Player Matchup

Xbalanque
Xbalanque
DruZodFGC
Xbalanque
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 55L
1,349 Elo+
Party 2
Chronos
Chronos
GODzNuTcRuSt
Chronos
Level 114
God Stats
5W - 2L
1,500 SR
Queue Stats
291W - 270L
1,528 Elo+
Party 2
Vamana
Vamana
lDoctor
Vamana
Level 153
God Stats
3W - 1L
1,325 SR
Queue Stats
180W - 178L
1,412 Elo+
Party 2
Team Averages
Level 129
1,442 SR
1,429 Elo+

VS

Team Averages
Level 97
1,602 SR
1,693 Elo+
Surtr
Surtr
NOLIFENASH
Surtr
Level 147
God Stats
7W - 3L
1,805 SR
Queue Stats
136W - 143L
1,440 Elo+
Party 1
Medusa
Medusa
Ruebb
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
2,085 Elo+
Party 1
Tiamat
Tiamat
hoesauce
Tiamat
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 76L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DruZodFGC
Xbalanque
13
3 / 2 / 8
8,654
787
10,091
11,709
5,151
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
GODzNuTcRuSt
Chronos
14
3 / 2 / 6
8,702
791
8,576
8,161
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Vamana
lDoctor
Vamana
14
7 / 1 / 6
8,981
816
15,478
12,890
17,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
1 / 6 / 1
7,288
663
9,438
15,992
14,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
Ruebb
Medusa
13
3 / 3 / 0
7,860
715
6,238
12,893
5,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
hoesauce
Tiamat
12
0 / 4 / 2
6,950
632
5,697
9,580
5,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
13
Kills
4
5
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
DruZodFGC
Xbalanque
3
2
8
3.5
W
Chronos
GODzNuTcRuSt
Chronos
3
2
6
3
L
Surtr
1
6
1
0.25
L
Medusa
Ruebb
Medusa
3
3
0
1
L
Tiamat
hoesauce
Tiamat
0
4
2
0.25
W
Vamana
lDoctor
Vamana
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,145
Damage
21,373
32,760
Taken
38,465
26,117
Mitigated
25,405
6,378
Healing
4,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
DruZodFGC
Xbalanque
10,091
6,099
0
2,859
11,709
5,151
1,927
2,819
8,890
0
36,835
W
Chronos
GODzNuTcRuSt
Chronos
8,576
3,824
0
1,818
8,161
3,693
1,285
2,057
6,104
38,453
0
L
Surtr
9,438
1,887
0
2,092
15,992
14,569
0
4,346
11,075
1,643
21,222
L
Medusa
Ruebb
Medusa
6,238
2,676
0
1,410
12,893
5,596
0
2,269
10,205
0
15,575
L
Tiamat
hoesauce
Tiamat
5,697
548
0
1,374
9,580
5,240
0
2,021
7,184
24,670
388
W
Vamana
lDoctor
Vamana
15,478
7,406
0
1,701
12,890
17,273
279
1,524
11,366
0
32,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,337
Gold Earned
22,098
176
Minions Killed
102
0
Camps Cleared
0
598,556
Distance Traveled
573,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,654
787
81
7
0
188,903
0
W
Chronos
8,702
791
59
5
0
193,897
0
L
Surtr
7,288
663
29
3
0
178,761
0
L
Medusa
7,860
715
28
3
0
212,096
0
L
Tiamat
6,950
632
45
4
0
182,889
0
W
Vamana
8,981
816
36
3
0
215,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role