Player Matchup

Scylla
Scylla
Bronze III
Zapatoskr
Scylla
Bronze III
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 MMR
Party 2
Ullr
Ullr
Bronze III
slyie
Ullr
Bronze III
Level 99
God Stats
1W - 1L
1,919 SR
Queue Stats
24W - 12L
1,510 MMR
Party 2
Sobek
Sobek
Bronze III
t3kkypie
Sobek
Bronze III
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 11L
1,510 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,640 SR
1,506 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 130
1,568 SR
1,500 MMR
Cliodhna
Cliodhna
Bronze III
TheSwagAlliance
Cliodhna
Bronze III
Level 143
God Stats
0W - 1L
1,470 SR
Queue Stats
9W - 11L
1,500 MMR
Party 1
Zeus
Zeus
Bronze III
chocotwister
Zeus
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,500 MMR
Party 1
Maui
Maui
Bronze III
thephisherman
Maui
Bronze III
Level 122
God Stats
0W - 1L
1,733 SR
Queue Stats
9W - 13L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Zapatoskr
Scylla
15
6 / 3 / 10
9,990
833
11,959
8,861
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
slyie
Ullr
15
6 / 3 / 11
9,961
830
18,583
12,625
5,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
t3kkypie
Sobek
16
5 / 1 / 12
10,788
899
7,810
15,735
18,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThothPeleAchillesAphroditeAh Muzen Cab

VS

Bans
Chang'eHou YiDanzaburouAnhurIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
0 / 6 / 4
8,366
697
6,368
13,938
5,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 6 / 1
9,755
813
16,879
10,181
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 5 / 4
8,373
698
4,598
19,910
19,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
17
Kills
7
7
Deaths
17
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
0
6
4
0.33
W
Scylla
Zapatoskr
Scylla
6
3
10
3.67
L
6
6
1
1.08
W
Ullr
slyie
Ullr
6
3
11
3.83
W
Sobek
t3kkypie
Sobek
5
1
12
11
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,352
Damage
27,845
37,221
Taken
44,029
27,686
Mitigated
28,631
7,206
Healing
7,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
6,368
790
0
2,564
13,938
5,207
324
6,891
7,047
0
38,146
W
Scylla
Zapatoskr
Scylla
11,959
2,400
0
831
8,861
3,496
818
5,397
3,464
39,270
207
L
16,879
1,948
0
240
10,181
4,099
39
5,285
4,896
34,685
1,774
W
Ullr
slyie
Ullr
18,583
9,657
0
1,533
12,625
5,222
1,892
7,364
5,261
0
58,900
W
Sobek
t3kkypie
Sobek
7,810
1,487
0
4,842
15,735
18,968
60
7,816
7,919
18,885
0
L
4,598
1,182
147
4,666
19,910
19,325
23
7,626
12,284
19,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,739
Gold Earned
26,494
148
Minions Killed
135
0
Camps Cleared
0
663,218
Distance Traveled
591,594
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,366
697
60
5
0
222,564
0
W
Scylla
9,990
833
66
6
0
213,589
0
L
Zeus
9,755
813
59
5
0
167,932
0
W
Ullr
9,961
830
60
5
0
198,741
1
W
Sobek
10,788
899
22
2
0
250,888
0
L
Maui
8,373
698
16
1
0
201,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role