Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Autizms
Thoth
Level 26
God Stats
1W - 5L
1,370 SR
Queue Stats
13W - 26L
1,143 Elo+
Party 1
Danzaburou
Danzaburou
Breauxski
Danzaburou
Level 25
God Stats
2W - 9L
1,500 SR
Queue Stats
81W - 121L
1,143 Elo+
Party 1
Amaterasu
Amaterasu
Nanikara
Amaterasu
Level 158
God Stats
0W - 2L
1,276 SR
Queue Stats
40W - 57L
1,168 Elo+
Solo
Maui
Maui
funkmaster69
Maui
Level 50
God Stats
17W - 11L
1,500 SR
Queue Stats
199W - 205L
1,335 Elo+
Party 1
Team Averages
Level 56
1,429 SR
1,258 Elo+

VS

Team Averages
Level 50
1,455 SR
1,349 Elo+
Gilgamesh
Gilgamesh
BubaShnipe
Gilgamesh
Level 37
God Stats
7W - 8L
1,494 SR
Queue Stats
88W - 85L
1,341 Elo+
Party 3
Loki
Loki
Dave6745
Loki
Level 132
God Stats
15W - 10L
1,392 SR
Queue Stats
135W - 112L
1,430 Elo+
Party 2
Susano
Susano
NeuralAtom1104
Susano
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 30L
1,264 Elo+
Party 3
Izanami
Izanami
PBeckham
Izanami
Level 38
God Stats
7W - 3L
1,500 SR
Queue Stats
69W - 73L
1,355 Elo+
Party 2
Thoth
Thoth
asolidtot
Thoth
Level 24
God Stats
28W - 30L
1,387 SR
Queue Stats
42W - 47L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 2 / 2
5,935
495
6,457
11,872
4,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
Autizms
Thoth
9
0 / 7 / 0
4,790
399
3,158
7,900
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Breauxski
Danzaburou
9
1 / 1 / 1
5,396
450
2,676
7,305
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
Nanikara
Amaterasu
9
0 / 2 / 0
5,259
438
3,595
9,747
6,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
3 / 1 / 1
6,689
557
3,535
8,497
7,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BubaShnipe
Gilgamesh
11
1 / 0 / 0
6,478
540
6,345
8,558
5,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
10
5 / 1 / 2
6,266
522
8,686
7,649
3,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 0 / 0
5,600
467
77
5,675
2,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
PBeckham
Izanami
11
1 / 3 / 5
6,466
539
6,701
9,100
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thoth
asolidtot
Thoth
11
6 / 1 / 2
7,694
641
8,505
5,962
1,911
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
5
Kills
13
13
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
2
2
1
L
Thoth
Autizms
Thoth
0
7
0
0
L
Danzaburou
Breauxski
Danzaburou
1
1
1
1.5
W
Gilgamesh
BubaShnipe
Gilgamesh
1
0
0
1
W
Loki
5
1
2
6
L
Amaterasu
Nanikara
Amaterasu
0
2
0
0
W
0
0
0
0
W
Izanami
PBeckham
Izanami
1
3
5
1.17
W
Thoth
asolidtot
Thoth
6
1
2
7
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,421
Damage
30,314
45,321
Taken
36,944
22,908
Mitigated
15,433
17,152
Healing
10,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,457
2,302
0
6,580
11,872
4,357
0
884
10,831
0
39,212
L
Thoth
Autizms
Thoth
3,158
162
0
620
7,900
2,427
0
5,423
2,393
24,442
0
L
Danzaburou
Breauxski
Danzaburou
2,676
564
0
4,015
7,305
2,118
38
0
7,087
0
32,252
W
Gilgamesh
BubaShnipe
Gilgamesh
6,345
2,342
0
3,971
8,558
5,370
0
725
7,833
0
36,842
W
Loki
8,686
2,227
0
1,032
7,649
3,111
126
2,310
5,339
0
19,005
L
Amaterasu
Nanikara
Amaterasu
3,595
1,204
0
3,425
9,747
6,556
0
633
9,069
5,080
21,103
W
77
0
160
455
5,675
2,028
0
261
5,414
0
29,662
W
Izanami
PBeckham
Izanami
6,701
4,906
0
2,537
9,100
3,013
595
1,600
7,500
0
47,483
W
Thoth
asolidtot
Thoth
8,505
501
211
2,251
5,962
1,911
549
2,688
3,274
52,230
0
L
3,535
708
0
2,512
8,497
7,450
96
1,565
6,640
21,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,069
Gold Earned
32,504
213
Minions Killed
310
0
Camps Cleared
0
1,047,346
Distance Traveled
1,137,595
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,935
495
62
5
0
262,958
0
L
Thoth
4,790
399
31
3
0
183,032
0
L
Danzaburou
5,396
450
48
4
0
173,305
0
W
Gilgamesh
6,478
540
73
6
0
211,970
1
W
Loki
6,266
522
28
2
0
275,867
0
L
Amaterasu
5,259
438
47
4
0
196,438
0
W
Susano
5,600
467
50
4
0
215,609
0
W
Izanami
6,466
539
74
6
0
205,327
0
W
Thoth
7,694
641
85
7
0
228,822
0
L
Maui
6,689
557
25
2
0
231,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role