Player Matchup

Jing Wei
Jing Wei
B0RK LAZAR
Jing Wei
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 119L
1,699 Elo+
Party 2
Merlin
Merlin
Jeb4646
Merlin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,880 Elo+
Party 2
Agni
Agni
Rusticlese
Agni
Level 148
God Stats
5W - 3L
1,500 SR
Queue Stats
162W - 164L
1,654 Elo+
Party 2
The Morrigan
The Morrigan
SheerRage
The Morrigan
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 93L
1,634 Elo+
Party 2
Shiva
Shiva
changethename21
Shiva
Level 157
God Stats
2W - 2L
1,645 SR
Queue Stats
164W - 162L
1,676 Elo+
Party 2
Team Averages
Level 131
1,529 SR
1,708 Elo+

VS

Team Averages
Level 121
1,658 SR
1,570 Elo+
Cupid
Cupid
 
Cupid
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ElxManny
Atlas
Level 108
God Stats
5W - 4L
1,255 SR
Queue Stats
167W - 148L
1,563 Elo+
Party 1
Ullr
Ullr
KENGOPAWS
Ullr
Level 173
God Stats
4W - 3L
1,757 SR
Queue Stats
62W - 63L
1,598 Elo+
Party 1
Geb
Geb
Woahh its Greg
Geb
Level 107
God Stats
3W - 0L
1,893 SR
Queue Stats
30W - 26L
1,638 Elo+
Party 1
Anubis
Anubis
Žombie
Anubis
Level 161
God Stats
2W - 1L
1,884 SR
Queue Stats
73W - 76L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
B0RK LAZAR
Jing Wei
15
0 / 3 / 2
7,724
702
5,122
10,942
4,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Jeb4646
Merlin
13
0 / 4 / 2
7,130
648
7,124
7,783
2,969
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 1 / 0
8,217
747
10,983
5,283
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
SheerRage
The Morrigan
13
1 / 5 / 2
7,228
657
8,019
7,040
2,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 5 / 3
7,074
643
8,720
14,733
16,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
1 / 2 / 8
8,386
762
6,370
10,298
5,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
ElxManny
Atlas
15
0 / 1 / 12
8,227
748
10,237
11,628
11,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
17
8 / 0 / 8
9,669
879
8,598
7,978
4,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 0 / 10
8,513
774
7,544
9,556
8,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
Žombie
Anubis
16
8 / 0 / 4
9,615
874
9,620
7,401
4,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
3
Kills
18
18
Deaths
3
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
2
8
2.5
L
Jing Wei
B0RK LAZAR
Jing Wei
0
3
2
0.33
W
Atlas
ElxManny
Atlas
0
1
12
6
L
Merlin
Jeb4646
Merlin
0
4
2
0.25
W
Ullr
8
0
8
12
L
2
1
0
2
L
The Morrigan
SheerRage
The Morrigan
1
5
2
0.4
W
1
0
10
6
L
0
5
3
0.3
W
Anubis
Žombie
Anubis
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,968
Damage
42,369
45,781
Taken
46,861
28,570
Mitigated
33,687
13,937
Healing
26,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,370
2,965
4,693
4,058
10,298
5,066
637
4,797
5,501
0
21,658
L
Jing Wei
B0RK LAZAR
Jing Wei
5,122
3,479
1,832
4,520
10,942
4,217
0
5,194
5,394
0
22,642
W
Atlas
ElxManny
Atlas
10,237
1,929
1,890
2,272
11,628
11,071
241
5,033
6,595
28,508
0
L
Merlin
Jeb4646
Merlin
7,124
394
0
414
7,783
2,969
0
4,994
2,537
11,727
2,958
W
Ullr
8,598
1,600
1,964
1,744
7,978
4,461
479
2,781
5,197
0
20,983
L
10,983
174
589
1,136
5,283
2,159
0
3,132
1,943
21,303
0
L
The Morrigan
SheerRage
The Morrigan
8,019
1,159
129
185
7,040
2,494
0
4,214
2,664
13,836
5,213
W
7,544
85
2,208
3,055
9,556
8,307
112
6,350
3,206
13,091
0
L
8,720
387
891
4,241
14,733
16,731
0
8,542
5,842
0
13,376
W
Anubis
Žombie
Anubis
9,620
117
1,804
3,241
7,401
4,782
49
3,063
4,338
33,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,373
Gold Earned
44,410
113
Minions Killed
156
0
Camps Cleared
0
1,016,653
Distance Traveled
1,208,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,386
762
41
4
0
231,064
0
L
Jing Wei
7,724
702
48
4
0
228,196
0
W
Atlas
8,227
748
35
3
0
252,257
0
L
Merlin
7,130
648
16
1
0
210,141
0
W
Ullr
9,669
879
30
3
0
256,614
0
L
Agni
8,217
747
27
2
0
224,414
0
L
The Morrigan
7,228
657
10
1
0
194,405
0
W
Geb
8,513
774
6
1
0
239,748
0
L
Shiva
7,074
643
12
1
0
159,497
0
W
Anubis
9,615
874
44
4
0
228,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role