Player Matchup

Izanami
Izanami
Silver I
StL_Fitted314
Izanami
Silver I
Level 135
God Stats
76W - 52L
1,632 SR
Queue Stats
235W - 270L
1,374 MMR
Party 2
Jormungandr
Jormungandr
Silver I
mike2406
Jormungandr
Silver I
Level 159
God Stats
22W - 31L
1,607 SR
Queue Stats
549W - 617L
1,262 MMR
Solo
Kukulkan
Kukulkan
Silver I
xOaths_OG
Kukulkan
Silver I
Level 152
God Stats
15W - 11L
1,725 SR
Queue Stats
474W - 520L
1,282 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 149
1,655 SR
1,306 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,506 SR
1,305 MMR
Ao Kuang
Ao Kuang
Silver II
Apollonysus
Ao Kuang
Silver II
Level 195
God Stats
15W - 10L
1,518 SR
Queue Stats
274W - 350L
1,216 MMR
Solo
Scylla
Scylla
Bronze III
Priismatiic
Scylla
Bronze III
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,439 MMR
Party 1
Artio
Artio
Bronze III
Squirp
Artio
Bronze III
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,260 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
1 / 2 / 4
9,289
664
9,002
10,231
3,482
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
mike2406
Jormungandr
15
4 / 5 / 1
9,569
684
8,907
17,029
8,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
xOaths_OG
Kukulkan
14
2 / 3 / 5
9,470
676
9,796
7,708
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ne ZhaAchillesBacchusAphroditeGuan Yu

VS

Bans
AtlasBastetGaneshaFenrirXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Apollonysus
Ao Kuang
12
1 / 5 / 2
9,064
647
2,249
13,101
5,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
19
7 / 0 / 2
11,781
842
21,084
10,129
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artio
Squirp
Artio
15
2 / 2 / 5
10,487
749
7,622
18,265
23,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
7
Kills
10
10
Deaths
7
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Apollonysus
Ao Kuang
1
5
2
0.4
W
Scylla
7
0
2
8
W
Artio
Squirp
Artio
2
2
5
2.25
L
Izanami
1
2
4
1.5
L
Jormungandr
mike2406
Jormungandr
4
5
1
0.9
L
Kukulkan
xOaths_OG
Kukulkan
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,705
Damage
30,955
34,968
Taken
41,495
14,891
Mitigated
34,482
935
Healing
15,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Apollonysus
Ao Kuang
2,249
335
0
3,534
13,101
5,995
899
5,512
7,589
34,520
5,596
W
Scylla
21,084
2,125
0
4,515
10,129
4,824
2,054
4,789
5,340
75,067
3,613
W
Artio
Squirp
Artio
7,622
1,014
528
7,155
18,265
23,663
376
7,926
10,339
24,878
0
L
Izanami
9,002
6,769
0
500
10,231
3,482
0
7,978
1,851
0
41,967
L
Jormungandr
mike2406
Jormungandr
8,907
3,829
0
410
17,029
8,706
0
13,794
2,612
34,574
0
L
Kukulkan
xOaths_OG
Kukulkan
9,796
805
0
25
7,708
2,703
0
6,885
823
32,713
1,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,328
Gold Earned
31,332
161
Minions Killed
182
0
Camps Cleared
0
706,117
Distance Traveled
785,756
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,064
647
36
3
0
244,150
0
W
Scylla
11,781
842
118
8
0
261,338
0
W
Artio
10,487
749
28
2
0
280,268
5
L
Izanami
9,289
664
59
4
0
255,451
0
L
Jormungandr
9,569
684
41
3
0
212,112
0
L
Kukulkan
9,470
676
61
4
0
238,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role