Player Matchup

Sol
Sol
HarryPlopp3r
Sol
Level 27
God Stats
1W - 1L
1,285 SR
Queue Stats
35W - 32L
1,412 Elo+
Party 1
Kuzenbo
Kuzenbo
OnNic
Kuzenbo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,507 Elo+
Party 1
King Arthur
King Arthur
aKnightsHonor
King Arthur
Level 43
God Stats
20W - 17L
1,583 SR
Queue Stats
220W - 202L
1,553 Elo+
Solo
Cliodhna
Cliodhna
quickstang99
Cliodhna
Level 127
God Stats
1W - 0L
1,715 SR
Queue Stats
64W - 60L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
trini455
Kukulkan
Level 129
God Stats
5W - 3L
1,586 SR
Queue Stats
30W - 30L
1,496 Elo+
Party 1
Team Averages
Level 90
1,534 SR
1,494 Elo+

VS

Team Averages
Level 73
1,562 SR
1,580 Elo+
Olorun
Olorun
RadicalStorm414
Olorun
Level 107
God Stats
6W - 5L
1,715 SR
Queue Stats
756W - 676L
1,503 Elo+
Party 2
Bellona
Bellona
Soviet Reaper66
Bellona
Level 6
God Stats
2W - 2L
1,851 SR
Queue Stats
4W - 4L
1,721 Elo+
Party 2
Kukulkan
Kukulkan
amazingalex3213
Kukulkan
Level 21
God Stats
6W - 14L
1,241 SR
Queue Stats
379W - 368L
1,657 Elo+
Party 2
Artio
Artio
galacticalTaco
Artio
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 237L
1,502 Elo+
Party 2
Hun Batz
Hun Batz
maverick james0
Hun Batz
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
748W - 687L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 3
8,405
600
12,961
11,691
4,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
OnNic
Kuzenbo
13
2 / 1 / 9
7,245
518
5,618
11,050
11,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
aKnightsHonor
King Arthur
14
5 / 0 / 4
8,784
627
7,141
6,181
6,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
quickstang99
Cliodhna
14
8 / 1 / 3
8,914
637
9,993
11,363
4,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
trini455
Kukulkan
14
5 / 2 / 7
9,183
656
9,061
6,058
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
7,750
554
8,752
13,647
5,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 6 / 0
5,850
418
3,246
12,746
10,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
10
0 / 5 / 0
6,193
442
3,154
8,028
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 5 / 2
5,582
399
3,527
14,506
8,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
11
3 / 4 / 3
7,427
531
6,818
12,373
4,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
25
Kills
6
6
Deaths
25
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
W
Kuzenbo
OnNic
Kuzenbo
2
1
9
6.5
L
2
5
1
0.5
L
0
6
0
0
W
King Arthur
aKnightsHonor
King Arthur
5
0
4
7
L
Kukulkan
0
5
0
0
L
1
5
2
0.4
L
Hun Batz
3
4
3
1.13
W
Cliodhna
quickstang99
Cliodhna
8
1
3
9.5
W
Kukulkan
trini455
Kukulkan
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,774
Damage
25,497
46,343
Taken
61,300
30,093
Mitigated
31,646
15,136
Healing
11,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,961
3,628
0
6,864
11,691
4,793
570
6,506
5,185
61,323
5,688
W
Kuzenbo
OnNic
Kuzenbo
5,618
2,302
229
3,406
11,050
11,898
128
5,279
5,771
24,417
0
L
8,752
4,460
293
5,696
13,647
5,586
316
9,620
3,921
62,037
59
L
3,246
1,345
0
1,611
12,746
10,451
0
3,630
8,368
0
29,749
W
King Arthur
aKnightsHonor
King Arthur
7,141
1,343
0
1,675
6,181
6,841
254
214
5,967
831
58,482
L
Kukulkan
3,154
389
0
290
8,028
3,041
0
5,376
2,488
36,185
0
L
3,527
729
482
2,756
14,506
8,199
0
5,309
8,733
13,827
0
L
Hun Batz
6,818
2,311
0
667
12,373
4,369
0
2,735
9,518
0
51,611
W
Cliodhna
quickstang99
Cliodhna
9,993
736
0
1,072
11,363
4,214
1,096
1,798
9,565
0
65,295
W
Kukulkan
trini455
Kukulkan
9,061
666
0
1,890
6,058
2,347
0
2,136
3,922
64,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,531
Gold Earned
32,802
442
Minions Killed
308
0
Camps Cleared
0
1,422,672
Distance Traveled
1,392,004
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,405
600
105
8
0
269,962
1
W
Kuzenbo
7,245
518
24
2
0
275,168
0
L
Olorun
7,750
554
90
6
0
270,485
6
L
Bellona
5,850
418
39
3
0
272,723
0
W
King Arthur
8,784
627
103
7
0
255,299
0
L
Kukulkan
6,193
442
74
5
0
268,857
0
L
Artio
5,582
399
31
2
0
274,488
0
L
Hun Batz
7,427
531
74
5
0
305,451
2
W
Cliodhna
8,914
637
92
7
0
340,747
0
W
Kukulkan
9,183
656
118
8
0
281,496
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role