Player Matchup

Bacchus
Bacchus
DMoney1476
Bacchus
Level 159
God Stats
5W - 6L
1,732 SR
Queue Stats
439W - 447L
1,524 Elo+
Party 2
Guan Yu
Guan Yu
DepressionSloth
Guan Yu
Level 129
God Stats
4W - 6L
1,500 SR
Queue Stats
134W - 130L
1,387 Elo+
Party 2
Hera
Hera
JUDGEM3NT4L285
Hera
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
327W - 306L
1,511 Elo+
Party 1
Ishtar
Ishtar
Lycan528
Ishtar
Level 156
God Stats
12W - 10L
1,308 SR
Queue Stats
164W - 160L
1,449 Elo+
Party 2
Da Ji
Da Ji
iiTz BoNeSs
Da Ji
Level 147
God Stats
105W - 75L
1,553 SR
Queue Stats
367W - 340L
1,512 Elo+
Party 1
Team Averages
Level 150
1,519 SR
1,477 Elo+

VS

Team Averages
Level 126
1,511 SR
1,516 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Izanagi54
Zhong Kui
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,658 Elo+
Party 3
Tiamat
Tiamat
PheonixReborn31
Tiamat
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,291 Elo+
Solo
Cu Chulainn
Cu Chulainn
ThatGudJamaican
Cu Chulainn
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 135L
1,467 Elo+
Solo
Surtr
Surtr
diazshadow
Surtr
Level 158
God Stats
7W - 5L
1,553 SR
Queue Stats
21W - 29L
1,664 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DMoney1476
Bacchus
12
1 / 1 / 8
6,782
848
6,367
9,506
11,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 1 / 4
6,488
811
3,255
7,976
6,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
1 / 2 / 7
6,708
839
8,465
6,182
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Lycan528
Ishtar
13
3 / 1 / 5
6,708
839
6,483
7,238
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
4 / 1 / 4
7,505
938
5,697
6,521
3,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
0 / 1 / 1
6,045
756
4,116
6,784
4,519
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zhong Kui
Izanagi54
Zhong Kui
13
2 / 5 / 2
6,735
842
7,025
9,356
7,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 1 / 0
5,344
668
1,315
1,914
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
ThatGudJamaican
Cu Chulainn
13
3 / 1 / 2
6,697
837
9,126
8,732
6,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
12
1 / 2 / 2
6,232
779
7,209
9,750
5,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
10
Kills
6
6
Deaths
10
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
0
1
1
0.5
W
Bacchus
DMoney1476
Bacchus
1
1
8
5
W
1
1
4
3
L
Zhong Kui
Izanagi54
Zhong Kui
2
5
2
0.6
W
1
2
7
2.25
W
Ishtar
Lycan528
Ishtar
3
1
5
5.5
L
0
1
0
0
L
Cu Chulainn
ThatGudJamaican
Cu Chulainn
3
1
2
4
L
Surtr
1
2
2
1
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,267
Damage
28,791
37,423
Taken
36,536
26,741
Mitigated
25,078
12,218
Healing
6,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
4,116
1,301
0
1,461
6,784
4,519
0
1,729
5,055
0
19,220
W
Bacchus
DMoney1476
Bacchus
6,367
631
385
3,373
9,506
11,023
175
2,234
7,272
13,051
0
W
3,255
78
2,194
1,653
7,976
6,911
0
1,674
6,302
0
15,996
L
Zhong Kui
Izanagi54
Zhong Kui
7,025
606
0
1,264
9,356
7,628
0
3,481
5,875
24,634
0
W
8,465
1,703
0
1,410
6,182
2,348
282
1,707
4,475
25,794
0
W
Ishtar
Lycan528
Ishtar
6,483
3,843
0
2,448
7,238
3,172
1,264
1,382
5,856
0
22,693
L
1,315
257
0
656
1,914
978
0
640
1,274
5,911
0
L
Cu Chulainn
ThatGudJamaican
Cu Chulainn
9,126
1,379
0
1,135
8,732
6,208
0
4,739
3,993
998
18,317
L
Surtr
7,209
1,823
0
1,674
9,750
5,745
22
4,243
5,507
346
21,240
W
5,697
1,317
0
755
6,521
3,287
0
2,122
4,399
0
26,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,191
Gold Earned
31,053
195
Minions Killed
155
0
Camps Cleared
0
887,128
Distance Traveled
733,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,045
756
25
3
0
163,746
0
W
Bacchus
6,782
848
13
2
0
177,016
0
W
Guan Yu
6,488
811
31
4
0
204,955
0
L
Zhong Kui
6,735
842
54
7
0
150,413
0
W
Hera
6,708
839
44
6
0
168,882
0
W
Ishtar
6,708
839
48
6
0
168,127
0
L
Tiamat
5,344
668
12
2
0
66,471
0
L
Cu Chulainn
6,697
837
30
4
0
167,851
0
L
Surtr
6,232
779
34
4
0
185,424
0
W
Da Ji
7,505
938
59
7
0
168,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role