Player Matchup

Atlas
Atlas
AidenXD
Atlas
Level 45
God Stats
3W - 1L
1,687 SR
Queue Stats
11W - 9L
1,420 Elo+
Party 2
Agni
Agni
DrakoG0dFall
Agni
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 77L
1,422 Elo+
Party 3
Fenrir
Fenrir
GodKingDre
Fenrir
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 31L
1,284 Elo+
Party 3
Anhur
Anhur
Jοk3r
Anhur
Level 90
God Stats
4W - 3L
1,296 SR
Queue Stats
48W - 37L
1,444 Elo+
Party 2
Ullr
Ullr
luqidatoR-abbit
Ullr
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 35L
1,735 Elo+
Party 2
Team Averages
Level 67
1,497 SR
1,461 Elo+

VS

Team Averages
Level 56
1,438 SR
1,280 Elo+
Apollo
Apollo
 
Apollo
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Autizms
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,103 Elo+
Party 1
Scylla
Scylla
Breauxski
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 121L
1,103 Elo+
Party 1
Fenrir
Fenrir
WickedHarpie
Fenrir
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 319L
1,407 Elo+
Solo
Maui
Maui
funkmaster69
Maui
Level 51
God Stats
17W - 11L
1,188 SR
Queue Stats
199W - 205L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AidenXD
Atlas
10
0 / 0 / 4
6,152
559
3,548
5,054
3,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 1 / 0
6,872
625
2,278
5,044
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
GodKingDre
Fenrir
12
5 / 0 / 0
6,590
599
6,282
5,587
2,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Jοk3r
Anhur
12
5 / 0 / 3
6,835
621
9,141
8,343
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 1 / 2
6,491
590
5,321
6,565
2,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
0 / 4 / 0
4,486
408
3,390
7,594
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Autizms
King Arthur
8
0 / 3 / 0
4,619
420
3,225
8,655
6,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Breauxski
Scylla
9
0 / 4 / 0
4,896
445
724
5,339
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
9
2 / 2 / 0
5,487
499
3,031
10,248
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 2 / 0
5,090
463
1,858
8,814
4,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
15
Kills
2
2
Deaths
15
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
4
0
0
W
Atlas
AidenXD
Atlas
0
0
4
2
L
King Arthur
Autizms
King Arthur
0
3
0
0
L
Scylla
Breauxski
Scylla
0
4
0
0
W
3
1
0
3
W
Fenrir
GodKingDre
Fenrir
5
0
0
5
W
Anhur
Jοk3r
Anhur
5
0
3
6.5
L
Fenrir
2
2
0
1
L
0
2
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,570
Damage
12,228
30,593
Taken
40,650
12,051
Mitigated
18,134
12,767
Healing
9,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,390
2,772
0
1,694
7,594
2,123
0
1,703
5,891
0
20,202
W
Atlas
AidenXD
Atlas
3,548
1,393
250
2,283
5,054
3,297
0
634
4,420
24,354
0
L
King Arthur
Autizms
King Arthur
3,225
676
0
1,370
8,655
6,284
0
0
8,655
0
15,623
L
Scylla
Breauxski
Scylla
724
159
0
750
5,339
1,603
0
1,565
3,774
21,458
0
W
2,278
214
0
2,367
5,044
1,565
0
651
4,393
53,552
0
W
Fenrir
GodKingDre
Fenrir
6,282
1,344
0
1,618
5,587
2,132
0
105
5,406
0
38,014
W
Anhur
Jοk3r
Anhur
9,141
5,195
0
5,624
8,343
2,864
0
1,192
7,151
0
52,832
L
Fenrir
3,031
422
0
3,929
10,248
3,412
0
879
9,369
0
34,306
L
1,858
721
0
2,215
8,814
4,712
0
1,679
7,135
20,701
0
W
5,321
2,767
0
625
6,565
2,193
360
0
6,127
0
37,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,940
Gold Earned
24,578
320
Minions Killed
146
0
Camps Cleared
0
1,025,855
Distance Traveled
981,831
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,486
408
30
3
0
157,256
0
W
Atlas
6,152
559
27
2
0
233,819
0
L
King Arthur
4,619
420
22
2
0
188,971
0
L
Scylla
4,896
445
28
3
0
170,498
1
W
Agni
6,872
625
87
8
0
210,624
3
W
Fenrir
6,590
599
59
5
0
240,460
0
W
Anhur
6,835
621
86
8
0
197,798
0
L
Fenrir
5,487
499
35
3
0
247,214
2
L
Maui
5,090
463
31
3
0
217,892
2
W
Ullr
6,491
590
61
6
0
143,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role