomb87
Vulcan
11,635
5,670
297
2,450
11,451
5,201
1,324
3,157
8,294
77,215
0
L
Mercury
Dmoney099
Mercury
9,019
5,843
0
1,992
12,378
5,973
0
1,883
10,495
0
92,495
W
Yu Huang
DoctorDerbz
Yu Huang
8,263
267
0
2,268
11,900
5,298
831
2,479
9,421
65,242
3,720
W
3,439
972
0
868
5,574
1,928
0
420
5,154
0
33,120
L
Bellona
Salas665
Bellona
5,248
808
0
1,015
13,111
13,510
385
6,565
6,546
0
51,634
L
Xing Tian
TearDegree
Xing Tian
5,277
402
0
3,120
16,263
17,701
379
3,323
12,940
28,597
0
W
6,814
868
2,138
3,370
17,143
18,884
78
8,362
8,781
31,617
0
W
Danzaburou
fantas144
Danzaburou
12,994
4,311
0
4,355
13,316
6,197
4,631
3,003
10,313
0
96,462
L
8,627
6,970
0
7,513
13,239
6,287
881
410
12,829
0
88,669
W
Surtr
xKingtero
Surtr
9,384
3,474
0
7,487
13,407
7,958
403
2,648
10,759
1,852
74,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,249
Gold Earned
44,905
522
Minions Killed
506
0
Camps Cleared
0
1,740,398
Distance Traveled
1,551,338
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,451
497
116
7
0
346,822
2
L
Mercury
9,841
579
126
7
0
410,785
0
W
Yu Huang
9,318
548
134
8
0
308,834
4
W
Medusa
6,592
388
63
4
0
176,437
0
L
Bellona
8,810
518
81
5
0
342,502
0
L
Xing Tian
8,802
518
34
2
0
342,329
0
W
Geb
8,199
482
24
1
0
349,043
0
W
Danzaburou
10,867
639
153
9
0
316,704
2
L
Rama
9,345
550
165
10
0
297,960
1
W
Surtr
9,929
584
132
8
0
400,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role