Player Matchup

Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Expelli
Odin
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
170W - 163L
1,545 Elo+
Solo
Ullr
Ullr
MathMatix
Ullr
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,448 Elo+
Solo
Cabrakan
Cabrakan
UCanThankMeBro
Cabrakan
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 257L
1,396 Elo+
Party 1
Discordia
Discordia
스DarkBlazer스
Discordia
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 60L
1,449 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,468 Elo+

VS

Team Averages
Level 74
1,457 SR
1,372 Elo+
Awilix
Awilix
 
Awilix
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AmpedSeraph
Raijin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,324 Elo+
Party 2
Kukulkan
Kukulkan
Diamoondo
Kukulkan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,324 Elo+
Party 2
Skadi
Skadi
KingKiizzy
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,324 Elo+
Party 2
Chernobog
Chernobog
PGLMetal
Chernobog
Level 24
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 5L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
7 / 0 / 4
7,284
1,457
6,140
4,128
1,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
Expelli
Odin
10
1 / 2 / 8
6,207
1,241
4,053
7,469
7,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Ullr
11
3 / 2 / 5
6,192
1,238
2,004
4,752
1,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
10
1 / 2 / 8
6,093
1,219
1,770
6,226
7,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
11
2 / 2 / 6
6,221
1,244
7,194
3,768
1,547
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
5
0 / 1 / 0
4,291
858
792
1,624
491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
8
1 / 5 / 6
5,100
1,020
3,969
6,853
2,062
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Diamoondo
Kukulkan
11
3 / 4 / 4
6,136
1,227
6,113
5,292
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
11
3 / 2 / 2
5,828
1,166
5,102
4,591
1,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
PGLMetal
Chernobog
10
1 / 2 / 4
5,059
1,012
2,295
4,014
1,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
14
Kills
8
8
Deaths
14
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
4
9
L
Awilix
 
Awilix
0
1
0
0
L
Raijin
1
5
6
0.8
L
Kukulkan
Diamoondo
Kukulkan
3
4
4
1.25
W
Odin
Expelli
Odin
1
2
8
2.5
L
Skadi
3
2
2
2
W
Ullr
3
2
5
2.75
L
Chernobog
PGLMetal
Chernobog
1
2
4
1.5
W
Cabrakan
1
2
8
2.5
W
Discordia
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,161
Damage
18,271
26,343
Taken
22,374
19,821
Mitigated
7,599
9,337
Healing
3,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,140
762
922
1,690
4,128
1,805
2,188
2,170
1,958
0
13,469
L
Awilix
 
Awilix
792
226
251
177
1,624
491
0
849
775
0
792
L
Raijin
3,969
289
162
169
6,853
2,062
0
2,268
4,585
6,672
0
L
Kukulkan
Diamoondo
Kukulkan
6,113
411
516
240
5,292
2,184
0
1,594
3,698
13,925
430
W
Odin
Expelli
Odin
4,053
1,126
403
1,250
7,469
7,224
57
1,763
5,706
0
6,302
L
Skadi
5,102
2,038
382
708
4,591
1,531
0
2,133
2,458
0
9,555
W
Ullr
2,004
808
0
728
4,752
1,836
1,651
1,310
3,442
0
5,033
L
Chernobog
PGLMetal
Chernobog
2,295
874
0
442
4,014
1,331
0
1,412
2,602
0
4,786
W
Cabrakan
1,770
247
555
937
6,226
7,409
50
2,264
3,962
3,315
0
W
Discordia
7,194
546
1,700
1,152
3,768
1,547
725
2,245
1,523
14,519
1,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,997
Gold Earned
26,414
54
Minions Killed
43
0
Camps Cleared
0
549,857
Distance Traveled
435,353
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,284
1,457
19
4
0
122,935
0
L
Awilix
4,291
858
0
0
0
29,922
0
L
Raijin
5,100
1,020
5
1
0
91,193
2
L
Kukulkan
6,136
1,227
21
4
0
94,303
0
W
Odin
6,207
1,241
5
1
0
111,626
0
L
Skadi
5,828
1,166
13
3
0
102,304
0
W
Ullr
6,192
1,238
7
1
0
99,515
0
L
Chernobog
5,059
1,012
4
1
0
117,631
0
W
Cabrakan
6,093
1,219
3
1
0
104,560
0
W
Discordia
6,221
1,244
20
4
0
111,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role