Player Matchup

Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
LatinSpice27
Ganesha
Level 90
God Stats
11W - 10L
1,702 SR
Queue Stats
99W - 93L
1,669 Elo+
Solo
Raijin
Raijin
WhiteBoyKing25
Raijin
Level 84
God Stats
2W - 2L
1,283 SR
Queue Stats
20W - 19L
1,419 Elo+
Party 2
Loki
Loki
prosperousreaper
Loki
Level 70
God Stats
4W - 2L
1,706 SR
Queue Stats
23W - 18L
1,457 Elo+
Party 2
Surtr
Surtr
zeth2002
Surtr
Level 64
God Stats
15W - 6L
1,648 SR
Queue Stats
18W - 11L
1,481 Elo+
Party 2
Team Averages
Level 75
1,568 SR
1,505 Elo+

VS

Team Averages
Level 83
1,514 SR
1,455 Elo+
Ymir
Ymir
BrokenBear_13
Ymir
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 17L
1,500 Elo+
Party 1
Bakasura
Bakasura
II_AzTeK_II
Bakasura
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 159L
1,342 Elo+
Solo
Freya
Freya
Tgwellz
Freya
Level 54
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 19L
1,447 Elo+
Solo
Cupid
Cupid
The_Nightman_101
Cupid
Level 67
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
marcos_alvizo
Kukulkan
Level 117
God Stats
27W - 21L
1,572 SR
Queue Stats
150W - 134L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
13 / 0 / 0
7,815
710
12,423
7,953
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
LatinSpice27
Ganesha
10
0 / 0 / 9
7,014
638
4,737
9,890
6,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

10
2 / 2 / 1
5,692
517
4,514
4,813
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 5
5,774
525
4,415
6,800
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
zeth2002
Surtr
11
2 / 0 / 1
6,397
582
2,597
3,857
3,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,904
446
4,779
10,522
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
II_AzTeK_II
Bakasura
8
1 / 4 / 0
5,101
464
2,606
8,170
3,137
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
Tgwellz
Freya
9
0 / 2 / 1
4,912
447
1,413
4,572
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

8
1 / 4 / 0
4,882
444
3,227
7,695
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
marcos_alvizo
Kukulkan
10
0 / 2 / 0
5,687
517
3,926
9,306
3,347
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
17
Kills
2
2
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
13
0
0
13
L
0
5
0
0
L
Bakasura
II_AzTeK_II
Bakasura
1
4
0
0.25
W
Ganesha
LatinSpice27
Ganesha
0
0
9
4.5
L
Freya
Tgwellz
Freya
0
2
1
0.25
L
1
4
0
0.25
W
2
2
1
1.25
L
Kukulkan
marcos_alvizo
Kukulkan
0
2
0
0
W
0
0
5
2.5
W
Surtr
zeth2002
Surtr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,686
Damage
15,951
33,313
Taken
40,265
16,916
Mitigated
15,733
14,935
Healing
9,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,423
8,886
0
4,319
7,953
2,910
676
2,181
5,722
0
56,675
L
4,779
2,180
0
817
10,522
5,667
0
2,084
8,438
22,839
0
L
Bakasura
II_AzTeK_II
Bakasura
2,606
2,032
0
1,986
8,170
3,137
0
1,109
6,957
0
13,834
W
Ganesha
LatinSpice27
Ganesha
4,737
888
2,019
2,838
9,890
6,944
268
3,585
6,121
27,286
0
L
Freya
Tgwellz
Freya
1,413
193
0
956
4,572
1,293
0
412
3,916
16,343
0
L
3,227
1,509
0
1,199
7,695
2,289
0
1,347
6,348
0
19,382
W
4,514
464
0
0
4,813
1,692
0
1,746
3,067
29,684
0
L
Kukulkan
marcos_alvizo
Kukulkan
3,926
593
0
4,337
9,306
3,347
450
3,933
5,007
44,215
0
W
4,415
1,160
0
4,066
6,800
2,326
0
1,605
5,177
0
31,926
W
Surtr
zeth2002
Surtr
2,597
709
0
1,693
3,857
3,044
0
1,001
2,856
348
36,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,692
Gold Earned
25,486
300
Minions Killed
195
0
Camps Cleared
0
1,045,802
Distance Traveled
983,001
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,815
710
103
9
0
176,995
0
L
Ymir
4,904
446
38
3
0
195,446
0
L
Bakasura
5,101
464
39
4
0
208,283
0
W
Ganesha
7,014
638
11
1
0
204,400
0
L
Freya
4,912
447
28
3
0
202,955
1
L
Cupid
4,882
444
25
2
0
188,703
0
W
Raijin
5,692
517
63
6
0
205,450
0
L
Kukulkan
5,687
517
65
6
0
187,614
0
W
Loki
5,774
525
60
5
0
238,069
0
W
Surtr
6,397
582
63
6
0
220,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role