Player Matchup

Surtr
Surtr
CoZmicDeity
Surtr
Level 148
God Stats
2W - 3L
1,157 SR
Queue Stats
271W - 289L
1,539 Elo+
Party 2
Ishtar
Ishtar
Dovvny
Ishtar
Level 155
God Stats
2W - 2L
1,441 SR
Queue Stats
14W - 17L
1,439 Elo+
Party 2
Bacchus
Bacchus
Genshi Okami
Bacchus
Level 97
God Stats
1W - 1L
1,292 SR
Queue Stats
19W - 21L
1,411 Elo+
Party 2
Da Ji
Da Ji
Sulfatide4
Da Ji
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 19L
1,488 Elo+
Party 2
Ah Puch
Ah Puch
WhatsUpPeople98
Ah Puch
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
295W - 315L
1,541 Elo+
Party 2
Team Averages
Level 114
1,378 SR
1,484 Elo+

VS

Team Averages
Level 78
1,595 SR
1,479 Elo+
Hera
Hera
Adez4092
Hera
Level 42
God Stats
1W - 4L
1,500 SR
Queue Stats
180W - 210L
1,254 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hambluhambsawich
Cu Chulainn
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 174L
1,507 Elo+
Party 1
Surtr
Surtr
Infierno_Taco
Surtr
Level 26
God Stats
1W - 2L
1,716 SR
Queue Stats
9W - 9L
1,702 Elo+
Party 1
Xbalanque
Xbalanque
Spicy_quesa9
Xbalanque
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 243L
1,485 Elo+
Party 1
Hel
Hel
xFaIlenAngeI
Hel
Level 106
God Stats
2W - 2L
1,761 SR
Queue Stats
124W - 125L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,744
674
7,566
9,929
5,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Dovvny
Ishtar
10
1 / 0 / 4
5,912
591
4,166
6,004
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Genshi Okami
Bacchus
10
3 / 0 / 6
6,173
617
4,104
8,160
6,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
12
12 / 1 / 3
7,359
736
8,503
8,311
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
5 / 1 / 2
6,399
640
5,866
5,790
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
7
0 / 8 / 0
4,041
404
2,233
8,305
2,190
Cu Chulainn
Hambluhambsawich
Cu Chulainn
8
1 / 4 / 0
5,228
523
4,073
13,034
5,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 5 / 0
5,075
508
2,951
9,791
4,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Spicy_quesa9
Xbalanque
8
0 / 4 / 0
4,529
453
3,494
8,369
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 1
4,776
478
2,579
6,490
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
25
Kills
2
3
Deaths
25
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hera
0
8
0
0
W
4
1
2
5
W
Ishtar
Dovvny
Ishtar
1
0
4
3
W
Bacchus
Genshi Okami
Bacchus
3
0
6
6
L
Cu Chulainn
Hambluhambsawich
Cu Chulainn
1
4
0
0.25
L
1
5
0
0.2
L
Xbalanque
Spicy_quesa9
Xbalanque
0
4
0
0
W
Da Ji
12
1
3
13.5
W
5
1
2
6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,205
Damage
15,330
38,194
Taken
45,989
19,088
Mitigated
16,073
18,727
Healing
9,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
2,233
729
0
690
8,305
2,190
0
3,508
4,797
11,808
0
W
7,566
3,027
0
4,854
9,929
5,608
184
381
9,548
693
48,107
W
Ishtar
Dovvny
Ishtar
4,166
2,890
0
4,034
6,004
1,970
0
92
5,912
0
45,272
W
Bacchus
Genshi Okami
Bacchus
4,104
1,226
92
2,963
8,160
6,317
0
1,636
6,524
18,529
0
L
Cu Chulainn
Hambluhambsawich
Cu Chulainn
4,073
1,125
533
2,795
13,034
5,494
0
1,230
11,804
0
25,685
L
2,951
1,617
0
1,185
9,791
4,200
0
768
9,023
286
28,608
L
Xbalanque
Spicy_quesa9
Xbalanque
3,494
1,345
0
1,763
8,369
2,162
0
1,072
7,297
0
27,320
W
Da Ji
8,503
2,350
0
4,144
8,311
3,118
0
255
8,056
0
43,898
W
5,866
329
0
2,640
5,790
2,075
104
2,505
3,285
38,032
0
L
2,579
133
487
2,068
6,490
2,027
0
3,698
2,792
27,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,587
Gold Earned
23,649
322
Minions Killed
196
0
Camps Cleared
0
963,811
Distance Traveled
931,936
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,041
404
22
2
0
173,220
0
W
Surtr
6,744
674
76
8
0
176,399
0
W
Ishtar
5,912
591
91
9
0
176,365
1
W
Bacchus
6,173
617
21
2
0
189,665
2
L
Cu Chulainn
5,228
523
37
4
0
186,795
2
L
Surtr
5,075
508
41
4
0
198,868
0
L
Xbalanque
4,529
453
46
5
0
188,239
0
W
Da Ji
7,359
736
71
7
0
239,429
0
W
Ah Puch
6,399
640
63
6
0
181,953
0
L
Hel
4,776
478
50
5
0
184,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role