Player Matchup

Hades
Hades
RedXArgyle
Hades
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 66L
1,095 Elo+
Party 1
Geb
Geb
Thedwarfmage254
Geb
Level 33
God Stats
26W - 20L
1,046 SR
Queue Stats
150W - 147L
1,090 Elo+
Party 1
Hun Batz
Hun Batz
TimingFawn70363
Hun Batz
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 71L
1,095 Elo+
Party 1
Team Averages
Level 59
1,349 SR
1,093 Elo+

VS

Team Averages
Level 61
1,476 SR
1,259 Elo+
Hades
Hades
AmusableCupid15
Hades
Level 63
God Stats
0W - 2L
1,184 SR
Queue Stats
3W - 4L
1,306 Elo+
Party 2
Medusa
Medusa
TRIPPYHIPPY1414
Medusa
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
969 Elo+
Party 2
Sylvanus
Sylvanus
thePanguin420
Sylvanus
Level 49
God Stats
0W - 1L
1,744 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
5 / 1 / 7
9,011
819
13,408
11,133
5,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
1 / 2 / 9
8,632
785
5,580
13,696
12,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
14
6 / 3 / 6
9,091
826
12,591
9,671
3,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 1
8,154
741
10,754
13,502
7,113
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 3 / 6
7,197
654
5,613
8,618
3,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
thePanguin420
Sylvanus
11
1 / 5 / 2
7,726
702
6,673
13,974
13,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
12
Kills
6
6
Deaths
12
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
Hades
5
1
7
8.5
L
0
3
6
1
W
1
2
9
2.75
W
Hun Batz
6
3
6
3
L
Sylvanus
thePanguin420
Sylvanus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,579
Damage
23,040
34,500
Taken
36,094
21,987
Mitigated
23,474
10,449
Healing
8,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,754
969
362
4,346
13,502
7,113
27
7,959
5,543
27,631
483
W
Hades
13,408
1,322
1,384
5,026
11,133
5,966
1,066
6,256
4,877
35,806
0
L
5,613
2,020
198
780
8,618
3,187
0
3,910
4,708
0
22,915
W
5,580
635
475
2,504
13,696
12,185
203
6,464
7,232
20,062
0
W
Hun Batz
12,591
4,706
0
1,060
9,671
3,836
1,493
4,555
5,116
0
50,388
L
Sylvanus
thePanguin420
Sylvanus
6,673
2,445
521
2,410
13,974
13,174
50
7,139
6,835
16,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,734
Gold Earned
23,077
150
Minions Killed
100
0
Camps Cleared
0
596,333
Distance Traveled
459,479
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,154
741
49
4
0
167,269
0
W
Hades
9,011
819
63
6
0
195,599
0
L
Medusa
7,197
654
32
3
0
151,471
3
W
Geb
8,632
785
26
2
0
208,459
0
W
Hun Batz
9,091
826
61
6
0
192,275
0
L
Sylvanus
7,726
702
19
2
0
140,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role