Player Matchup

Cerberus
Cerberus
Hirohyuro
Cerberus
Level 27
God Stats
4W - 3L
1,508 SR
Queue Stats
18W - 23L
1,422 Elo+
Party 1
Persephone
Persephone
Ogtoad
Persephone
Level 43
God Stats
4W - 5L
1,563 SR
Queue Stats
19W - 27L
1,391 Elo+
Party 1
Sun Wukong
Sun Wukong
ingzeo
Sun Wukong
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,511 Elo+
Party 1
Team Averages
Level 29
1,524 SR
1,441 Elo+

VS

Team Averages
Level 53
1,500 SR
1,789 Elo+
Mulan
Mulan
Fezarius
Mulan
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 39L
1,916 Elo+
Party 2
Thoth
Thoth
KerriCapicha
Thoth
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,816 Elo+
Party 2
Susano
Susano
KerriCapoya
Susano
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 5L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hirohyuro
Cerberus
10
1 / 7 / 0
6,614
661
5,670
17,796
11,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Ogtoad
Persephone
10
1 / 9 / 1
7,246
725
8,583
11,191
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ingzeo
Sun Wukong
11
1 / 3 / 1
6,630
663
8,760
12,713
8,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Fezarius
Mulan
13
6 / 1 / 10
8,490
849
8,949
11,898
12,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
6 / 2 / 12
8,475
848
15,257
10,218
3,630
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
14
8 / 0 / 11
8,723
872
12,913
13,270
7,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
3
Kills
20
19
Deaths
3
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Mulan
Fezarius
Mulan
6
1
10
11
L
Cerberus
Hirohyuro
Cerberus
1
7
0
0.14
W
6
2
12
6
W
Susano
8
0
11
13.5
L
Persephone
Ogtoad
Persephone
1
9
1
0.17
L
Sun Wukong
ingzeo
Sun Wukong
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,013
Damage
37,119
41,700
Taken
35,386
23,101
Mitigated
23,885
5,450
Healing
5,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Fezarius
Mulan
8,949
1,925
0
1,527
11,898
12,849
180
4,307
7,591
0
22,656
L
Cerberus
Hirohyuro
Cerberus
5,670
528
1,495
2,903
17,796
11,505
0
5,252
12,201
16,765
0
W
15,257
1,229
344
3,073
10,218
3,630
1,480
2,863
7,355
42,422
904
W
Susano
12,913
3,315
0
390
13,270
7,406
714
6,266
7,004
0
32,330
L
Persephone
Ogtoad
Persephone
8,583
105
0
137
11,191
3,277
0
4,509
6,545
18,104
853
L
Sun Wukong
ingzeo
Sun Wukong
8,760
1,790
0
915
12,713
8,319
0
5,291
7,166
0
21,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,490
Gold Earned
25,688
108
Minions Killed
133
0
Camps Cleared
0
503,821
Distance Traveled
583,789
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,490
849
25
3
0
184,173
0
L
Cerberus
6,614
661
40
4
0
144,262
0
W
Thoth
8,475
848
62
6
0
187,633
2
W
Susano
8,723
872
46
5
0
211,983
0
L
Persephone
7,246
725
28
3
0
183,893
0
L
Sun Wukong
6,630
663
40
4
0
175,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role