Player Matchup

Loki
Loki
Sleazy_301
Loki
Level 21
God Stats
0W - 2L
1,257 SR
Queue Stats
1W - 20L
898 Elo+
Party 2
Poseidon
Poseidon
knewson101
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
870 Elo+
Party 2
Jormungandr
Jormungandr
pach3xm1x
Jormungandr
Level 105
God Stats
0W - 4L
1,063 SR
Queue Stats
1W - 20L
898 Elo+
Party 2
Team Averages
Level 44
1,273 SR
889 Elo+

VS

Team Averages
Level 62
1,491 SR
1,449 Elo+
Danzaburou
Danzaburou
TST_elfears
Danzaburou
Level 29
God Stats
13W - 5L
1,442 SR
Queue Stats
25W - 17L
1,375 Elo+
Party 1
Fenrir
Fenrir
TST_zilla
Fenrir
Level 89
God Stats
3W - 4L
1,285 SR
Queue Stats
213W - 209L
1,507 Elo+
Party 1
Hades
Hades
tst_dougie
Hades
Level 67
God Stats
33W - 30L
1,747 SR
Queue Stats
134W - 140L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 1
10,782
674
10,186
19,684
9,303
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
knewson101
Poseidon
15
1 / 11 / 1
9,702
606
9,482
15,492
6,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
pach3xm1x
Jormungandr
16
0 / 6 / 4
10,241
640
9,379
25,698
45,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TST_elfears
Danzaburou
19
13 / 1 / 8
14,255
891
27,162
19,792
9,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
TST_zilla
Fenrir
20
9 / 0 / 16
13,592
850
17,767
25,037
20,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
16
5 / 4 / 13
12,023
751
5,971
12,256
6,213
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
5
Kills
27
27
Deaths
5
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
10
1
0.45
W
Danzaburou
TST_elfears
Danzaburou
13
1
8
17
W
Fenrir
TST_zilla
Fenrir
9
0
16
17
L
Poseidon
knewson101
Poseidon
1
11
1
0.14
L
Jormungandr
pach3xm1x
Jormungandr
0
6
4
0.33
W
Hades
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,047
Damage
50,900
60,874
Taken
57,085
61,398
Mitigated
36,213
2,031
Healing
23,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,186
3,594
0
1,628
19,684
9,303
0
3,049
16,635
0
29,212
W
Danzaburou
TST_elfears
Danzaburou
27,162
16,750
144
9,017
19,792
9,375
2,154
5,107
14,685
0
95,782
W
Fenrir
TST_zilla
Fenrir
17,767
4,548
0
10,793
25,037
20,625
411
8,617
16,420
0
52,811
L
Poseidon
knewson101
Poseidon
9,482
2,095
0
1
15,492
6,766
0
1,566
13,926
32,608
775
L
Jormungandr
pach3xm1x
Jormungandr
9,379
3,480
85
317
25,698
45,329
0
1,394
24,304
38,643
0
W
Hades
5,971
574
825
2,938
12,256
6,213
668
5,094
7,162
15,340
188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,725
Gold Earned
39,870
132
Minions Killed
197
0
Camps Cleared
0
744,363
Distance Traveled
870,276
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,782
674
29
2
0
261,533
0
W
Danzaburou
14,255
891
112
7
0
290,442
1
W
Fenrir
13,592
850
56
4
0
338,635
0
L
Poseidon
9,702
606
55
3
0
214,674
0
L
Jormungandr
10,241
640
48
3
0
268,156
0
W
Hades
12,023
751
29
2
0
241,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role