Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mercury
Mercury
BobJenk
Mercury
Level 142
God Stats
7W - 2L
1,764 SR
Queue Stats
143W - 150L
1,413 Elo+
Party 1
Yu Huang
Yu Huang
D0nMurad
Yu Huang
Level 41
God Stats
9W - 9L
1,732 SR
Queue Stats
85W - 79L
1,556 Elo+
Party 4
Guan Yu
Guan Yu
ToastyLamp
Guan Yu
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,338 Elo+
Party 1
Surtr
Surtr
phiJuice
Surtr
Level 69
God Stats
15W - 6L
1,881 SR
Queue Stats
171W - 130L
1,672 Elo+
Party 4
Team Averages
Level 79
1,675 SR
1,496 Elo+

VS

Team Averages
Level 76
1,522 SR
1,501 Elo+
Chaac
Chaac
 
Chaac
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
Greenemachine67
Ravana
Level 105
God Stats
3W - 5L
1,420 SR
Queue Stats
134W - 100L
1,631 Elo+
Party 2
Olorun
Olorun
RangoBoyu
Olorun
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 12L
1,546 Elo+
Party 2
Sun Wukong
Sun Wukong
Reaper56023
Sun Wukong
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,280 Elo+
Party 3
Discordia
Discordia
eric1818
Discordia
Level 41
God Stats
3W - 2L
1,691 SR
Queue Stats
53W - 46L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
3 / 3 / 2
7,318
563
9,310
12,916
5,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
BobJenk
Mercury
11
0 / 3 / 0
6,400
492
3,427
8,472
3,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
D0nMurad
Yu Huang
11
0 / 1 / 2
5,757
443
4,251
11,032
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
ToastyLamp
Guan Yu
8
0 / 8 / 1
4,719
363
1,315
11,785
9,016
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
phiJuice
Surtr
10
2 / 2 / 0
5,867
451
4,492
10,891
5,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 1 / 6
7,004
539
7,994
14,802
8,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 1 / 5
7,758
597
6,095
5,114
2,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
RangoBoyu
Olorun
14
6 / 1 / 3
8,831
679
8,768
8,351
3,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Reaper56023
Sun Wukong
12
2 / 1 / 4
7,538
580
5,816
8,769
4,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
eric1818
Discordia
11
2 / 2 / 3
6,925
533
9,210
6,699
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
17
17
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
3
2
1.33
W
Chaac
 
Chaac
3
1
6
6
L
Mercury
BobJenk
Mercury
0
3
0
0
L
Yu Huang
D0nMurad
Yu Huang
0
1
2
1
W
4
1
5
6.5
W
Olorun
RangoBoyu
Olorun
6
1
3
7.5
W
Sun Wukong
Reaper56023
Sun Wukong
2
1
4
4
L
Guan Yu
ToastyLamp
Guan Yu
0
8
1
0.06
W
Discordia
eric1818
Discordia
2
2
3
1.75
L
Surtr
phiJuice
Surtr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,795
Damage
37,883
55,096
Taken
43,735
27,076
Mitigated
20,837
12,486
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,310
2,310
0
1,488
12,916
5,379
0
2,482
10,434
0
52,111
W
Chaac
 
Chaac
7,994
1,641
0
6,245
14,802
8,175
439
1,306
13,496
0
29,016
L
Mercury
BobJenk
Mercury
3,427
1,368
0
1,478
8,472
3,615
0
3,893
4,579
0
45,948
L
Yu Huang
D0nMurad
Yu Huang
4,251
251
0
3,594
11,032
3,961
0
5,762
5,270
40,494
0
W
6,095
2,300
0
351
5,114
2,192
372
493
4,621
0
57,619
W
Olorun
RangoBoyu
Olorun
8,768
5,222
73
4,547
8,351
3,569
3,473
193
8,158
71,930
0
W
Sun Wukong
Reaper56023
Sun Wukong
5,816
1,202
0
3,368
8,769
4,955
397
0
8,769
0
52,253
L
Guan Yu
ToastyLamp
Guan Yu
1,315
157
708
2,108
11,785
9,016
84
4,477
7,308
0
10,926
W
Discordia
eric1818
Discordia
9,210
643
0
957
6,699
1,946
270
2,259
4,440
52,591
67
L
Surtr
phiJuice
Surtr
4,492
862
0
3,110
10,891
5,105
0
1,297
9,594
19
29,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,061
Gold Earned
38,056
280
Minions Killed
431
0
Camps Cleared
0
1,379,073
Distance Traveled
1,310,988
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,318
563
78
6
0
312,192
1
W
Chaac
7,004
539
34
3
0
257,983
0
L
Mercury
6,400
492
86
7
0
320,602
2
L
Yu Huang
5,757
443
55
4
0
251,370
0
W
Ravana
7,758
597
92
7
0
299,113
0
W
Olorun
8,831
679
126
10
0
250,741
0
W
Sun Wukong
7,538
580
97
7
0
259,062
0
L
Guan Yu
4,719
363
13
1
0
248,779
0
W
Discordia
6,925
533
82
6
0
244,089
0
L
Surtr
5,867
451
48
4
0
246,130
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role