Player Matchup

Discordia
Discordia
Silver I
CesarT27
Discordia
Silver I
Level 101
God Stats
5W - 2L
1,844 SR
Queue Stats
54W - 50L
1,537 MMR
Party 1
Xing Tian
Xing Tian
Silver II
Deckarshow
Xing Tian
Silver II
Level 142
God Stats
8W - 2L
1,500 SR
Queue Stats
53W - 50L
1,532 MMR
Party 1
Ishtar
Ishtar
Silver II
Meliodasm
Ishtar
Silver II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 48L
1,532 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,615 SR
1,534 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,539 SR
1,489 MMR
Hou Yi
Hou Yi
Silver II
Akrim1660
Hou Yi
Silver II
Level 125
God Stats
3W - 5L
1,585 SR
Queue Stats
229W - 257L
1,462 MMR
Party 2
Achilles
Achilles
Bronze III
TheWolff 74
Achilles
Bronze III
Level 73
God Stats
0W - 1L
1,705 SR
Queue Stats
7W - 11L
1,543 MMR
Solo
He Bo
He Bo
Silver II
Wov00 r
He Bo
Silver II
Level 146
God Stats
1W - 5L
1,326 SR
Queue Stats
226W - 246L
1,462 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CesarT27
Discordia
15
3 / 1 / 9
9,609
801
13,477
7,912
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Deckarshow
Xing Tian
14
3 / 1 / 11
8,996
750
9,005
13,215
15,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Meliodasm
Ishtar
16
9 / 2 / 6
10,604
884
19,273
12,065
6,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Ah Muzen CabBacchusThothBaron SamediAtlas

VS

Bans
DanzaburouAphroditeHorusScyllaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Akrim1660
Hou Yi
12
0 / 4 / 2
7,583
632
4,261
14,427
6,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
TheWolff 74
Achilles
14
2 / 5 / 1
8,632
719
10,534
20,630
24,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Wov00 r
He Bo
13
1 / 6 / 2
8,648
721
8,066
12,502
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
3
4
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Akrim1660
Hou Yi
0
4
2
0.25
W
Discordia
CesarT27
Discordia
3
1
9
7.5
W
Xing Tian
Deckarshow
Xing Tian
3
1
11
8.5
W
Ishtar
Meliodasm
Ishtar
9
2
6
6
L
Achilles
TheWolff 74
Achilles
2
5
1
0.5
L
He Bo
Wov00 r
He Bo
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,755
Damage
22,861
33,192
Taken
47,559
25,089
Mitigated
36,841
12,323
Healing
6,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Akrim1660
Hou Yi
4,261
1,797
0
1,487
14,427
6,378
0
6,790
7,333
0
21,662
W
Discordia
CesarT27
Discordia
13,477
916
108
2,187
7,912
3,343
173
1,579
6,055
50,459
0
W
Xing Tian
Deckarshow
Xing Tian
9,005
893
0
3,837
13,215
15,633
0
2,977
9,774
12,023
0
W
Ishtar
Meliodasm
Ishtar
19,273
15,256
0
6,191
12,065
6,113
756
3,587
8,093
0
56,559
L
Achilles
TheWolff 74
Achilles
10,534
2,058
0
3,432
20,630
24,929
0
7,830
12,064
0
21,169
L
He Bo
Wov00 r
He Bo
8,066
245
304
905
12,502
5,534
0
6,583
5,651
41,591
140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,209
Gold Earned
24,863
157
Minions Killed
129
0
Camps Cleared
0
687,814
Distance Traveled
656,932
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,583
632
28
2
0
219,777
1
W
Discordia
9,609
801
83
7
0
243,533
0
W
Xing Tian
8,996
750
6
1
0
255,356
1
W
Ishtar
10,604
884
68
6
0
188,925
0
L
Achilles
8,632
719
16
1
0
236,053
0
L
He Bo
8,648
721
85
7
0
201,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role