Player Matchup

Olorun
Olorun
backupacc167
Olorun
Level 38
God Stats
15W - 8L
1,746 SR
Queue Stats
36W - 36L
1,503 Elo+
Party 1
Bakasura
Bakasura
gnarlyficial666
Bakasura
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 121L
1,434 Elo+
Party 1
Horus
Horus
ixFigs
Horus
Level 40
God Stats
12W - 5L
1,786 SR
Queue Stats
112W - 117L
1,374 Elo+
Party 1
Team Averages
Level 46
1,677 SR
1,437 Elo+

VS

Team Averages
Level 40
1,512 SR
1,492 Elo+
Bastet
Bastet
MacNu8574
Bastet
Level 44
God Stats
0W - 2L
1,428 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Ymir
Ymir
TTV-NTLRainn
Ymir
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
152W - 139L
1,477 Elo+
Solo
Neith
Neith
boomstickbilly6
Neith
Level 18
God Stats
0W - 1L
1,608 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
1 / 0 / 9
7,277
728
8,822
5,075
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Bakasura
12
5 / 0 / 4
7,899
790
9,629
10,893
5,658
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
ixFigs
Horus
12
4 / 0 / 6
8,117
812
5,991
11,900
10,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
MacNu8574
Bastet
9
0 / 4 / 0
5,880
588
6,984
12,708
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 4 / 0
5,781
578
3,162
11,914
8,226
Breastplate

Breastplate

+20
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 2 / 0
5,935
594
6,178
7,289
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bastet
MacNu8574
Bastet
0
4
0
0
L
0
4
0
0
W
Olorun
1
0
9
5.5
L
0
2
0
0
W
Bakasura
5
0
4
7
W
Horus
ixFigs
Horus
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,442
Damage
16,324
27,868
Taken
31,911
17,952
Mitigated
15,681
15,504
Healing
3,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
MacNu8574
Bastet
6,984
3,352
0
1,006
12,708
5,176
148
3,591
8,088
432
13,405
L
3,162
675
0
112
11,914
8,226
0
3,604
8,139
13,918
0
W
Olorun
8,822
5,962
67
1,804
5,075
2,075
1,630
555
4,520
32,601
0
L
6,178
2,043
0
2,060
7,289
2,279
0
1,723
5,174
0
28,668
W
Bakasura
9,629
6,876
0
2,493
10,893
5,658
861
1,297
9,596
0
14,462
W
Horus
ixFigs
Horus
5,991
2,732
4,862
6,278
11,900
10,219
323
1,566
10,334
0
14,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,293
Gold Earned
17,596
99
Minions Killed
73
0
Camps Cleared
0
534,303
Distance Traveled
459,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,880
588
16
2
0
169,758
0
L
Ymir
5,781
578
22
2
0
151,316
0
W
Olorun
7,277
728
54
5
0
143,857
0
L
Neith
5,935
594
35
4
0
138,766
0
W
Bakasura
7,899
790
35
4
0
208,789
0
W
Horus
8,117
812
10
1
0
181,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role