Player Matchup

He Bo
He Bo
Silver I
 
He Bo
Silver I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver IV
Brockeyy
Charybdis
Silver IV
Level 76
God Stats
3W - 2L
1,303 SR
Queue Stats
52W - 58L
1,312 MMR
Party 2
Janus
Janus
Silver I
CyberX5
Janus
Silver I
Level 59
God Stats
1W - 2L
1,595 SR
Queue Stats
5W - 5L
1,524 MMR
Party 2
Pele
Pele
Silver I
Nolxi
Pele
Silver I
Level 141
God Stats
0W - 2L
1,284 SR
Queue Stats
66W - 63L
1,474 MMR
Party 1
Fafnir
Fafnir
Silver III
solaJ
Fafnir
Silver III
Level 119
God Stats
2W - 4L
1,506 SR
Queue Stats
66W - 63L
1,400 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,438 SR
1,442 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,636 SR
1,425 MMR
Freya
Freya
Gold IV
Capt_TryHard_TTV
Freya
Gold IV
Level 153
God Stats
3W - 3L
1,654 SR
Queue Stats
133W - 123L
1,462 MMR
Party 3
Horus
Horus
Gold V
DarkHeartsFade
Horus
Gold V
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 16L
1,407 MMR
Party 3
Tyr
Tyr
Silver I
Jazonk
Tyr
Silver I
Level 146
God Stats
14W - 8L
1,494 SR
Queue Stats
59W - 54L
1,421 MMR
Solo
Agni
Agni
Bronze III
Nahu_Luna
Agni
Bronze III
Level 148
God Stats
3W - 4L
1,768 SR
Queue Stats
21W - 33L
1,422 MMR
Solo
Thanatos
Thanatos
Bronze III
rainbadazz
Thanatos
Bronze III
Level 85
God Stats
1W - 0L
1,766 SR
Queue Stats
18W - 29L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
1 / 5 / 1
6,962
536
9,425
11,929
4,069
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
Brockeyy
Charybdis
11
2 / 3 / 1
6,700
515
4,814
11,006
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
CyberX5
Janus
13
1 / 1 / 0
7,057
543
4,466
4,781
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
Nolxi
Pele
12
1 / 1 / 2
6,620
509
3,723
11,417
4,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
solaJ
Fafnir
9
1 / 2 / 4
6,144
473
3,777
7,790
7,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
Ao KuangAwilixSusanoFenrir

VS

Bans
IshtarCernunnosHadesRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
8,089
622
8,586
7,785
3,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
0 / 1 / 9
7,313
563
3,992
9,825
6,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tyr
Jazonk
Tyr
13
6 / 0 / 2
8,260
635
9,986
14,056
11,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
14
2 / 0 / 1
7,850
604
3,503
4,155
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
rainbadazz
Thanatos
9
1 / 4 / 0
5,774
444
3,258
11,601
4,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
12
12
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
5
1
0.3
L
Charybdis
Brockeyy
Charybdis
2
3
1
0.83
W
3
1
0
3
L
Janus
CyberX5
Janus
1
1
0
1
W
0
1
9
4.5
W
Tyr
Jazonk
Tyr
6
0
2
7
W
Agni
2
0
1
2.5
L
Pele
Nolxi
Pele
1
1
2
2
W
Thanatos
rainbadazz
Thanatos
1
4
0
0.25
L
Fafnir
solaJ
Fafnir
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,205
Damage
29,325
46,923
Taken
47,422
22,155
Mitigated
27,666
15,839
Healing
24,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,425
665
0
4,672
11,929
4,069
0
832
11,097
57,798
0
L
Charybdis
Brockeyy
Charybdis
4,814
3,131
0
5,095
11,006
3,965
0
6,116
4,890
0
51,398
W
8,586
3,477
0
2,874
7,785
3,591
749
1,768
6,017
70,088
0
L
Janus
CyberX5
Janus
4,466
218
108
844
4,781
1,940
0
1,403
3,378
55,515
0
W
3,992
1,637
1,486
3,961
9,825
6,898
0
2,942
6,883
0
9,685
W
Tyr
Jazonk
Tyr
9,986
646
0
7,776
14,056
11,366
0
8,827
5,229
3,443
52,644
W
Agni
3,503
264
0
500
4,155
1,727
0
1,769
2,386
62,865
455
L
Pele
Nolxi
Pele
3,723
696
0
2,689
11,417
4,436
0
2,230
9,187
0
58,848
W
Thanatos
rainbadazz
Thanatos
3,258
710
0
7,488
11,601
4,084
0
2,362
9,239
0
41,601
L
Fafnir
solaJ
Fafnir
3,777
587
0
2,431
7,790
7,745
0
2,535
5,255
15,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,483
Gold Earned
37,286
413
Minions Killed
386
0
Camps Cleared
0
1,304,324
Distance Traveled
1,440,857
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,962
536
94
7
0
236,054
0
L
Charybdis
6,700
515
90
7
0
231,279
0
W
Freya
8,089
622
114
9
0
256,976
1
L
Janus
7,057
543
118
9
0
263,227
4
W
Horus
7,313
563
5
0
0
293,808
2
W
Tyr
8,260
635
84
6
0
305,265
1
W
Agni
7,850
604
121
9
0
286,718
4
L
Pele
6,620
509
96
7
0
308,224
4
W
Thanatos
5,774
444
62
5
0
298,090
3
L
Fafnir
6,144
473
15
1
0
265,540
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role